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path: root/pcr/reicast-git/multiplayer-unstable.patch
blob: cc4e119069243cfe65066d1cce0b74fcf3e1fa45 (plain)
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diff -Nur a/core/hw/maple/maple_cfg.cpp b/core/hw/maple/maple_cfg.cpp
--- a/core/hw/maple/maple_cfg.cpp	2015-10-06 21:43:53.027336293 -0300
+++ b/core/hw/maple/maple_cfg.cpp	2015-10-06 22:08:18.378992677 -0300
@@ -3,6 +3,7 @@
 #include "maple_helper.h"
 #include "maple_devs.h"
 #include "maple_cfg.h"
+#include "maple_controller.h"	
 
 #define HAS_VMU
 /*
@@ -22,11 +23,6 @@
 */
 void UpdateInputState(u32 port);
 
-extern u16 kcode[4];
-extern u32 vks[4];
-extern s8 joyx[4],joyy[4];
-extern u8 rt[4],lt[4];
-
 u8 GetBtFromSgn(s8 val)
 {
 	return val+128;
@@ -45,11 +41,11 @@
 	{
 		UpdateInputState(dev->bus_id);
 
-		pjs->kcode=kcode[dev->bus_id] | 0xF901;
-		pjs->joy[PJAI_X1]=GetBtFromSgn(joyx[dev->bus_id]);
-		pjs->joy[PJAI_Y1]=GetBtFromSgn(joyy[dev->bus_id]);
-		pjs->trigger[PJTI_R]=rt[dev->bus_id];
-		pjs->trigger[PJTI_L]=lt[dev->bus_id];
+		pjs->kcode           = maple_controller[dev->bus_id].buttons | 0xF901;
+		pjs->joy[PJAI_X1]    = GetBtFromSgn(maple_controller[dev->bus_id].stick_x);
+		pjs->joy[PJAI_Y1]    = GetBtFromSgn(maple_controller[dev->bus_id].stick_y);
+		pjs->trigger[PJTI_R] = maple_controller[dev->bus_id].trigger_right;
+		pjs->trigger[PJTI_L] = maple_controller[dev->bus_id].trigger_left;
 	}
 	void SetImage(void* img)
 	{
@@ -68,14 +64,19 @@
 
 void mcfg_CreateDevices()
 {
-#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
-	mcfg_Create(MDT_SegaController,0,5);
-
-	mcfg_Create(MDT_SegaVMU,0,0);
-	mcfg_Create(MDT_SegaVMU,0,1);
-#else
-	mcfg_Create(MDT_NaomiJamma, 0, 5);
-#endif
+	for(int port = 0; port < MAPLE_NUM_PORTS; port++)
+	{
+		if(maple_controller[port].enabled)
+		{
+			#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
+				mcfg_Create(MDT_SegaController, port, 5);
+				mcfg_Create(MDT_SegaVMU,        port, 0);
+				mcfg_Create(MDT_SegaVMU,        port, 1);
+			#else
+				mcfg_Create(MDT_NaomiJamma,     port, 5);
+			#endif
+		}
+	}
 }
 
