diff options
Diffstat (limited to 'libre/lib32-sdl-libre')
-rw-r--r-- | libre/lib32-sdl-libre/PKGBUILD | 60 | ||||
-rw-r--r-- | libre/lib32-sdl-libre/fix_joystick_misc_axes.diff | 13 | ||||
-rw-r--r-- | libre/lib32-sdl-libre/libre.patch | 578 | ||||
-rw-r--r-- | libre/lib32-sdl-libre/libsdl-1.2.15-resizing.patch | 63 | ||||
-rw-r--r-- | libre/lib32-sdl-libre/sdl-1.2.14-disable-mmx.patch | 13 | ||||
-rw-r--r-- | libre/lib32-sdl-libre/sdl-1.2.14-fix-mouse-clicking.patch | 23 |
6 files changed, 750 insertions, 0 deletions
diff --git a/libre/lib32-sdl-libre/PKGBUILD b/libre/lib32-sdl-libre/PKGBUILD new file mode 100644 index 000000000..a1fa02a0a --- /dev/null +++ b/libre/lib32-sdl-libre/PKGBUILD @@ -0,0 +1,60 @@ +# $Id$ +# Maintainer: Jan Alexander Steffens (heftig) <jan.steffens@gmail.com> +# Contributor: Allan McRae <allan@archlinux.org> +# Contributor: dorphell <dorphell@archlinux.org> +# Maintainer (Parabola): André Silva <emulatorman@lavabit.com> + +_pkgbasename=sdl-libre +pkgname=lib32-$_pkgbasename +pkgver=1.2.15 +pkgrel=3 +pkgdesc="A library for portable low-level access to a video framebuffer, audio output, mouse, and keyboard (32-bit)" +arch=('x86_64') +url="http://www.libsdl.org" +license=('LGPL') +provides=("lib32-sdl=${pkgver}") +conflicts=('lib32-sdl') +replaces=('lib32-sdl') +depends=('lib32-libxext' 'lib32-libxrender' 'lib32-libx11' $_pkgbasename) +makedepends=('lib32-alsa-lib' 'lib32-mesa' 'lib32-libpulse' gcc-multilib) +optdepends=('lib32-alsa-lib: ALSA audio driver' + 'lib32-libpulse: PulseAudio audio driver') +options=('!libtool') +source=(http://www.libsdl.org/release/SDL-${pkgver}.tar.gz + sdl-1.2.14-fix-mouse-clicking.patch + sdl-1.2.14-disable-mmx.patch + fix_joystick_misc_axes.diff + libsdl-1.2.15-resizing.patch + libre.patch) +md5sums=('9d96df8417572a2afb781a7c4c811a85' + '04d8c179f125e04bcd4c9d60e013c2d7' + 'e5c16b7611f62c7cb25f0534eff68852' + '687586a108b597a2a6b73070c1d37e51' + '3dd50347d8856160a9cbd7f80383a1f8' + '5c665f72b8a2adc97a91f6db6f2da79a') + +build() { + export CC="gcc -m32" + export CXX="g++ -m32" + export PKG_CONFIG_PATH="/usr/lib32/pkgconfig" + + cd SDL-$pkgver + patch -Np1 -i ../sdl-1.2.14-fix-mouse-clicking.patch + patch -Np1 -i ../sdl-1.2.14-disable-mmx.patch + patch -Np1 -i ../fix_joystick_misc_axes.diff + patch -Np1 -i ../libsdl-1.2.15-resizing.patch + patch -Np0 -i ../libre.patch + ./configure --prefix=/usr --disable-nasm --enable-alsa \ + --with-x --disable-rpath --disable-static --libdir=/usr/lib32 + make +} + +package() { + cd SDL-$pkgver + make DESTDIR="$pkgdir" install + + rm -rf "$pkgdir"/usr/{include,share} + + cd "$pkgdir/usr/bin" + mv sdl-config sdl-config-32 +} diff --git a/libre/lib32-sdl-libre/fix_joystick_misc_axes.diff b/libre/lib32-sdl-libre/fix_joystick_misc_axes.diff new file mode 100644 index 000000000..75e3755c9 --- /dev/null +++ b/libre/lib32-sdl-libre/fix_joystick_misc_axes.diff @@ -0,0 +1,13 @@ +diff --git a/src/joystick/linux/SDL_sysjoystick.c b/src/joystick/linux/SDL_sysjoystick.c +index ee43974..80e46e4 100644 +--- a/src/joystick/linux/SDL_sysjoystick.c ++++ b/src/joystick/linux/SDL_sysjoystick.c +@@ -702,7 +702,7 @@ static SDL_bool EV_ConfigJoystick(SDL_Joystick *joystick, int fd) + ++joystick->nbuttons; + } + } +- for ( i=0; i<ABS_MISC; ++i ) { ++ for ( i=0; i<ABS_MAX; ++i ) { + /* Skip hats */ + if ( i == ABS_HAT0X ) { + i = ABS_HAT3Y; diff --git a/libre/lib32-sdl-libre/libre.patch b/libre/lib32-sdl-libre/libre.patch new file mode 100644 index 000000000..72f7da56a --- /dev/null +++ b/libre/lib32-sdl-libre/libre.patch @@ -0,0 +1,578 @@ +--- src/video/fbcon/riva_mmio.h 2012-01-19 04:30:06.000000000 -0200 ++++ /dev/null 2012-04-01 13:58:27.776718756 -0300 +@@ -1,449 +0,0 @@ +-/***************************************************************************\ +-|* *| +-|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *| +-|* *| +-|* NOTICE TO USER: The source code is copyrighted under U.S. and *| +-|* international laws. Users and possessors of this source code are *| +-|* hereby granted a nonexclusive, royalty-free copyright license to *| +-|* use this code in individual and commercial software. *| +-|* *| +-|* Any use of this source code must include, in the user documenta- *| +-|* tion and internal comments to the code, notices to the end user *| +-|* as follows: *| +-|* *| +-|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *| +-|* *| +-|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| +-|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| +-|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| +-|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| +-|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| +-|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| +-|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| +-|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| +-|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| +-|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| +-|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +-|* *| +-|* U.S. Government End Users. This source code is a "commercial *| +-|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +-|* consisting of "commercial computer software" and "commercial *| +-|* computer software documentation," as such terms are used in *| +-|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| +-|* ment only as a commercial end item. Consistent with 48 C.F.R. *| +-|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +-|* all U.S. Government End Users acquire the source code with only *| +-|* those rights set forth herein. *| +-|* *| +-\***************************************************************************/ +- +-#ifndef __RIVA_HW_H__ +-#define __RIVA_HW_H__ +-#define RIVA_SW_VERSION 0x00010003 +- +-/* +- * Typedefs to force certain sized values. +- */ +-typedef Uint8 U008; +-typedef Uint16 U016; +-typedef Uint32 U032; +- +-/* +- * HW access macros. +- */ +-#define NV_WR08(p,i,d) (((U008 *)(p))[i]=(d)) +-#define NV_RD08(p,i) (((U008 *)(p))[i]) +-#define NV_WR16(p,i,d) (((U016 *)(p))[(i)/2]=(d)) +-#define NV_RD16(p,i) (((U016 *)(p))[(i)/2]) +-#define NV_WR32(p,i,d) (((U032 *)(p))[(i)/4]=(d)) +-#define NV_RD32(p,i) (((U032 *)(p))[(i)/4]) +-#define VGA_WR08(p,i,d) NV_WR08(p,i,d) +-#define VGA_RD08(p,i) NV_RD08(p,i) +- +-/* +- * Define supported architectures. +- */ +-#define NV_ARCH_03 0x03 +-#define NV_ARCH_04 0x04 +-#define NV_ARCH_10 0x10 +-/***************************************************************************\ +-* * +-* FIFO registers. * +-* * +-\***************************************************************************/ +- +-/* +- * Raster OPeration. Windows style ROP3. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BB]; +- U032 Rop3; +-} RivaRop; +-/* +- * 8X8 Monochrome pattern. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BD]; +- U032 Shape; +- U032 reserved03[0x001]; +- U032 Color0; +- U032 Color1; +- U032 Monochrome[2]; +-} RivaPattern; +-/* +- * Scissor clip rectangle. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BB]; +- U032 TopLeft; +- U032 WidthHeight; +-} RivaClip; +-/* +- * 2D filled rectangle. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop[1]; +- U032 reserved01[0x0BC]; +- U032 Color; +- U032 reserved03[0x03E]; +- U032 TopLeft; +- U032 WidthHeight; +-} RivaRectangle; +-/* +- * 2D screen-screen BLT. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BB]; +- U032 TopLeftSrc; +- U032 TopLeftDst; +- U032 WidthHeight; +-} RivaScreenBlt; +-/* +- * 2D pixel BLT. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop[1]; +- U032 reserved01[0x0BC]; +- U032 TopLeft; +- U032 WidthHeight; +- U032 WidthHeightIn; +- U032 reserved02[0x03C]; +- U032 Pixels; +-} RivaPixmap; +-/* +- * Filled rectangle combined with monochrome expand. Useful for glyphs. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BB]; +- U032 reserved03[(0x040)-1]; +- U032 Color1A; +- struct +- { +- U032 TopLeft; +- U032 WidthHeight; +- } UnclippedRectangle[64]; +- U032 reserved04[(0x080)-3]; +- struct +- { +- U032 TopLeft; +- U032 BottomRight; +- } ClipB; +- U032 Color1B; +- struct +- { +- U032 TopLeft; +- U032 BottomRight; +- } ClippedRectangle[64]; +- U032 reserved05[(0x080)-5]; +- struct +- { +- U032 TopLeft; +- U032 BottomRight; +- } ClipC; +- U032 Color1C; +- U032 WidthHeightC; +- U032 PointC; +- U032 MonochromeData1C; +- U032 reserved06[(0x080)+121]; +- struct +- { +- U032 TopLeft; +- U032 BottomRight; +- } ClipD; +- U032 Color1D; +- U032 WidthHeightInD; +- U032 WidthHeightOutD; +- U032 PointD; +- U032 MonochromeData1D; +- U032 reserved07[(0x080)+120]; +- struct +- { +- U032 TopLeft; +- U032 BottomRight; +- } ClipE; +- U032 Color0E; +- U032 Color1E; +- U032 WidthHeightInE; +- U032 WidthHeightOutE; +- U032 PointE; +- U032 MonochromeData01E; +-} RivaBitmap; +-/* +- * 3D textured, Z buffered triangle. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BC]; +- U032 TextureOffset; +- U032 TextureFormat; +- U032 TextureFilter; +- U032 FogColor; +-/* This is a problem on LynxOS */ +-#ifdef Control +-#undef Control +-#endif +- U032 Control; +- U032 AlphaTest; +- U032 reserved02[0x339]; +- U032 FogAndIndex; +- U032 Color; +- float ScreenX; +- float ScreenY; +- float ScreenZ; +- float EyeM; +- float TextureS; +- float TextureT; +-} RivaTexturedTriangle03; +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BB]; +- U032 