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-rw-r--r--pcr-multilib/pcsx2-git/PKGBUILD93
1 files changed, 93 insertions, 0 deletions
diff --git a/pcr-multilib/pcsx2-git/PKGBUILD b/pcr-multilib/pcsx2-git/PKGBUILD
new file mode 100644
index 000000000..a5ac313d1
--- /dev/null
+++ b/pcr-multilib/pcsx2-git/PKGBUILD
@@ -0,0 +1,93 @@
+# Maintainer: André Silva <emulatorman@parabola.nu>
+# Maintainer: Márcio Silva <coadde@parabola.nu>
+
+# Based on pcsx2 (parabola) package
+
+_pkgname=pcsx2
+pkgname=pcsx2-git
+pkgver=r8317.247d33a
+pkgrel=1.parabola1
+pkgdesc='A Sony PlayStation 2 emulator, without nonfree nvidia-cg-toolkit support'
+arch=('i686' 'x86_64')
+url='http://www.pcsx2.net'
+license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3')
+depends_i686=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo'
+ 'portaudio' 'sdl2' 'soundtouch' 'wxgtk')
+depends_x86_64=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra'
+ 'lib32-libjpeg-turbo'
+ 'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch' 'lib32-wxgtk')
+makedepends=('cmake' 'git')
+makedepends_x86_64=('gcc-multilib')
+optdepends_x86_64=('lib32-gtk-engines: GTK2 engines support'
+ 'lib32-gtk-engine-murrine: Murrine GTK3 engine support'
+ 'lib32-gtk-engine-unico: Unico GTK2 engine support')
+provides=("${_pkgname}")
+conflicts=("${_pkgname}" "${_pkgname}-libre")
+replaces=("${_pkgname}-libre")
+options=('!emptydirs')
+source=(${pkgname}-${pkgver}::git+https://github.com/PCSX2/pcsx2.git)
+sha256sums=('SKIP')
+
+pkgver() {
+ cd ${pkgname}-${pkgver}
+ printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
+}
+
+prepare() {
+ cd ${pkgname}-${pkgver}
+ # remove zzogl and zerogs plugins (depends nonfree nvidia-cg-toolkit)
+ rm -vr plugins/{zerogs,zzogl-pg}
+ sed -i '\|# ZZOGL|,+6 d' linux_various/glsl2h.pl
+}
+
+build() {
+ cd ${pkgname}-${pkgver}
+
+ if [[ -d build ]]; then
+ rm -rf build
+ fi
+ mkdir build && cd build
+
+ if [[ $CARCH == i686 ]]; then
+ cmake .. \
+ -DCMAKE_BUILD_TYPE='Release' \
+ -DCMAKE_INSTALL_PREFIX='/usr' \
+ -DCMAKE_LIBRARY_PATH='/usr/lib' \
+ -DPLUGIN_DIR='/usr/lib/pcsx2' \
+ -DGAMEINDEX_DIR='/usr/share/pcsx2' \
+ -DDISABLE_ADVANCE_SIMD='TRUE' \
+ -DEXTRA_PLUGINS='TRUE' \
+ -DREBUILD_SHADER='TRUE' \
+ -DGLSL_API='TRUE' \
+ -DPACKAGE_MODE='TRUE' \
+ -DXDG_STD='TRUE'
+ elif [[ $CARCH == x86_64 ]]; then
+ cmake .. \
+ -DCMAKE_BUILD_TYPE='Release' \
+ -DCMAKE_TOOLCHAIN_FILE='cmake/linux-compiler-i386-multilib.cmake' \
+ -DCMAKE_INSTALL_PREFIX='/usr' \
+ -DCMAKE_LIBRARY_PATH='/usr/lib32' \
+ -DPLUGIN_DIR='/usr/lib32/pcsx2' \
+ -DGAMEINDEX_DIR='/usr/share/pcsx2' \
+ -DDISABLE_ADVANCE_SIMD='TRUE' \
+ -DEXTRA_PLUGINS='TRUE' \
+ -DREBUILD_SHADER='TRUE' \
+ -DGLSL_API='TRUE' \
+ -DPACKAGE_MODE='TRUE' \
+ -DXDG_STD='TRUE'
+ fi
+
+ make
+}
+
+package() {
+ cd ${pkgname}-${pkgver}/build
+
+ make DESTDIR="${pkgdir}" install
+
+ # create pcsx2 binary link and copy PCSX2.1 to pcsx2.1 man page
+ ln -vs PCSX2 ${pkgdir}/usr/bin/pcsx2
+ cp -va ${pkgdir}/usr/share/man/man1/{PCSX,pcsx}2.1
+}
+
+# vim: ts=2 sw=2 et: