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author | Omar Vega Ramos <ovruni@gnu.org.pe> | 2020-04-03 14:03:34 -0500 |
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committer | Omar Vega Ramos <ovruni@gnu.org.pe> | 2020-04-03 14:04:49 -0500 |
commit | 9fc410f3ecdc790c30599ea74cc9d74a8792115d (patch) | |
tree | 6053229bd240fa0d0612c62c84a06d59805a73ac /libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch | |
parent | 6d40c7a496a53725f05ab36599b185ac9b3780bc (diff) | |
download | abslibre-9fc410f3ecdc790c30599ea74cc9d74a8792115d.tar.gz abslibre-9fc410f3ecdc790c30599ea74cc9d74a8792115d.tar.bz2 abslibre-9fc410f3ecdc790c30599ea74cc9d74a8792115d.zip |
sdl-1.2.15-13.parabola1: rebuild
Diffstat (limited to 'libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch')
-rw-r--r-- | libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch b/libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch new file mode 100644 index 000000000..44197df63 --- /dev/null +++ b/libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch @@ -0,0 +1,209 @@ +From cc50d843089c8cf386c3e0f9cb2fae0b258a9b7b Mon Sep 17 00:00:00 2001 +From: =?UTF-8?q?Petr=20P=C3=ADsa=C5=99?= <ppisar@redhat.com> +Date: Mon, 18 Feb 2019 13:53:16 +0100 +Subject: [PATCH] CVE-2019-7637: Fix in integer overflow in SDL_CalculatePitch +MIME-Version: 1.0 +Content-Type: text/plain; charset=UTF-8 +Content-Transfer-Encoding: 8bit + +If a too large width is passed to SDL_SetVideoMode() the width travels +to SDL_CalculatePitch() where the width (e.g. 65535) is multiplied by +BytesPerPixel (e.g. 4) and the result is stored into Uint16 pitch +variable. During this arithmetics an integer overflow can happen (e.g. +the value is clamped as 65532). As a result SDL_Surface with a pitch +smaller than width * BytesPerPixel is created, too small pixel buffer +is allocated and when the SDL_Surface is processed in SDL_FillRect() +a buffer overflow occurs. + +This can be reproduced with "./graywin -width 21312312313123213213213" +command. + +This patch fixes is by using a very careful arithmetics in +SDL_CalculatePitch(). If an overflow is detected, an error is reported +back as a special 0 value. We assume that 0-width surfaces do not +occur in the wild. Since SDL_CalculatePitch() is a private function, +we can change the semantics. + +CVE-2019-7637 +https://bugzilla.libsdl.org/show_bug.cgi?id=4497 + +Signed-off-by: Petr Písař <ppisar@redhat.com> +--- + src/video/SDL_pixels.c | 41 +++++++++++++++++++++++++++------ + src/video/gapi/SDL_gapivideo.c | 3 +++ + src/video/nanox/SDL_nxvideo.c | 4 ++++ + src/video/ps2gs/SDL_gsvideo.c | 3 +++ + src/video/ps3/SDL_ps3video.c | 3 +++ + src/video/windib/SDL_dibvideo.c | 3 +++ + src/video/windx5/SDL_dx5video.c | 3 +++ + src/video/x11/SDL_x11video.c | 4 ++++ + 8 files changed, 57 insertions(+), 7 deletions(-) + +diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c +index 1a7fd51..44626b7 100644 +--- a/src/video/SDL_pixels.c ++++ b/src/video/SDL_pixels.c +@@ -286,26 +286,53 @@ void SDL_DitherColors(SDL_Color *colors, int bpp) + } + } + /* +- * Calculate the pad-aligned scanline width of a surface ++ * Calculate the pad-aligned scanline width of a surface. Return 0 in case of ++ * an error. + */ + Uint16 SDL_CalculatePitch(SDL_Surface *surface) + { +- Uint16 pitch; ++ unsigned int pitch = 0; + + /* Surface should be 4-byte aligned for speed */ +- pitch = surface->w*surface->format->BytesPerPixel; ++ /* The code tries to prevent from an Uint16 overflow. */; ++ for (Uint8 byte = surface->format->BytesPerPixel; byte; byte--) { ++ pitch += (unsigned int)surface->w; ++ if (pitch < surface->w) { ++ SDL_SetError("A scanline is too wide"); ++ return(0); ++ } ++ } + switch (surface->format->BitsPerPixel) { + case 1: +- pitch = (pitch+7)/8; ++ if (pitch % 8) { ++ pitch = pitch / 8 + 1; ++ } else { ++ pitch = pitch / 8; ++ } + break; + case 4: +- pitch = (pitch+1)/2; ++ if (pitch % 2) { ++ pitch = pitch / 2 + 1; ++ } else { ++ pitch = pitch / 2; ++ } + break; + default: + break; + } +- pitch = (pitch + 3) & ~3; /* 4-byte aligning */ +- return(pitch); ++ /* 4-byte aligning */ ++ if (pitch & 3) { ++ if (pitch + 3 < pitch) { ++ SDL_SetError("A scanline is too wide"); ++ return(0); ++ } ++ pitch = (pitch + 3) & ~3; ++ } ++ if (pitch > 0xFFFF) { ++ SDL_SetError("A scanline is too wide"); ++ return(0); ++ } ++ return((Uint16)pitch); + } + /* + * Match an RGB value to a particular palette index +diff --git a/src/video/gapi/SDL_gapivideo.c b/src/video/gapi/SDL_gapivideo.c +index 86deadc..8a06485 100644 +--- a/src/video/gapi/SDL_gapivideo.c ++++ b/src/video/gapi/SDL_gapivideo.c +@@ -733,6 +733,9 @@ SDL_Surface *GAPI_SetVideoMode(_THIS, SDL_Surface *current, + video->w = gapi->w = width; + video->h = gapi->h = height; + video->pitch = SDL_CalculatePitch(video); ++ if (!current->pitch) { ++ return(NULL); ++ } + + /* Small fix for WinCE/Win32 - when activating window + SDL_VideoSurface is equal to zero, so activating code +diff --git a/src/video/nanox/SDL_nxvideo.c b/src/video/nanox/SDL_nxvideo.c +index b188e09..cbdd09a 100644 +--- a/src/video/nanox/SDL_nxvideo.c ++++ b/src/video/nanox/SDL_nxvideo.c +@@ -378,6 +378,10 @@ SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current, + current -> w = width ; + current -> h = height ; + current -> pitch = SDL_CalculatePitch (current) ; ++ if (!current->pitch) { ++ current = NULL; ++ goto done; ++ } + NX_ResizeImage (this, current, flags) ; + } + +diff --git a/src/video/ps2gs/SDL_gsvideo.c b/src/video/ps2gs/SDL_gsvideo.c +index e172c60..3290866 100644 +--- a/src/video/ps2gs/SDL_gsvideo.c ++++ b/src/video/ps2gs/SDL_gsvideo.c +@@ -479,6 +479,9 @@ static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, + current->w = width; + current->h = height; + current->pitch = SDL_CalculatePitch(current); ++ if (!current->pitch) { ++ return(NULL); ++ } + + /* Memory map the DMA area for block memory transfer */ + if ( ! mapped_mem ) { +diff --git a/src/video/ps3/SDL_ps3video.c b/src/video/ps3/SDL_ps3video.c +index d5519e0..17848e3 100644 +--- a/src/video/ps3/SDL_ps3video.c ++++ b/src/video/ps3/SDL_ps3video.c +@@ -339,6 +339,9 @@ static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, in + current->w = width; + current->h = height; + current->pitch = SDL_CalculatePitch(current); ++ if (!current->pitch) { ++ return(NULL); ++ } + + /* Alloc aligned mem for current->pixels */ + s_pixels = memalign(16, current->h * current->pitch); +diff --git a/src/video/windib/SDL_dibvideo.c b/src/video/windib/SDL_dibvideo.c +index 6187bfc..86ebb12 100644 +--- a/src/video/windib/SDL_dibvideo.c ++++ b/src/video/windib/SDL_dibvideo.c +@@ -675,6 +675,9 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, + video->w = width; + video->h = height; + video->pitch = SDL_CalculatePitch(video); ++ if (!current->pitch) { ++ return(NULL); ++ } + + /* Small fix for WinCE/Win32 - when activating window + SDL_VideoSurface is equal to zero, so activating code +diff --git a/src/video/windx5/SDL_dx5video.c b/src/video/windx5/SDL_dx5video.c +index f80ca97..39fc4fc 100644 +--- a/src/video/windx5/SDL_dx5video.c ++++ b/src/video/windx5/SDL_dx5video.c +@@ -1127,6 +1127,9 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, + video->w = width; + video->h = height; + video->pitch = SDL_CalculatePitch(video); ++ if (!current->pitch) { ++ return(NULL); ++ } + + #ifndef NO_CHANGEDISPLAYSETTINGS + /* Set fullscreen mode if appropriate. +diff --git a/src/video/x11/SDL_x11video.c b/src/video/x11/SDL_x11video.c +index 79e60f9..45d1f79 100644 +--- a/src/video/x11/SDL_x11video.c ++++ b/src/video/x11/SDL_x11video.c +@@ -1220,6 +1220,10 @@ SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, + current->w = width; + current->h = height; + current->pitch = SDL_CalculatePitch(current); ++ if (!current->pitch) { ++ current = NULL; ++ goto done; ++ } + if (X11_ResizeImage(this, current, flags) < 0) { + current = NULL; + goto done; +-- +2.20.1 + |