ColorKey; +- U032 TextureOffset; +- U032 TextureFormat; +- U032 TextureFilter; +- U032 Blend; +-/* This is a problem on LynxOS */ +-#ifdef Control +-#undef Control +-#endif +- U032 Control; +- U032 FogColor; +- U032 reserved02[0x39]; +- struct +- { +- float ScreenX; +- float ScreenY; +- float ScreenZ; +- float EyeM; +- U032 Color; +- U032 Specular; +- float TextureS; +- float TextureT; +- } Vertex[16]; +- U032 DrawTriangle3D; +-} RivaTexturedTriangle05; +-/* +- * 2D line. +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop[1]; +- U032 reserved01[0x0BC]; +- U032 Color; /* source color 0304-0307*/ +- U032 Reserved02[0x03e]; +- struct { /* start aliased methods in array 0400- */ +- U032 point0; /* y_x S16_S16 in pixels 0- 3*/ +- U032 point1; /* y_x S16_S16 in pixels 4- 7*/ +- } Lin[16]; /* end of aliased methods in array -047f*/ +- struct { /* start aliased methods in array 0480- */ +- U032 point0X; /* in pixels, 0 at left 0- 3*/ +- U032 point0Y; /* in pixels, 0 at top 4- 7*/ +- U032 point1X; /* in pixels, 0 at left 8- b*/ +- U032 point1Y; /* in pixels, 0 at top c- f*/ +- } Lin32[8]; /* end of aliased methods in array -04ff*/ +- U032 PolyLin[32]; /* y_x S16_S16 in pixels 0500-057f*/ +- struct { /* start aliased methods in array 0580- */ +- U032 x; /* in pixels, 0 at left 0- 3*/ +- U032 y; /* in pixels, 0 at top 4- 7*/ +- } PolyLin32[16]; /* end of aliased methods in array -05ff*/ +- struct { /* start aliased methods in array 0600- */ +- U032 color; /* source color 0- 3*/ +- U032 point; /* y_x S16_S16 in pixels 4- 7*/ +- } ColorPolyLin[16]; /* end of aliased methods in array -067f*/ +-} RivaLine; +-/* +- * 2D/3D surfaces +- */ +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BE]; +- U032 Offset; +-} RivaSurface; +-typedef volatile struct +-{ +- U032 reserved00[4]; +- U016 FifoFree; +- U016 Nop; +- U032 reserved01[0x0BD]; +- U032 Pitch; +- U032 RenderBufferOffset; +- U032 ZBufferOffset; +-} RivaSurface3D; +- +-/***************************************************************************\ +-* * +-* Virtualized RIVA H/W interface. * +-* * +-\***************************************************************************/ +- +-struct _riva_hw_inst; +-struct _riva_hw_state; +-/* +- * Virtialized chip interface. Makes RIVA 128 and TNT look alike. +- */ +-typedef struct _riva_hw_inst +-{ +- /* +- * Chip specific settings. +- */ +- U032 Architecture; +- U032 Version; +- U032 CrystalFreqKHz; +- U032 RamAmountKBytes; +- U032 MaxVClockFreqKHz; +- U032 RamBandwidthKBytesPerSec; +- U032 EnableIRQ; +- U032 IO; +- U032 VBlankBit; +- U032 FifoFreeCount; +- U032 FifoEmptyCount; +- /* +- * Non-FIFO registers. +- */ +- volatile U032 *PCRTC; +- volatile U032 *PRAMDAC; +- volatile U032 *PFB; +- volatile U032 *PFIFO; +- volatile U032 *PGRAPH; +- volatile U032 *PEXTDEV; +- volatile U032 *PTIMER; +- volatile U032 *PMC; +- volatile U032 *PRAMIN; +- volatile U032 *FIFO; +- volatile U032 *CURSOR; +- volatile U032 *CURSORPOS; +- volatile U032 *VBLANKENABLE; +- volatile U032 *VBLANK; +- volatile U008 *PCIO; +- volatile U008 *PVIO; +- volatile U008 *PDIO; +- /* +- * Common chip functions. +- */ +- int (*Busy)(struct _riva_hw_inst *); +- void (*CalcStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *,int,int,int,int,int,int,int,int,int,int,int,int,int); +- void (*LoadStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *); +- void (*UnloadStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *); +- void (*SetStartAddress)(struct _riva_hw_inst *,U032); +- void (*SetSurfaces2D)(struct _riva_hw_inst *,U032,U032); +- void (*SetSurfaces3D)(struct _riva_hw_inst *,U032,U032); +- int (*ShowHideCursor)(struct _riva_hw_inst *,int); +- void (*LockUnlock)(struct _riva_hw_inst *, int); +- /* +- * Current extended mode settings. +- */ +- struct _riva_hw_state *CurrentState; +- /* +- * FIFO registers. +- */ +- RivaRop *Rop; +- RivaPattern *Patt; +- RivaClip *Clip; +- RivaPixmap *Pixmap; +- RivaScreenBlt *Blt; +- RivaBitmap *Bitmap; +- RivaLine *Line; +- RivaTexturedTriangle03 *Tri03; +- RivaTexturedTriangle05 *Tri05; +-} RIVA_HW_INST; +-/* +- * Extended mode state information. +- */ +-typedef struct _riva_hw_state +-{ +- U032 bpp; +- U032 width; +- U032 height; +- U032 repaint0; +- U032 repaint1; +- U032 screen; +- U032 pixel; +- U032 horiz; +- U032 arbitration0; +- U032 arbitration1; +- U032 vpll; +- U032 pllsel; +- U032 general; +- U032 config; +- U032 cursor0; +- U032 cursor1; +- U032 cursor2; +- U032 offset0; +- U032 offset1; +- U032 offset2; +- U032 offset3; +- U032 pitch0; +- U032 pitch1; +- U032 pitch2; +- U032 pitch3; +-} RIVA_HW_STATE; +- +-/* +- * FIFO Free Count. Should attempt to yield processor if RIVA is busy. +- */ +- +-#define RIVA_FIFO_FREE(hwptr,cnt) \ +-{ \ +- while (FifoFreeCount < (cnt)) \ +- FifoFreeCount = hwptr->FifoFree >> 2; \ +- FifoFreeCount -= (cnt); \ +-} +-#endif /* __RIVA_HW_H__ */ +- +--- src/video/fbcon/SDL_fbriva.c 2012-01-19 04:30:06.000000000 -0200 ++++ src/video/fbcon/SDL_fbriva.c 2012-04-01 15:10:10.108451467 -0300 +@@ -24,12 +24,10 @@ + #include "SDL_video.h" + #include "../SDL_blit.h" + #include "SDL_fbriva.h" +-#include "riva_mmio.h" + #include "riva_regs.h" + + + static int FifoEmptyCount = 0; +-static int FifoFreeCount = 0; + + /* Wait for vertical retrace */ + static void WaitVBL(_THIS) +@@ -41,20 +39,6 @@ + while ( !(*port & 0x08) ) + ; + } +-static void NV3WaitIdle(_THIS) +-{ +- RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET); +- while ( (Rop->FifoFree < FifoEmptyCount) || +- (*(mapped_io + PGRAPH_OFFSET + 0x000006B0) & 0x01) ) +- ; +-} +-static void NV4WaitIdle(_THIS) +-{ +- RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET); +- while ( (Rop->FifoFree < FifoEmptyCount) || +- (*(mapped_io + PGRAPH_OFFSET + 0x00000700) & 0x01) ) +- ; +-} + + #if 0 /* Not yet implemented? */ + /* Sets video mem colorkey and accelerated blit function */ +@@ -74,7 +58,6 @@ + { + int dstX, dstY; + int dstW, dstH; +- RivaBitmap *Bitmap = (RivaBitmap *)(mapped_io + BITMAP_OFFSET); + + /* Don't blit to the display surface when switched away */ + if ( switched_away ) { +@@ -93,13 +76,6 @@ + dstX += rect->x; + dstY += rect->y; + +- RIVA_FIFO_FREE(Bitmap, 1); +- Bitmap->Color1A = color; +- +- RIVA_FIFO_FREE(Bitmap, 