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authorOmar Vega Ramos <ovruni@gnu.org.pe>2020-04-03 14:03:34 -0500
committerOmar Vega Ramos <ovruni@gnu.org.pe>2020-04-03 14:04:49 -0500
commit9fc410f3ecdc790c30599ea74cc9d74a8792115d (patch)
tree6053229bd240fa0d0612c62c84a06d59805a73ac /libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch
parent6d40c7a496a53725f05ab36599b185ac9b3780bc (diff)
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sdl-1.2.15-13.parabola1: rebuild
Diffstat (limited to 'libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch')
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diff --git a/libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch b/libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch
new file mode 100644
index 000000000..44197df63
--- /dev/null
+++ b/libre/sdl/SDL-1.2.15-CVE-2019-7637-Fix-in-integer-overflow-in-SDL_Calcula.patch
@@ -0,0 +1,209 @@
+From cc50d843089c8cf386c3e0f9cb2fae0b258a9b7b Mon Sep 17 00:00:00 2001
+From: =?UTF-8?q?Petr=20P=C3=ADsa=C5=99?= <ppisar@redhat.com>
+Date: Mon, 18 Feb 2019 13:53:16 +0100
+Subject: [PATCH] CVE-2019-7637: Fix in integer overflow in SDL_CalculatePitch
+MIME-Version: 1.0
+Content-Type: text/plain; charset=UTF-8
+Content-Transfer-Encoding: 8bit
+
+If a too large width is passed to SDL_SetVideoMode() the width travels
+to SDL_CalculatePitch() where the width (e.g. 65535) is multiplied by
+BytesPerPixel (e.g. 4) and the result is stored into Uint16 pitch
+variable. During this arithmetics an integer overflow can happen (e.g.
+the value is clamped as 65532). As a result SDL_Surface with a pitch
+smaller than width * BytesPerPixel is created, too small pixel buffer
+is allocated and when the SDL_Surface is processed in SDL_FillRect()
+a buffer overflow occurs.
+
+This can be reproduced with "./graywin -width 21312312313123213213213"
+command.
+
+This patch fixes is by using a very careful arithmetics in
+SDL_CalculatePitch(). If an overflow is detected, an error is reported
+back as a special 0 value. We assume that 0-width surfaces do not
+occur in the wild. Since SDL_CalculatePitch() is a private function,
+we can change the semantics.
+
+CVE-2019-7637
+https://bugzilla.libsdl.org/show_bug.cgi?id=4497
+
+Signed-off-by: Petr Písař <ppisar@redhat.com>
+---
+ src/video/SDL_pixels.c | 41 +++++++++++++++++++++++++++------
+ src/video/gapi/SDL_gapivideo.c | 3 +++
+ src/video/nanox/SDL_nxvideo.c | 4 ++++
+ src/video/ps2gs/SDL_gsvideo.c | 3 +++
+ src/video/ps3/SDL_ps3video.c | 3 +++
+ src/video/windib/SDL_dibvideo.c | 3 +++
+ src/video/windx5/SDL_dx5video.c | 3 +++
+ src/video/x11/SDL_x11video.c | 4 ++++
+ 8 files changed, 57 insertions(+), 7 deletions(-)
+
+diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c
+index 1a7fd51..44626b7 100644
+--- a/src/video/SDL_pixels.c
++++ b/src/video/SDL_pixels.c
+@@ -286,26 +286,53 @@ void SDL_DitherColors(SDL_Color *colors, int bpp)
+ }
+ }
+ /*
+- * Calculate the pad-aligned scanline width of a surface
++ * Calculate the pad-aligned scanline width of a surface. Return 0 in case of
++ * an error.
+ */
+ Uint16 SDL_CalculatePitch(SDL_Surface *surface)
+ {
+- Uint16 pitch;
++ unsigned int pitch = 0;
+
+ /* Surface should be 4-byte aligned for speed */
+- pitch = surface->w*surface->format->BytesPerPixel;
++ /* The code tries to prevent from an Uint16 overflow. */;
++ for (Uint8 byte = surface->format->BytesPerPixel; byte; byte--) {
++ pitch += (unsigned int)surface->w;
++ if (pitch < surface->w) {
++ SDL_SetError("A scanline is too wide");
++ return(0);
++ }
++ }
+ switch (surface->format->BitsPerPixel) {
+ case 1:
+- pitch = (pitch+7)/8;
++ if (pitch % 8) {
++ pitch = pitch / 8 + 1;
++ } else {
++ pitch = pitch / 8;
++ }
+ break;
+ case 4:
+- pitch = (pitch+1)/2;
++ if (pitch % 2) {
++ pitch = pitch / 2 + 1;
++ } else {
++ pitch = pitch / 2;
++ }
+ break;
+ default:
+ break;
+ }
+- pitch = (pitch + 3) & ~3; /* 4-byte aligning */
+- return(pitch);
++ /* 4-byte aligning */
++ if (pitch & 3) {
++ if (pitch + 3 < pitch) {
++ SDL_SetError("A scanline is too wide");
++ return(0);
++ }
++ pitch = (pitch + 3) & ~3;
++ }
++ if (pitch > 0xFFFF) {
++ SDL_SetError("A scanline is too wide");
++ return(0);
++ }
++ return((Uint16)pitch);
+ }
+ /*
+ * Match an RGB value to a particular palette index
+diff --git a/src/video/gapi/SDL_gapivideo.c b/src/video/gapi/SDL_gapivideo.c
+index 86deadc..8a06485 100644
+--- a/src/video/gapi/SDL_gapivideo.c
++++ b/src/video/gapi/SDL_gapivideo.c
+@@ -733,6 +733,9 @@ SDL_Surface *GAPI_SetVideoMode(_THIS, SDL_Surface *current,
+ video->w = gapi->w = width;
+ video->h = gapi->h = height;
+ video->pitch = SDL_CalculatePitch(video);
++ if (!current->pitch) {
++ return(NULL);
++ }
+
+ /* Small fix for WinCE/Win32 - when activating window
+ SDL_VideoSurface is equal to zero, so activating code
+diff --git a/src/video/nanox/SDL_nxvideo.c b/src/video/nanox/SDL_nxvideo.c
+index b188e09..cbdd09a 100644
+--- a/src/video/nanox/SDL_nxvideo.c
++++ b/src/video/nanox/SDL_nxvideo.c
+@@ -378,6 +378,10 @@ SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current,
+ current -> w = width ;
+ current -> h = height ;
+ current -> pitch = SDL_CalculatePitch (current) ;
++ if (!current->pitch) {
++ current = NULL;
++ goto done;
++ }
+ NX_ResizeImage (this, current, flags) ;
+ }
+
+diff --git a/src/video/ps2gs/SDL_gsvideo.c b/src/video/ps2gs/SDL_gsvideo.c
+index e172c60..3290866 100644
+--- a/src/video/ps2gs/SDL_gsvideo.c
++++ b/src/video/ps2gs/SDL_gsvideo.c
+@@ -479,6 +479,9 @@ static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current,
+ current->w = width;
+ current->h = height;
+ current->pitch = SDL_CalculatePitch(current);
++ if (!current->pitch) {
++ return(NULL);
++ }
+
+ /* Memory map the DMA area for block memory transfer */
+ if ( ! mapped_mem ) {
+diff --git a/src/video/ps3/SDL_ps3video.c b/src/video/ps3/SDL_ps3video.c
+index d5519e0..17848e3 100644
+--- a/src/video/ps3/SDL_ps3video.c
++++ b/src/video/ps3/SDL_ps3video.c
+@@ -339,6 +339,9 @@ static SDL_Surface *PS3_SetVideoMode(_THIS, SDL_Surface * current, int width, in
+ current->w = width;
+ current->h = height;
+ current->pitch = SDL_CalculatePitch(current);
++ if (!current->pitch) {
++ return(NULL);
++ }
+
+ /* Alloc aligned mem for current->pixels */
+ s_pixels = memalign(16, current->h * current->pitch);
+diff --git a/src/video/windib/SDL_dibvideo.c b/src/video/windib/SDL_dibvideo.c
+index 6187bfc..86ebb12 100644
+--- a/src/video/windib/SDL_dibvideo.c
++++ b/src/video/windib/SDL_dibvideo.c
+@@ -675,6 +675,9 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
+ video->w = width;
+ video->h = height;
+ video->pitch = SDL_CalculatePitch(video);
++ if (!current->pitch) {
++ return(NULL);
++ }
+
+ /* Small fix for WinCE/Win32 - when activating window
+ SDL_VideoSurface is equal to zero, so activating code
+diff --git a/src/video/windx5/SDL_dx5video.c b/src/video/windx5/SDL_dx5video.c
+index f80ca97..39fc4fc 100644
+--- a/src/video/windx5/SDL_dx5video.c
++++ b/src/video/windx5/SDL_dx5video.c
+@@ -1127,6 +1127,9 @@ SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current,
+ video->w = width;
+ video->h = height;
+ video->pitch = SDL_CalculatePitch(video);
++ if (!current->pitch) {
++ return(NULL);
++ }
+
+ #ifndef NO_CHANGEDISPLAYSETTINGS
+ /* Set fullscreen mode if appropriate.
+diff --git a/src/video/x11/SDL_x11video.c b/src/video/x11/SDL_x11video.c
+index 79e60f9..45d1f79 100644
+--- a/src/video/x11/SDL_x11video.c
++++ b/src/video/x11/SDL_x11video.c
+@@ -1220,6 +1220,10 @@ SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current,
+ current->w = width;
+ current->h = height;
+ current->pitch = SDL_CalculatePitch(current);
++ if (!current->pitch) {
++ current = NULL;
++ goto done;
++ }
+ if (X11_ResizeImage(this, current, flags) < 0) {
+ current = NULL;
+ goto done;
+--
+2.20.1
+