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author | André Fabian Silva Delgado <emulatorman@lavabit.com> | 2013-07-10 23:28:23 -0300 |
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committer | André Fabian Silva Delgado <emulatorman@lavabit.com> | 2013-07-10 23:28:23 -0300 |
commit | 18dd4d7fb99a83999cb1fe06de0d31a0135a8f11 (patch) | |
tree | 36d1abceb3df330751fec9cfec13ae64ee7c1062 /pcr/supermodel | |
parent | ecacbceca3af1d90124ccbf575fa76b96a0531ea (diff) | |
download | abslibre-18dd4d7fb99a83999cb1fe06de0d31a0135a8f11.tar.gz abslibre-18dd4d7fb99a83999cb1fe06de0d31a0135a8f11.tar.bz2 abslibre-18dd4d7fb99a83999cb1fe06de0d31a0135a8f11.zip |
supermodel: add new package to pcr repo
Diffstat (limited to 'pcr/supermodel')
-rw-r--r-- | pcr/supermodel/PKGBUILD | 38 | ||||
-rw-r--r-- | pcr/supermodel/multiuser.patch | 107 | ||||
-rw-r--r-- | pcr/supermodel/supermodel.install | 12 | ||||
-rw-r--r-- | pcr/supermodel/supermodel.sh | 12 |
4 files changed, 169 insertions, 0 deletions
diff --git a/pcr/supermodel/PKGBUILD b/pcr/supermodel/PKGBUILD new file mode 100644 index 000000000..677a7bb7c --- /dev/null +++ b/pcr/supermodel/PKGBUILD @@ -0,0 +1,38 @@ +# Maintainer: Anton Shestakov <engored*ya.ru> + +pkgname=supermodel +pkgver=0.2a +pkgrel=1 +pkgdesc='A Sega Model 3 Arcade Emulator' +arch=('i686' 'x86_64') +url='http://www.supermodel3.com/' +license=('GPL3') +depends=('mesa' 'sdl' 'zlib') +install=supermodel.install +source=('multiuser.patch' 'supermodel.sh' + "http://www.supermodel3.com/Files/Supermodel_${pkgver}_Src.zip") +md5sums=('a7cf136e412a0d927b099c15793b658d' 'ea8274c2a37acddd026fce9c831530cc' + 'd7328d28adab21ed0896c2aae988d1d8') + +MAKEFLAGS="-j1" + +build() { + cd "$srcdir/Supermodel_${pkgver}_Src" + sed -e "s/-Wall -O3/$CFLAGS/" -i 'Makefiles/Makefile.SDL.UNIX.GCC' + patch -p1 < ../multiuser.patch + make -f 'Makefiles/Makefile.SDL.UNIX.GCC' +} + +package() { + cd "$srcdir/Supermodel_${pkgver}_Src" + + install -Dm755 "$srcdir/supermodel.sh" "$pkgdir/usr/bin/supermodel" + + install -Dm755 "bin/Supermodel" "$pkgdir/usr/share/supermodel/Supermodel" + + install -Dm644 "Docs/LICENSE.txt" "$pkgdir/usr/share/licenses/supermodel/LICENSE" + install -Dm644 "Docs/README.txt" "$pkgdir/usr/share/doc/supermodel/README" + + install -d "$pkgdir/usr/share/supermodel/Config" + install -m644 Config/* "$pkgdir/usr/share/supermodel/Config/" +} diff --git a/pcr/supermodel/multiuser.patch b/pcr/supermodel/multiuser.patch new file mode 100644 index 000000000..9cb93e02c --- /dev/null +++ b/pcr/supermodel/multiuser.patch @@ -0,0 +1,107 @@ +diff --git a/Src/OSD/SDL/Main.cpp b/Src/OSD/SDL/Main.cpp +--- a/Src/OSD/SDL/Main.cpp ++++ b/Src/OSD/SDL/Main.cpp +@@ -307,7 +307,6 @@ + Configuration file management and input settings.
