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-rw-r--r--iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyTexture.h31
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diff --git a/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyTexture.h b/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyTexture.h
deleted file mode 100644
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--- a/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyTexture.h
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-/*
- * MaplyTexture.h
- * WhirlyGlobe-MaplyComponent
- *
- * Created by Steve Gifford on 10/25/13.
- * Copyright 2011-2022 mousebird consulting
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-#import <Foundation/Foundation.h>
-
-/**
- Represents an OpenGL texture.
-
- The MaplyTexture is an opaque object used to track OpenGL ES textures. You create one from the MaplyBaseViewController's addImage call. Then that texture will live until this object is released.
-
- These can be used in place of UIImages in the various objects (e.g. MaplyScreenMarker).
- */
-@interface MaplyTexture : NSObject
-@end