 void mcfg_DestroyDevices()
diff -Nur a/core/hw/maple/maple_controller.cpp b/core/hw/maple/maple_controller.cpp
--- a/core/hw/maple/maple_controller.cpp	1969-12-31 21:00:00.000000000 -0300
+++ b/core/hw/maple/maple_controller.cpp	2015-10-06 22:08:18.378992677 -0300
@@ -0,0 +1,8 @@
+#include "hw/maple/maple_controller.h"
+
+MapleController maple_controller[MAPLE_NUM_PORTS] = {
+	{ 1 , 0xFFFF, 0, 0, 0, 0 },
+	{ 0 , 0xFFFF, 0, 0, 0, 0 },
+	{ 0 , 0xFFFF, 0, 0, 0, 0 },
+	{ 0 , 0xFFFF, 0, 0, 0, 0 }
+};
diff -Nur a/core/hw/maple/maple_controller.h b/core/hw/maple/maple_controller.h
--- a/core/hw/maple/maple_controller.h	1969-12-31 21:00:00.000000000 -0300
+++ b/core/hw/maple/maple_controller.h	2015-10-06 22:08:18.378992677 -0300
@@ -0,0 +1,42 @@
+#pragma once
+#include "types.h"
+
+// If you change the value of MAPLE_NUM_PORTS, please note that you need to change the initializers in maple_controller.cpp as well
+#define MAPLE_NUM_PORTS 4
+
+struct MapleController
+{
+	bool enabled;
+	u16 buttons;
+	u8 trigger_left;
+	u8 trigger_right;
+	s8 stick_x;
+	s8 stick_y;
+};
+
+extern MapleController maple_controller[MAPLE_NUM_PORTS];
+
+enum DreamcastControllerCodes
+{
+	DC_BTN_C           = 1,
+	DC_BTN_B           = 1<<1,
+	DC_BTN_A           = 1<<2,
+	DC_BTN_START       = 1<<3,
+	DC_BTN_DPAD_UP     = 1<<4,
+	DC_BTN_DPAD_DOWN   = 1<<5,
+	DC_BTN_DPAD_LEFT   = 1<<6,
+	DC_BTN_DPAD_RIGHT  = 1<<7,
+	DC_BTN_Z           = 1<<8,
+	DC_BTN_Y           = 1<<9,
+	DC_BTN_X           = 1<<10,
+	DC_BTN_D           = 1<<11,
+	DC_BTN_DPAD2_UP    = 1<<12,
+	DC_BTN_DPAD2_DOWN  = 1<<13,
+	DC_BTN_DPAD2_LEFT  = 1<<14,
+	DC_BTN_DPAD2_RIGHT = 1<<15,
+
+	DC_AXIS_LT = 0X10000,
+	DC_AXIS_RT = 0X10001,
+	DC_AXIS_X  = 0X20000,
+	DC_AXIS_Y  = 0X20001
+};
diff -Nur a/core/linux-dist/x11.cpp b/core/linux-dist/x11.cpp
--- a/core/linux-dist/x11.cpp	2015-10-06 22:04:14.520204440 -0300
+++ b/core/linux-dist/x11.cpp	2015-10-06 22:08:18.381992699 -0300
@@ -82,11 +82,11 @@
 						int dc_key = x11_keymap[e.xkey.keycode];
 						if (e.type == KeyPress)
 						{
-							kcode[0] &= ~dc_key;
+							maple_controller[0].buttons &= ~dc_key;
 						}
 						else
 						{
-							kcode[0] |= dc_key;
+							maple_controller[0].buttons |= dc_key;
 						}
 					}
 					//printf("KEY: %d -> %d: %d\n",e.xkey.keycode, dc_key, x11_dc_buttons );
diff -Nur a/core/nacl/nacl.cpp b/core/nacl/nacl.cpp
--- a/core/nacl/nacl.cpp	2015-10-06 22:07:39.028703879 -0300
+++ b/core/nacl/nacl.cpp	2015-10-06 22:08:18.381992699 -0300
@@ -15,6 +15,7 @@
 #include "ppapi/utility/completion_callback_factory.h"
 
 #include "types.h"
+#include "hw/maple/maple_controller.h"
 
 #include <GLES2/gl2.h>
 
@@ -234,12 +235,6 @@
 }
 }  // namespace pp
 
-
-u16 kcode[4];
-u32 vks[4];
-s8 joyx[4],joyy[4];
-u8 rt[4],lt[4];
-
 int get_mic_data(u8* buffer) { return 0; }
 int push_vmu_screen(u8* buffer) { return 0; }
 
diff -Nur a/core/rend/gles/gles.cpp b/core/rend/gles/gles.cpp
--- a/core/rend/gles/gles.cpp	2015-10-06 22:07:39.029703886 -0300
+++ b/core/rend/gles/gles.cpp	2015-10-06 22:08:18.382992707 -0300
@@ -1833,7 +1810,7 @@
 	}
 
 	bool do_swp=false;
-	//if (kcode[0]&(1<<9))
+	//if (maple_controller[0].buttons&(1<<9))
 	{
 
 
diff -Nur a/core/windows/winmain.cpp b/core/windows/winmain.cpp
--- a/core/windows/winmain.cpp	2015-10-06 22:07:39.030703893 -0300
+++ b/core/windows/winmain.cpp	2015-10-06 22:08:18.383992714 -0300
@@ -1,5 +1,6 @@
 #include "oslib\oslib.h"
 #include "oslib\audiostream.h"
+#include "hw\maple\maple_controller.h"
 #include "imgread\common.h"
 
