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-rw-r--r--iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MapboxVectorInterpreter.h65
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diff --git a/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MapboxVectorInterpreter.h b/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MapboxVectorInterpreter.h
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--- a/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MapboxVectorInterpreter.h
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@@ -1,65 +0,0 @@
-/*
- * MapboxVectorTilesImageDelegate.h
- * WhirlyGlobe-MaplyComponent
- *
- * Created by Steve Gifford on January 24 2018
- * Copyright 2011-2022 Saildrone
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-
-#import <Foundation/Foundation.h>
-#import <WhirlyGlobeMaplyComponent/MaplyTileSourceNew.h>
-#import <WhirlyGlobeMaplyComponent/MaplyCoordinate.h>
-#import <WhirlyGlobeMaplyComponent/MaplyVectorStyle.h>
-#import <WhirlyGlobeMaplyComponent/MapboxVectorTiles.h>
-#import <WhirlyGlobeMaplyComponent/MaplyQuadImageFrameLoader.h>
-
-@class MapboxVectorStyleSet;
-
-/**
- An interpreter for Mapbox Vector Tiles.
-
- This will turn vector tiles into images, visual objects, or a combination of the two. Loader interpreters like
- this one can be used by Loaders that talk to ondevice objects (such as MBTiles files) or remote tile
- sources.
- */
-@interface MapboxVectorInterpreter : NSObject<MaplyLoaderInterpreter>
-
-/** This version of the init takes an image style set, a vector style set,
- and an offline renderer to build the image tiles.
-
- Image tiles will be used as a background and vectors put on top of them.
- This is very nice for the globe, but requires specialized style sheets.
- */
-- (instancetype _Nullable ) initWithImageStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)imageStyle
- offlineRender:(MaplyRenderController *__nonnull)renderControl
- vectorStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)vectorStyle
- viewC:(NSObject<MaplyRenderControllerProtocol> *__nonnull)viewC;
-
-/** This version of the init builds visual features for vector tiles.
-
- This interpreter can be used as overlay data or a full map, depending
- on how your style is configured.
- */
-- (instancetype __nullable) initWithVectorStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)vectorStyle
- viewC:(NSObject<MaplyRenderControllerProtocol> *__nonnull)viewC;
-
-/**
- Set an optional list of unique features we'll filter on.
- Any feature we want to pass through must have the given attribute name and one of the values.
- */
-- (void)setUUIDName:(NSString * __nonnull)uuidName uuidValues:(NSArray<NSString *> * __nonnull)uuids;
-
-@end