+ ******************************************************************************/
+
+-#define CONFIG_FILE_PATH "Config/Supermodel.ini"
+ #define CONFIG_FILE_COMMENT ";\n" \
+ "; Supermodel Configuration File\n" \
+ ";\n"
+@@ -315,9 +314,13 @@ + // Create and configure inputs
+ static bool ConfigureInputs(CInputs *Inputs, bool configure)
+ {
++ char configFilePath[512];
++
++ sprintf(configFilePath, "%s/.supermodel/supermodel.ini", getenv("HOME"));
++
+ // Open and parse configuration file
+ CINIFile INI;
+- INI.Open(CONFIG_FILE_PATH); // doesn't matter if it exists or not, will get overwritten
++ INI.Open(configFilePath); // doesn't matter if it exists or not, will get overwritten
+ INI.SetDefaultSectionName("Global");
+ INI.Parse();
+
+@@ -338,9 +341,9 @@ + Inputs->WriteToINIFile(&INI, "Global");
+
+ if (OKAY != INI.Write(CONFIG_FILE_COMMENT))
+- ErrorLog("Unable to save configuration to '%s'.", CONFIG_FILE_PATH);
++ ErrorLog("Unable to save configuration to '%s'.", configFilePath);
+ else
+- printf("Configuration successfully saved to '%s'.\n", CONFIG_FILE_PATH);
++ printf("Configuration successfully saved to '%s'.\n", configFilePath);
+ }
+ else
+ puts("Configuration aborted...");
+@@ -412,9 +415,13 @@ + // Read settings (from a specific section) from the config file
+ static void ReadConfigFile(const char *section)
+ {
++ char configFilePath[512];
++
++ sprintf(configFilePath, "%s/.supermodel/supermodel.ini", getenv("HOME"));
++
+ CINIFile INI;
+
+- INI.Open(CONFIG_FILE_PATH);
++ INI.Open(configFilePath);
+ INI.SetDefaultSectionName("Global"); // required to read settings not associated with a specific section
+ INI.Parse();
+ ApplySettings(&INI, section);
+@@ -498,10 +505,10 @@ + static void SaveState(CModel3 *Model3)
+ {
+ CBlockFile SaveState;
+- char filePath[24];
++ char filePath[512];
+ int fileVersion = STATE_FILE_VERSION;
+
+- sprintf(filePath, "Saves/%s.st%d", Model3->GetGameInfo()->id, saveSlot);
++ sprintf(filePath, "%s/.supermodel/saves/%s.st%d", getenv("HOME"), Model3->GetGameInfo()->id, saveSlot);
+ if (OKAY != SaveState.Create(filePath, "Supermodel Save State", "Supermodel Version " SUPERMODEL_VERSION))
+ {
+ ErrorLog("Unable to save state to '%s'.", filePath);
+@@ -522,11 +529,11 @@ + static void LoadState(CModel3 *Model3)
+ {
+ CBlockFile SaveState;
+- char filePath[24];
++ char filePath[512];
+ int fileVersion;
+
+ // Generate file path
+- sprintf(filePath, "Saves/%s.st%d", Model3->GetGameInfo()->id, saveSlot);
++ sprintf(filePath, "%s/.supermodel/saves/%s.st%d", getenv("HOME"), Model3->GetGameInfo()->id, saveSlot);
+
+ // Open and check to make sure format is correct
+ if (OKAY != SaveState.Load(filePath))
+@@ -558,10 +565,10 @@ + static void SaveNVRAM(CModel3 *Model3)
+ {
+ CBlockFile NVRAM;
+- char filePath[24];
++ char filePath[512];
+ int fileVersion = NVRAM_FILE_VERSION;
+
+- sprintf(filePath, "NVRAM/%s.nv", Model3->GetGameInfo()->id);
++ sprintf(filePath, "%s/.supermodel/NVRAM/%s.nv", getenv("HOME"), Model3->GetGameInfo()->id);
+ if (OKAY != NVRAM.Create(filePath, "Supermodel NVRAM State", "Supermodel Version " SUPERMODEL_VERSION))
+ {
+ ErrorLog("Unable to save NVRAM to '%s'. Make sure directory exists!", filePath);
+@@ -581,11 +588,11 @@ + static void LoadNVRAM(CModel3 *Model3)
+ {
+ CBlockFile NVRAM;
+- char filePath[24];
++ char filePath[512];
+ int fileVersion;
+
+ // Generate file path
+- sprintf(filePath, "NVRAM/%s.nv", Model3->GetGameInfo()->id);
++ sprintf(filePath, "%s/.supermodel/NVRAM/%s.nv", getenv("HOME"), Model3->GetGameInfo()->id);
+
+ // Open and check to make sure format is correct
+ if (OKAY != NVRAM.Load(filePath))
diff --git a/pcr/supermodel/supermodel.install b/pcr/supermodel/supermodel.install new file mode 100644 index 000000000..94ef82c48 --- /dev/null +++ b/pcr/supermodel/supermodel.install @@ -0,0 +1,12 @@ +# Message displayed for a fresh install. +post_install() { + echo "" + echo "***************************************************************" + echo " Supermodel has been installed in /usr/share/supermodel." + echo " However, Supermodel can be run by typing supermodel and it's options:" + echo " supermodel <romset> [options]" + echo "" + echo " Note: You need to provide the full path to the romset." + echo "***************************************************************" + echo "" +} diff --git a/pcr/supermodel/supermodel.sh b/pcr/supermodel/supermodel.sh new file mode 100644 index 000000000..992dd406d --- /dev/null +++ b/pcr/supermodel/supermodel.sh @@ -0,0 +1,12 @@ +#!/bin/sh + +mkdir -p ~/.supermodel/NVRAM +mkdir -p ~/.supermodel/saves + +cd /usr/share/supermodel + +if [[ ! -f ~/.supermodel/supermodel.ini ]]; then + cp ./Config/Supermodel.ini ~/.supermodel/supermodel.ini +fi + +./Supermodel "$@" |