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authorAnton Tananaev <anton.tananaev@gmail.com>2016-09-18 11:42:51 +1200
committerAnton Tananaev <anton.tananaev@gmail.com>2016-09-18 11:42:51 +1200
commit23afedc36b03ab54d84b85a76dc7b248dbfb3b26 (patch)
treebc6a4f3e15e8e6046fe1d92bc1f81074199265a2 /web/arrow.js
parente3ed7e2fac9c96c6c6b49a1b9085cdb4e290f72a (diff)
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Remove web interface from main repo
Diffstat (limited to 'web/arrow.js')
-rw-r--r--web/arrow.js526
1 files changed, 0 insertions, 526 deletions
diff --git a/web/arrow.js b/web/arrow.js
deleted file mode 100644
index 5c09e2ce0..000000000
--- a/web/arrow.js
+++ /dev/null
@@ -1,526 +0,0 @@
-goog.provide('ol.style.Arrow');
-
-goog.require('ol');
-goog.require('ol.color');
-goog.require('ol.dom');
-goog.require('ol.has');
-goog.require('ol.render.canvas');
-goog.require('ol.style.Image');
-goog.require('ol.style.ImageState');
-
-
-
-/**
- * @classdesc
- * Set arrow style for vector features.
- *
- * @constructor
- * @param {olx.style.ArrowOptions} options Options.
- * @extends {ol.style.Image}
- * @api
- */
-ol.style.Arrow = function(options) {
-
- goog.DEBUG && console.assert(options.radius !== undefined,
- 'must provide "radius"');
-
- /**
- * @private
- * @type {Array.<string>}
- */
- this.checksums_ = null;
-
- /**
- * @private
- * @type {HTMLCanvasElement}
- */
- this.canvas_ = null;
-
- /**
- * @private
- * @type {HTMLCanvasElement}
- */
- this.hitDetectionCanvas_ = null;
-
- /**
- * @private
- * @type {ol.style.Fill}
- */
- this.fill_ = options.fill !== undefined ? options.fill : null;
-
- /**
- * @private
- * @type {Array.<number>}
- */
- this.origin_ = [0, 0];
-
- /**
- * @private
- * @type {number}
- */
- this.radius_ = /** @type {number} */ (options.radius !== undefined ?
- options.radius : options.radius1);
-
- /**
- * @private
- * @type {number}
- */
- this.frontAngle_ = options.frontAngle !== undefined ?
- options.frontAngle : Math.PI / 5;
-
- /**
- * @private
- * @type {number}
- */
- this.backAngle_ = options.backAngle !== undefined ?
- options.backAngle : 4 * Math.PI / 5;
-
- /**
- * @private
- * @type {ol.style.Stroke}
- */
- this.stroke_ = options.stroke !== undefined ? options.stroke : null;
-
- /**
- * @private
- * @type {Array.<number>}
- */
- this.anchor_ = null;
-
- /**
- * @private
- * @type {ol.Size}
- */
- this.size_ = null;
-
- /**
- * @private
- * @type {ol.Size}
- */
- this.imageSize_ = null;
-
- /**
- * @private
- * @type {ol.Size}
- */
- this.hitDetectionImageSize_ = null;
-
- this.render_(options.atlasManager);
-
- /**
- * @type {boolean}
- */
- var snapToPixel = options.snapToPixel !== undefined ?
- options.snapToPixel : true;
-
- /**
- * @type {boolean}
- */
- var rotateWithView = options.rotateWithView !== undefined ?
- options.rotateWithView : false;
-
- ol.style.Image.call(this, {
- opacity: 1,
- rotateWithView: rotateWithView,
- rotation: options.rotation !== undefined ? options.rotation : 0,
- scale: 1,
- snapToPixel: snapToPixel
- });
-
-};
-ol.inherits(ol.style.Arrow, ol.style.Image);
-
-
-/**
- * @inheritDoc
- * @api
- */
-ol.style.Arrow.prototype.getAnchor = function() {
- return this.anchor_;
-};
-
-
-/**
- * Get front angle of the arrow.
- * @return {number} Angle in radians.
- * @api
- */
-ol.style.Arrow.prototype.getFrontAngle = function() {
- return this.frontAngle_;
-};
-
-
-/**
- * Get back angle of the arrow.
- * @return {number} Angle in radians.
- * @api
- */
-ol.style.Arrow.prototype.getBackAngle = function() {
- return this.backAngle_;
-};
-
-
-/**
- * Get the fill style for the arrow.
- * @return {ol.style.Fill} Fill style.
- * @api
- */
-ol.style.Arrow.prototype.getFill = function() {
- return this.fill_;
-};
-
-
-/**
- * @inheritDoc
- */
-ol.style.Arrow.prototype.getHitDetectionImage = function(pixelRatio) {
- return this.hitDetectionCanvas_;
-};
-
-
-/**
- * @inheritDoc
- * @api
- */
-ol.style.Arrow.prototype.getImage = function(pixelRatio) {
- return this.canvas_;
-};
-
-
-/**
- * @inheritDoc
- */
-ol.style.Arrow.prototype.getImageSize = function() {
- return this.imageSize_;
-};
-
-
-/**
- * @inheritDoc
- */
-ol.style.Arrow.prototype.getHitDetectionImageSize = function() {
- return this.hitDetectionImageSize_;
-};
-
-
-/**
- * @inheritDoc
- */
-ol.style.Arrow.prototype.getImageState = function() {
- return ol.style.ImageState.LOADED;
-};
-
-
-/**
- * @inheritDoc
- * @api
- */
-ol.style.Arrow.prototype.getOrigin = function() {
- return this.origin_;
-};
-
-
-/**
- * Get the (primary) radius for the arrow.
- * @return {number} Radius.
- * @api
- */
-ol.style.Arrow.prototype.getRadius = function() {
- return this.radius_;
-};
-
-
-/**
- * @inheritDoc
- * @api
- */
-ol.style.Arrow.prototype.getSize = function() {
- return this.size_;
-};
-
-
-/**
- * Get the stroke style for the arrow.
- * @return {ol.style.Stroke} Stroke style.
- * @api
- */
-ol.style.Arrow.prototype.getStroke = function() {
- return this.stroke_;
-};
-
-
-/**
- * @inheritDoc
- */
-ol.style.Arrow.prototype.listenImageChange = ol.nullFunction;
-
-
-/**
- * @inheritDoc
- */
-ol.style.Arrow.prototype.load = ol.nullFunction;
-
-
-/**
- * @inheritDoc
- */
-ol.style.Arrow.prototype.unlistenImageChange = ol.nullFunction;
-
-
-/**
- * @typedef {{
- * strokeStyle: (string|undefined),
- * strokeWidth: number,
- * size: number,
- * lineCap: string,
- * lineDash: Array.<number>,
- * lineJoin: string,
- * miterLimit: number
- * }}
- */
-ol.ArrowRenderOptions;
-
-
-/**
- * @private
- * @param {ol.style.AtlasManager|undefined} atlasManager An atlas manager.