 #define _WIN32_WINNT 0x0500 
@@ -173,66 +174,46 @@
 	return MessageBox(NULL,temp,VER_SHORTNAME,type | MB_TASKMODAL);
 }
 
-u16 kcode[4];
-u32 vks[4];
-s8 joyx[4],joyy[4];
-u8 rt[4],lt[4];
-#define key_CONT_C            (1 << 0)
-#define key_CONT_B            (1 << 1)
-#define key_CONT_A            (1 << 2)
-#define key_CONT_START        (1 << 3)
-#define key_CONT_DPAD_UP      (1 << 4)
-#define key_CONT_DPAD_DOWN    (1 << 5)
-#define key_CONT_DPAD_LEFT    (1 << 6)
-#define key_CONT_DPAD_RIGHT   (1 << 7)
-#define key_CONT_Z            (1 << 8)
-#define key_CONT_Y            (1 << 9)
-#define key_CONT_X            (1 << 10)
-#define key_CONT_D            (1 << 11)
-#define key_CONT_DPAD2_UP     (1 << 12)
-#define key_CONT_DPAD2_DOWN   (1 << 13)
-#define key_CONT_DPAD2_LEFT   (1 << 14)
-#define key_CONT_DPAD2_RIGHT  (1 << 15)
 void UpdateInputState(u32 port)
 	{
-		//joyx[port]=pad.Lx;
-		//joyy[port]=pad.Ly;
-		lt[port]=GetAsyncKeyState('A')?255:0;
-		rt[port]=GetAsyncKeyState('S')?255:0;
+		//maple_controller[port].stick_x = pad.Lx;
+		//maple_controller[port].stick_y = pad.Ly;
+		maple_controller[port].trigger_left  = GetAsyncKeyState('A') ? 255 : 0;
+		maple_controller[port].trigger_right = GetAsyncKeyState('S') ? 255 : 0;
 
-		joyx[port]=joyy[port]=0;
+		maple_controller[port].stick_x = maple_controller[port].stick_y = 0;
 
 		if (GetAsyncKeyState('J'))
-			joyx[port]-=126;
+			maple_controller[port].stick_x -= 126;
 		if (GetAsyncKeyState('L'))
-			joyx[port]+=126;
+			maple_controller[port].stick_x += 126;
 
 		if (GetAsyncKeyState('I'))
-			joyy[port]-=126;
+			maple_controller[port].stick_y -= 126;
 		if (GetAsyncKeyState('K'))
-			joyy[port]+=126;
+			maple_controller[port].stick_y += 126;
 
-		kcode[port]=0xFFFF;
+		maple_controller[port].buttons = 0xFFFF;
 		if (GetAsyncKeyState('V'))
-			kcode[port]&=~key_CONT_A;
+			maple_controller[port].buttons &= ~DC_BTN_A;
 		if (GetAsyncKeyState('C'))
-			kcode[port]&=~key_CONT_B;
+			maple_controller[port].buttons &= ~DC_BTN_B;
 		if (GetAsyncKeyState('X'))
-			kcode[port]&=~key_CONT_Y;
+			maple_controller[port].buttons &= ~DC_BTN_Y;
 		if (GetAsyncKeyState('Z'))
-			kcode[port]&=~key_CONT_X;
+			maple_controller[port].buttons &= ~DC_BTN_X;
 
 		if (GetAsyncKeyState(VK_SHIFT))
-			kcode[port]&=~key_CONT_START;
+			maple_controller[port].buttons &= ~DC_BTN_START;
 
 		if (GetAsyncKeyState(VK_UP))
-			kcode[port]&=~key_CONT_DPAD_UP;
+			maple_controller[port].buttons &= ~DC_BTN_DPAD_UP;
 		if (GetAsyncKeyState(VK_DOWN))
-			kcode[port]&=~key_CONT_DPAD_DOWN;
+			maple_controller[port].buttons &= ~DC_BTN_DPAD_DOWN;
 		if (GetAsyncKeyState(VK_LEFT))
-			kcode[port]&=~key_CONT_DPAD_LEFT;
+			maple_controller[port].buttons &= ~DC_BTN_DPAD_LEFT;
 		if (GetAsyncKeyState(VK_RIGHT))
-			kcode[port]&=~key_CONT_DPAD_RIGHT;
+			maple_controller[port].buttons &= ~DC_BTN_DPAD_RIGHT;
 
