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/*
* MapboxVectorTilesImageDelegate.h
* WhirlyGlobe-MaplyComponent
*
* Created by Steve Gifford on January 24 2018
* Copyright 2011-2022 Saildrone
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#import <Foundation/Foundation.h>
#import <WhirlyGlobeMaplyComponent/MaplyTileSourceNew.h>
#import <WhirlyGlobeMaplyComponent/MaplyCoordinate.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorStyle.h>
#import <WhirlyGlobeMaplyComponent/MapboxVectorTiles.h>
#import <WhirlyGlobeMaplyComponent/MaplyQuadImageFrameLoader.h>
@class MapboxVectorStyleSet;
/**
An interpreter for Mapbox Vector Tiles.
This will turn vector tiles into images, visual objects, or a combination of the two. Loader interpreters like
this one can be used by Loaders that talk to ondevice objects (such as MBTiles files) or remote tile
sources.
*/
@interface MapboxVectorInterpreter : NSObject<MaplyLoaderInterpreter>
/** This version of the init takes an image style set, a vector style set,
and an offline renderer to build the image tiles.
Image tiles will be used as a background and vectors put on top of them.
This is very nice for the globe, but requires specialized style sheets.
*/
- (instancetype _Nullable ) initWithImageStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)imageStyle
offlineRender:(MaplyRenderController *__nonnull)renderControl
vectorStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)vectorStyle
viewC:(NSObject<MaplyRenderControllerProtocol> *__nonnull)viewC;
/** This version of the init builds visual features for vector tiles.
This interpreter can be used as overlay data or a full map, depending
on how your style is configured.
*/
- (instancetype __nullable) initWithVectorStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)vectorStyle
viewC:(NSObject<MaplyRenderControllerProtocol> *__nonnull)viewC;
/**
Set an optional list of unique features we'll filter on.
Any feature we want to pass through must have the given attribute name and one of the values.
*/
- (void)setUUIDName:(NSString * __nonnull)uuidName uuidValues:(NSArray<NSString *> * __nonnull)uuids;
@end
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