- */
-ol.style.Arrow.prototype.render_ = function(atlasManager) {
- var imageSize;
- var lineCap = '';
- var lineJoin = '';
- var miterLimit = 0;
- var lineDash = null;
- var strokeStyle;
- var strokeWidth = 0;
-
- if (this.stroke_) {
- strokeStyle = ol.color.asString(this.stroke_.getColor());
- strokeWidth = this.stroke_.getWidth();
- if (strokeWidth === undefined) {
- strokeWidth = ol.render.canvas.defaultLineWidth;
- }
- lineDash = this.stroke_.getLineDash();
- if (!ol.has.CANVAS_LINE_DASH) {
- lineDash = null;
- }
- lineJoin = this.stroke_.getLineJoin();
- if (lineJoin === undefined) {
- lineJoin = ol.render.canvas.defaultLineJoin;
- }
- lineCap = this.stroke_.getLineCap();
- if (lineCap === undefined) {
- lineCap = ol.render.canvas.defaultLineCap;
- }
- miterLimit = this.stroke_.getMiterLimit();
- if (miterLimit === undefined) {
- miterLimit = ol.render.canvas.defaultMiterLimit;
- }
- }
-
- var size = 2 * (this.radius_ + strokeWidth) + 1;
-
- /** @type {ol.ArrowRenderOptions} */
- var renderOptions = {
- strokeStyle: strokeStyle,
- strokeWidth: strokeWidth,
- size: size,
- lineCap: lineCap,
- lineDash: lineDash,
- lineJoin: lineJoin,
- miterLimit: miterLimit
- };
-
- if (atlasManager === undefined) {
- // no atlas manager is used, create a new canvas
- var context = ol.dom.createCanvasContext2D(size, size);
- this.canvas_ = context.canvas;
-
- // canvas.width and height are rounded to the closest integer
- size = this.canvas_.width;
- imageSize = size;
-
- this.draw_(renderOptions, context, 0, 0);
-
- this.createHitDetectionCanvas_(renderOptions);
- } else {
- // an atlas manager is used, add the symbol to an atlas
- size = Math.round(size);
-
- var hasCustomHitDetectionImage = !this.fill_;
- var renderHitDetectionCallback;
- if (hasCustomHitDetectionImage) {
- // render the hit-detection image into a separate atlas image
- renderHitDetectionCallback =
- this.drawHitDetectionCanvas_.bind(this, renderOptions);
- }
-
- var id = this.getChecksum();
- var info = atlasManager.add(
- id, size, size, this.draw_.bind(this, renderOptions),
- renderHitDetectionCallback);
- goog.DEBUG && console.assert(info, 'arrow size is too large');
-
- this.canvas_ = info.image;
- this.origin_ = [info.offsetX, info.offsetY];
- imageSize = info.image.width;
-
- if (hasCustomHitDetectionImage) {
- this.hitDetectionCanvas_ = info.hitImage;
- this.hitDetectionImageSize_ =
- [info.hitImage.width, info.hitImage.height];
- } else {
- this.hitDetectionCanvas_ = this.canvas_;
- this.hitDetectionImageSize_ = [imageSize, imageSize];
- }
- }
-
- this.anchor_ = [size / 2, size / 2];
- this.size_ = [size, size];
- this.imageSize_ = [imageSize, imageSize];
-};
-
-
-/**
- * @private
- * @param {ol.ArrowRenderOptions} renderOptions Render options.
- * @param {CanvasRenderingContext2D} context The rendering context.
- * @param {number} x The origin for the symbol (x).
- * @param {number} y The origin for the symbol (y).
- */
-ol.style.Arrow.prototype.draw_ = function(renderOptions, context, x, y) {
- var innerRadius = this.radius_ / Math.sin(Math.PI - this.backAngle_ / 2) *
- Math.sin(this.backAngle_ / 2 - this.frontAngle_);
-
- // reset transform
- context.setTransform(1, 0, 0, 1, 0, 0);
-
- // then move to (x, y)
- context.translate(x, y);
-
-
- context.beginPath();
-
- function lineTo(radius, angle) {
- context.lineTo(
- renderOptions.size / 2 + radius * Math.cos(angle + Math.PI / 2),
- renderOptions.size / 2 - radius * Math.sin(angle + Math.PI / 2));
- }
-
- lineTo(this.radius_, 0);
- lineTo(this.radius_, Math.PI - this.frontAngle_);
- lineTo(innerRadius, Math.PI);
- lineTo(this.radius_, this.frontAngle_ - Math.PI);
- lineTo(this.radius_, 0);
-
- if (this.fill_) {
- context.fillStyle = ol.colorlike.asColorLike(this.fill_.getColor());
- context.fill();
- }
- if (this.stroke_) {
- context.strokeStyle = renderOptions.strokeStyle;
- context.lineWidth = renderOptions.strokeWidth;
- if (renderOptions.lineDash) {
- context.setLineDash(renderOptions.lineDash);
- }
- context.lineCap = renderOptions.lineCap;
- context.lineJoin = renderOptions.lineJoin;
- context.miterLimit = renderOptions.miterLimit;
- context.stroke();
- }
- context.closePath();
-};
-
-
-/**
- * @private
- * @param {ol.ArrowRenderOptions} renderOptions Render options.