 		if (GetAsyncKeyState(VK_F1))
 			settings.pvr.ta_skip = 100;
diff -Nur a/shell/android/jni/src/Android.cpp b/shell/android/jni/src/Android.cpp
--- a/shell/android/jni/src/Android.cpp	2015-10-06 22:07:39.030703893 -0300
+++ b/shell/android/jni/src/Android.cpp	2015-10-06 22:08:18.383992714 -0300
@@ -16,6 +16,7 @@
 #include "rend/TexCache.h"
 #include "hw/maple/maple_devs.h"
 #include "hw/maple/maple_if.h"
+#include "hw/maple/maple_controller.h"
 #include "oslib/audiobackend_android.h"
 
 #include "util.h"
@@ -175,10 +176,6 @@
 // Additonal controllers 2, 3 and 4 connected ?
 static bool add_controllers[3] = { false, false, false };
 
-u16 kcode[4];
-u32 vks[4];
-s8 joyx[4],joyy[4];
-u8 rt[4],lt[4];
 float vjoy_pos[14][8];
 
 extern bool print_stats;
@@ -211,7 +208,7 @@
   }
 
   // Add additonal controllers
-  for (int i = 0; i < 3; i++)
+  for (int i = 0; i < (MAPLE_NUM_PORTS - 1); i++)
   {
     if (add_controllers[i])
       mcfg_Create(MDT_SegaController,i+1,5);
@@ -443,13 +440,13 @@
 	jint *jx_body = env->GetIntArrayElements(jx, 0);
 	jint *jy_body = env->GetIntArrayElements(jy, 0);
 
-	for(int i = 0; i < 4; i++)
+	for(int i = 0; i < MAPLE_NUM_PORTS; i++)
 	{
-		kcode[i] = k_code_body[i];	
-		lt[i] = l_t_body[i];
-		rt[i] = r_t_body[i];
-		joyx[i] = jx_body[i];
-		joyy[i] = jy_body[i];
+		maple_controller[i].buttons       = k_code_body[i];	
+		maple_controller[i].trigger_left  = l_t_body[i];
+		maple_controller[i].trigger_right = r_t_body[i];
+		maple_controller[i].stick_x       = jx_body[i];
+		maple_controller[i].stick_y       = jy_body[i];
 	}
 
 	env->ReleaseIntArrayElements(k_code, k_code_body, 0);
diff -Nur a/shell/apple/emulator-ios/emulator/ios_main.mm b/shell/apple/emulator-ios/emulator/ios_main.mm
--- a/shell/apple/emulator-ios/emulator/ios_main.mm	2015-10-06 22:07:39.030703893 -0300
+++ b/shell/apple/emulator-ios/emulator/ios_main.mm	2015-10-06 22:08:18.383992714 -0300
@@ -20,6 +20,7 @@
 #include <sys/mman.h>
 #include <sys/time.h>
 #include "hw/sh4/dyna/blockmanager.h"
+#include "hw/maple/maple_controller.h"
 #include <unistd.h>
 
 
@@ -55,11 +56,6 @@
 int dc_init(int argc,wchar* argv[]);
 void dc_run();
 
-u16 kcode[4];
-u32 vks[4];
-s8 joyx[4],joyy[4];
-u8 rt[4],lt[4];
-
 extern "C" int reicast_main(int argc, wchar* argv[])
 {
     //if (argc==2)
diff -Nur a/shell/apple/emulator-osx/emulator-osx/osx-main.mm b/shell/apple/emulator-osx/emulator-osx/osx-main.mm
--- a/shell/apple/emulator-osx/emulator-osx/osx-main.mm	2015-10-06 22:07:39.030703893 -0300
+++ b/shell/apple/emulator-osx/emulator-osx/osx-main.mm	2015-10-06 22:08:18.383992714 -0300
@@ -8,6 +8,7 @@
 #import <Carbon/Carbon.h>
 
