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Diffstat (limited to 'subsonic-android/src/net/sourceforge/subsonic/androidapp/domain/JukeboxStatus.java')
-rw-r--r--subsonic-android/src/net/sourceforge/subsonic/androidapp/domain/JukeboxStatus.java63
1 files changed, 63 insertions, 0 deletions
diff --git a/subsonic-android/src/net/sourceforge/subsonic/androidapp/domain/JukeboxStatus.java b/subsonic-android/src/net/sourceforge/subsonic/androidapp/domain/JukeboxStatus.java
new file mode 100644
index 00000000..53a901ad
--- /dev/null
+++ b/subsonic-android/src/net/sourceforge/subsonic/androidapp/domain/JukeboxStatus.java
@@ -0,0 +1,63 @@
+/*
+ This file is part of Subsonic.
+
+ Subsonic is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ Subsonic is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Subsonic. If not, see <http://www.gnu.org/licenses/>.
+
+ Copyright 2009 (C) Sindre Mehus
+ */
+package net.sourceforge.subsonic.androidapp.domain;
+
+/**
+ * @author Sindre Mehus
+ * @version $Id$
+ */
+public class JukeboxStatus {
+
+ private Integer positionSeconds;
+ private Integer currentPlayingIndex;
+ private Float gain;
+ private boolean playing;
+
+ public Integer getPositionSeconds() {
+ return positionSeconds;
+ }
+
+ public void setPositionSeconds(Integer positionSeconds) {
+ this.positionSeconds = positionSeconds;
+ }
+
+ public Integer getCurrentPlayingIndex() {
+ return currentPlayingIndex;
+ }
+
+ public void setCurrentIndex(Integer currentPlayingIndex) {
+ this.currentPlayingIndex = currentPlayingIndex;
+ }
+
+ public boolean isPlaying() {
+ return playing;
+ }
+
+ public void setPlaying(boolean playing) {
+ this.playing = playing;
+ }
+
+ public Float getGain() {
+ return gain;
+ }
+
+ public void setGain(float gain) {
+ this.gain = gain;
+ }
+}