- */
-ol.style.Arrow.prototype.createHitDetectionCanvas_ = function(renderOptions) {
- this.hitDetectionImageSize_ = [renderOptions.size, renderOptions.size];
- if (this.fill_) {
- this.hitDetectionCanvas_ = this.canvas_;
- return;
- }
-
- // if no fill style is set, create an extra hit-detection image with a
- // default fill style
- var context = ol.dom.createCanvasContext2D(renderOptions.size, renderOptions.size);
- this.hitDetectionCanvas_ = context.canvas;
-
- this.drawHitDetectionCanvas_(renderOptions, context, 0, 0);
-};
-
-
-/**
- * @private
- * @param {ol.ArrowRenderOptions} renderOptions Render options.
- * @param {CanvasRenderingContext2D} context The context.
- * @param {number} x The origin for the symbol (x).
- * @param {number} y The origin for the symbol (y).
- */
-ol.style.Arrow.prototype.drawHitDetectionCanvas_ = function(renderOptions, context, x, y) {
- var innerRadius = this.radius_ / Math.sin(Math.PI - this.backAngle_ / 2) *
- Math.sin(this.backAngle_ / 2 - this.frontAngle_);
-
- // reset transform
- context.setTransform(1, 0, 0, 1, 0, 0);
-
- // then move to (x, y)
- context.translate(x, y);
-
- context.beginPath();
-
- function lineTo(radius, angle) {
- context.lineTo(
- renderOptions.size / 2 + radius * Math.cos(angle + Math.PI / 2),
- renderOptions.size / 2 - radius * Math.sin(angle + Math.PI / 2));
- }
-
- lineTo(this.radius_, 0);
- lineTo(this.radius_, Math.PI - this.frontAngle_);
- lineTo(innerRadius / 2, Math.PI);
- lineTo(this.radius_, this.frontAngle_ - Math.PI);
- lineTo(this.radius_, 0);
-
- context.fillStyle = ol.render.canvas.defaultFillStyle;
- context.fill();
- if (this.stroke_) {
- context.strokeStyle = renderOptions.strokeStyle;
- context.lineWidth = renderOptions.strokeWidth;
- if (renderOptions.lineDash) {
- context.setLineDash(renderOptions.lineDash);
- }
- context.stroke();
- }
- context.closePath();
-};
-
-
-/**
- * @return {string} The checksum.
- */
-ol.style.Arrow.prototype.getChecksum = function() {
- var strokeChecksum = this.stroke_ ?
- this.stroke_.getChecksum() : '-';
- var fillChecksum = this.fill_ ?
- this.fill_.getChecksum() : '-';
-
- var recalculate = !this.checksums_ ||
- (strokeChecksum != this.checksums_[1] ||
- fillChecksum != this.checksums_[2] ||
- this.radius_ != this.checksums_[3] ||
- this.frontAngle_ != this.checksums_[4] ||
- this.backAngle_ != this.checksums_[5]);
-
- if (recalculate) {
- var checksum = 'r' + strokeChecksum + fillChecksum +
- (this.radius_ !== undefined ? this.radius_.toString() : '-') +
- (this.frontAngle_ !== undefined ? this.frontAngle_.toString() : '-') +
- (this.backAngle_ !== undefined ? this.backAngle_.toString() : '-');
- this.checksums_ = [checksum, strokeChecksum, fillChecksum,
- this.radius_, this.frontAngle_, this.backAngle_];
- }
-
- return this.checksums_[0];
-};