 #include "types.h"
+#include "hw/maple/maple_controller.h"
 #include <sys/stat.h>
 
 #include <OpenGL/gl3.h>
@@ -38,11 +39,6 @@
     return 0;
 }
 
-u16 kcode[4] = { 0xFFFF };
-u32 vks[4];
-s8 joyx[4],joyy[4];
-u8 rt[4],lt[4];
-
 int get_mic_data(u8* buffer) { return 0; }
 int push_vmu_screen(u8* buffer) { return 0; }
 
@@ -131,35 +127,11 @@
     gles_init();
 }
 
-enum DCPad {
-    Btn_C		= 1,
-    Btn_B		= 1<<1,
-    Btn_A		= 1<<2,
-    Btn_Start	= 1<<3,
-    DPad_Up		= 1<<4,
-    DPad_Down	= 1<<5,
-    DPad_Left	= 1<<6,
-    DPad_Right	= 1<<7,
-    Btn_Z		= 1<<8,
-    Btn_Y		= 1<<9,
-    Btn_X		= 1<<10,
-    Btn_D		= 1<<11,
-    DPad2_Up	= 1<<12,
-    DPad2_Down	= 1<<13,
-    DPad2_Left	= 1<<14,
-    DPad2_Right	= 1<<15,
-    
-    Axis_LT= 0x10000,
-    Axis_RT= 0x10001,
-    Axis_X= 0x20000,
-    Axis_Y= 0x20001,
-};
-
 void handle_key(int dckey, int state) {
     if (state)
-        kcode[0] &= ~dckey;
+        maple_controller[0].buttons &= ~dckey;
     else
-        kcode[0] |= dckey;
+        maple_controller[0].buttons |= dckey;
 }
 
 void handle_trig(u8* dckey, int state) {
@@ -172,18 +144,18 @@
 extern "C" void emu_key_input(char* keyt, int state) {
     int key = keyt[0];
     switch(key) {
-        case 'z':     handle_key(Btn_X, state); break;
-        case 'x':     handle_key(Btn_Y, state); break;
-        case 'c':     handle_key(Btn_B, state); break;
-        case 'v':     handle_key(Btn_A, state); break;
+        case 'z':     handle_key(DC_BTN_X, state); break;
+        case 'x':     handle_key(DC_BTN_Y, state); break;
+        case 'c':     handle_key(DC_BTN_B, state); break;
+        case 'v':     handle_key(DC_BTN_A, state); break;
         
         case 'a':     handle_trig(lt, state); break;
         case 's':     handle_trig(rt, state); break;
             
-        case 'j':     handle_key(DPad_Left, state); break;
-        case 'k':     handle_key(DPad_Down, state); break;
-        case 'l':     handle_key(DPad_Right, state); break;
-        case 'i':     handle_key(DPad_Up, state); break;
-        case 0xa:     handle_key(Btn_Start, state); break;
+        case 'j':     handle_key(DC_BTN_DPAD_LEFT,  state); break;
+        case 'k':     handle_key(DC_BTN_DPAD_DOWN,  state); break;
+        case 'l':     handle_key(DC_BTN_DPAD_RIGHT, state); break;
+        case 'i':     handle_key(DC_BTN_DPAD_UP,    state); break;
+        case 0xa:     handle_key(DC_BTN_START,      state); break;
     }
 }
\ No newline at end of file
diff -Nur a/shell/reicast.vcxproj b/shell/reicast.vcxproj
--- a/shell/reicast.vcxproj	2015-10-06 22:07:39.030703893 -0300
+++ b/shell/reicast.vcxproj	2015-10-06 22:08:18.383992714 -0300
@@ -92,6 +92,7 @@
     <ClCompile Include="..\core\hw\holly\sb_dma.cpp" />
     <ClCompile Include="..\core\hw\holly\sb_mem.cpp" />
     <ClCompile Include="..\core\hw\maple\maple_cfg.cpp" />
+    <ClCompile Include="..\core\hw\maple\maple_controller.cpp" />
     <ClCompile Include="..\core\hw\maple\maple_devs.cpp" />
     <ClCompile Include="..\core\hw\maple\maple_helper.cpp" />
     <ClCompile Include="..\core\hw\maple\maple_if.cpp" />