2); +- Bitmap->UnclippedRectangle[0].TopLeft = (dstX << 16) | dstY; +- Bitmap->UnclippedRectangle[0].WidthHeight = (dstW << 16) | dstH; +- + FB_AddBusySurface(dst); + + if ( dst == this->screen ) { +@@ -115,7 +91,6 @@ + int srcX, srcY; + int dstX, dstY; + int dstW, dstH; +- RivaScreenBlt *Blt = (RivaScreenBlt *)(mapped_io + BLT_OFFSET); + + /* FIXME: For now, only blit to display surface */ + if ( dst->pitch != SDL_VideoSurface->pitch ) { +@@ -142,11 +117,6 @@ + dstX += dstrect->x; + dstY += dstrect->y; + +- RIVA_FIFO_FREE(Blt, 3); +- Blt->TopLeftSrc = (srcY << 16) | srcX; +- Blt->TopLeftDst = (dstY << 16) | dstX; +- Blt->WidthHeight = (dstH << 16) | dstW; +- + FB_AddBusySurface(src); + FB_AddBusySurface(dst); + +@@ -185,23 +155,15 @@ + + void FB_RivaAccel(_THIS, __u32 card) + { +- RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET); + + /* We have hardware accelerated surface functions */ + this->CheckHWBlit = CheckHWBlit; + wait_vbl = WaitVBL; + switch (card) { +- case FB_ACCEL_NV3: +- wait_idle = NV3WaitIdle; +- break; +- case FB_ACCEL_NV4: +- wait_idle = NV4WaitIdle; +- break; + default: + /* Hmm... FIXME */ + break; + } +- FifoEmptyCount = Rop->FifoFree; + + /* The Riva has an accelerated color fill */ + this->info.blit_fill = 1; +--- src/video/fbcon/SDL_fbvideo.c.orig 2011-09-08 17:30:03.670583685 +0200 ++++ src/video/fbcon/SDL_fbvideo.c 2011-09-08 17:30:24.230582737 +0200 +@@ -46,7 +46,6 @@ + #include "SDL_fbevents_c.h" + #include "SDL_fb3dfx.h" + #include "SDL_fbmatrox.h" +-#include "SDL_fbriva.h" + + /*#define FBCON_DEBUG*/ + +@@ -769,13 +768,6 @@ + #endif + FB_3DfxAccel(this, finfo.accel); + break; +- case FB_ACCEL_NV3: +- case FB_ACCEL_NV4: +-#ifdef FBACCEL_DEBUG +- printf("NVidia hardware accelerator!\n"); +-#endif +- FB_RivaAccel(this, finfo.accel); +- break; + default: + #ifdef FBACCEL_DEBUG + printf("Unknown hardware accelerator.\n"); diff --git a/libre/lib32-sdl-libre/libsdl-1.2.15-resizing.patch b/libre/lib32-sdl-libre/libsdl-1.2.15-resizing.patch new file mode 100644 index 000000000..0655a13e1 --- /dev/null +++ b/libre/lib32-sdl-libre/libsdl-1.2.15-resizing.patch @@ -0,0 +1,63 @@ +Description: Revert change that breaks window corner resizing + http://bugzilla.libsdl.org/show_bug.cgi?id=1430 +Author: Andrew Caudwell <acaudwell@gmail.com> +Last-Update: 2012-04-10 +Bug-Debian: http://bugs.debian.org/665779 + +diff -r c787fb1b5699 src/video/x11/SDL_x11events.c +--- a/src/video/x11/SDL_x11events.c Mon Feb 20 23:51:08 2012 -0500 ++++ b/src/video/x11/SDL_x11events.c Mon Mar 26 12:26:52 2012 +1300 +@@ -57,12 +57,6 @@ + static SDLKey MISC_keymap[256]; + SDLKey X11_TranslateKeycode(Display *display, KeyCode kc); + +-/* +- Pending resize target for ConfigureNotify (so outdated events don't +- cause inappropriate resize events) +-*/ +-int X11_PendingConfigureNotifyWidth = -1; +-int X11_PendingConfigureNotifyHeight = -1; + + #ifdef X_HAVE_UTF8_STRING + Uint32 Utf8ToUcs4(const Uint8 *utf8) +@@ -825,16 +819,6 @@ + #ifdef DEBUG_XEVENTS + printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); + #endif +- if ((X11_PendingConfigureNotifyWidth != -1) && +- (X11_PendingConfigureNotifyHeight != -1)) { +- if ((xevent.xconfigure.width != X11_PendingConfigureNotifyWidth) && +- (xevent.xconfigure.height != X11_PendingConfigureNotifyHeight)) { +- /* Event is from before the resize, so ignore. */ +- break; +- } +- X11_PendingConfigureNotifyWidth = -1; +- X11_PendingConfigureNotifyHeight = -1; +- } + if ( SDL_VideoSurface ) { + if ((xevent.xconfigure.width != SDL_VideoSurface->w) || + (xevent.xconfigure.height != SDL_VideoSurface->h)) { +diff -r c787fb1b5699 src/video/x11/SDL_x11events_c.h +--- a/src/video/x11/SDL_x11events_c.h Mon Feb 20 23:51:08 2012 -0500 ++++ b/src/video/x11/SDL_x11events_c.h Mon Mar 26 12:26:52 2012 +1300 +@@ -27,8 +27,3 @@ + extern void X11_InitOSKeymap(_THIS); + extern void X11_PumpEvents(_THIS); + extern void X11_SetKeyboardState(Display *display, const char *key_vec); +- +-/* Variables to be exported */ +-extern int X11_PendingConfigureNotifyWidth; +-extern int X11_PendingConfigureNotifyHeight; +- +diff -r c787fb1b5699 src/video/x11/SDL_x11video.c +--- a/src/video/x11/SDL_x11video.c Mon Feb 20 23:51:08 2012 -0500 ++++ b/src/video/x11/SDL_x11video.c Mon Mar 26 12:26:52 2012 +1300 +@@ -1182,8 +1182,6 @@ + current = NULL; + goto done; + } +- X11_PendingConfigureNotifyWidth = width; +- X11_PendingConfigureNotifyHeight = height; + } else { + if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { + current = NULL; diff --git a/libre/lib32-sdl-libre/sdl-1.2.14-disable-mmx.patch b/libre/lib32-sdl-libre/sdl-1.2.14-disable-mmx.patch new file mode 100644 index 000000000..1bb6e0e47 --- /dev/null +++ b/libre/lib32-sdl-libre/sdl-1.2.14-disable-mmx.patch @@ -0,0 +1,13 @@ +# and another one from FS#26020 + +--- a/src/video/SDL_yuv_sw.c 2009-10-13 06:07:15.000000000 +0700 ++++ b/src/video/SDL_yuv_sw.c 2011-09-20 19:26:30.247742620 +0700 +@@ -89,6 +89,8 @@ + #include "SDL_yuvfuncs.h" + #include "SDL_yuv_sw_c.h" + ++#undef __OPTIMIZE__ ++ + /* The functions used to manipulate software video overlays */ + static struct private_yuvhwfuncs sw_yuvfuncs = { + SDL_LockYUV_SW, diff --git a/libre/lib32-sdl-libre/sdl-1.2.14-fix-mouse-clicking.patch b/libre/lib32-sdl-libre/sdl-1.2.14-fix-mouse-clicking.patch new file mode 100644 index 000000000..7d3e5acfc --- /dev/null +++ b/libre/lib32-sdl-libre/sdl-1.2.14-fix-mouse-clicking.patch @@ -0,0 +1,23 @@ +--- SDL-1.2.14/src/video/x11/SDL_x11events.c.orig 2010-04-08 11:57:05.003169834 -0700 ++++ SDL-1.2.14/src/video/x11/SDL_x11events.c 2010-04-08 12:33:51.690926340 -0700 +@@ -423,12 +423,15 @@ + if ( xevent.xcrossing.mode == NotifyUngrab ) + printf("Mode: NotifyUngrab\n"); + #endif +- if ( this->input_grab == SDL_GRAB_OFF ) { +- posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); ++ if ( (xevent.xcrossing.mode != NotifyGrab) && ++ (xevent.xcrossing.mode != NotifyUngrab) ) { ++ if ( this->input_grab == SDL_GRAB_OFF ) { ++ posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); ++ } ++ posted = SDL_PrivateMouseMotion(0, 0, ++ xevent.xcrossing.x, ++ xevent.xcrossing.y); + } +- posted = SDL_PrivateMouseMotion(0, 0, +- xevent.xcrossing.x, +- xevent.xcrossing.y); + } + break; + |