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//
//  WhirlyGlobeMaplyComponent.h
//  WhirlyGlobeMaplyComponent
//
//  Created by Steve Gifford on 6/29/16.
//  Copyright © 2016-2019 mousebird consulting.
//

#import <UIKit/UIKit.h>

//! Project version number for WhirlyGlobeMaplyComponent.
FOUNDATION_EXPORT double WhirlyGlobeMaplyComponentVersionNumber;

//! Project version string for WhirlyGlobeMaplyComponent.
FOUNDATION_EXPORT const unsigned char WhirlyGlobeMaplyComponentVersionString[];

// In this header, you should import all the public headers of your framework using statements like #import <WhirlyGlobeMaplyComponent/PublicHeader.h>

#import <WhirlyGlobeMaplyComponent/GeographicLib_ObjC.h>
#import <WhirlyGlobeMaplyComponent/GeoJSONSource.h>
#import <WhirlyGlobeMaplyComponent/GlobeDoubleTapDelegate.h>
#import <WhirlyGlobeMaplyComponent/GlobeDoubleTapDragDelegate.h>
#import <WhirlyGlobeMaplyComponent/GlobePanDelegate.h>
#import <WhirlyGlobeMaplyComponent/GlobePinchDelegate.h>
#import <WhirlyGlobeMaplyComponent/GlobeRotateDelegate.h>
#import <WhirlyGlobeMaplyComponent/GlobeTapDelegate.h>
#import <WhirlyGlobeMaplyComponent/GlobeTiltDelegate.h>
#import <WhirlyGlobeMaplyComponent/GlobeTwoFingerTapDelegate.h>
#import <WhirlyGlobeMaplyComponent/MapboxVectorInterpreter.h>
#import <WhirlyGlobeMaplyComponent/MapboxVectorStyleSet.h>
#import <WhirlyGlobeMaplyComponent/MapboxVectorTiles.h>
#import <WhirlyGlobeMaplyComponent/Maply3DTouchPreviewDatasource.h>
#import <WhirlyGlobeMaplyComponent/Maply3dTouchPreviewDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyActiveObject.h>
#import <WhirlyGlobeMaplyComponent/MaplyAnnotation.h>
#import <WhirlyGlobeMaplyComponent/MaplyAtmosphere.h>
#import <WhirlyGlobeMaplyComponent/MaplyBaseViewController.h>
#import <WhirlyGlobeMaplyComponent/MaplyBillboard.h>
#import <WhirlyGlobeMaplyComponent/MaplyBridge.h>
#import <WhirlyGlobeMaplyComponent/MaplyBridge.h>
#import <WhirlyGlobeMaplyComponent/MaplyCluster.h>
#import <WhirlyGlobeMaplyComponent/MaplyColorRampGenerator.h>
#import <WhirlyGlobeMaplyComponent/MaplyComponent.h>
#import <WhirlyGlobeMaplyComponent/MaplyComponent.h>
#import <WhirlyGlobeMaplyComponent/MaplyComponentObject.h>
#import <WhirlyGlobeMaplyComponent/MaplyControllerLayer.h>
#import <WhirlyGlobeMaplyComponent/MaplyCoordinate.h>
#import <WhirlyGlobeMaplyComponent/MaplyCoordinateSystem.h>
#import <WhirlyGlobeMaplyComponent/MaplyDoubleTapDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyDoubleTapDragDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyGeomBuilder.h>
#import <WhirlyGlobeMaplyComponent/MaplyGeomModel.h>
#import <WhirlyGlobeMaplyComponent/MaplyGlobeRenderController.h>
#import <WhirlyGlobeMaplyComponent/MaplyIconManager.h>
#import <WhirlyGlobeMaplyComponent/MaplyImageTile.h>
#import <WhirlyGlobeMaplyComponent/MaplyLabel.h>
#import <WhirlyGlobeMaplyComponent/MaplyLight.h>
#import <WhirlyGlobeMaplyComponent/MaplyLocationTracker.h>
#import <WhirlyGlobeMaplyComponent/MaplyMarker.h>
#import <WhirlyGlobeMaplyComponent/MaplyMatrix.h>
#import <WhirlyGlobeMaplyComponent/MaplyMBTileFetcher.h>
#import <WhirlyGlobeMaplyComponent/MaplyMoon.h>
#import <WhirlyGlobeMaplyComponent/MaplyPanDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyParticleSystem.h>
#import <WhirlyGlobeMaplyComponent/MaplyPinchDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyPoints.h>
#import <WhirlyGlobeMaplyComponent/MaplyQuadImageFrameLoader.h>
#import <WhirlyGlobeMaplyComponent/MaplyQuadImageLoader.h>
#import <WhirlyGlobeMaplyComponent/MaplyQuadLoader.h>
#import <WhirlyGlobeMaplyComponent/MaplyQuadPagingLoader.h>
#import <WhirlyGlobeMaplyComponent/MaplyQuadSampler.h>
#import <WhirlyGlobeMaplyComponent/MaplyRemoteTileFetcher.h>
#import <WhirlyGlobeMaplyComponent/MaplyRenderController.h>
#import <WhirlyGlobeMaplyComponent/MaplyRenderTarget.h>
#import <WhirlyGlobeMaplyComponent/MaplyRotateDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyScreenLabel.h>
#import <WhirlyGlobeMaplyComponent/MaplyScreenMarker.h>
#import <WhirlyGlobeMaplyComponent/MaplyScreenObject.h>
#import <WhirlyGlobeMaplyComponent/MaplyShader.h>
#import <WhirlyGlobeMaplyComponent/MaplyShape.h>
#import <WhirlyGlobeMaplyComponent/MaplySharedAttributes.h>
#import <WhirlyGlobeMaplyComponent/MaplySimpleTileFetcher.h>
#import <WhirlyGlobeMaplyComponent/MaplyStarsModel.h>
#import <WhirlyGlobeMaplyComponent/MaplySticker.h>
#import <WhirlyGlobeMaplyComponent/MaplySun.h>
#import <WhirlyGlobeMaplyComponent/MaplyTapDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyTapMessage.h>
#import <WhirlyGlobeMaplyComponent/MaplyTexture.h>
#import <WhirlyGlobeMaplyComponent/MaplyTextureBuilder.h>
#import <WhirlyGlobeMaplyComponent/MaplyTileSourceNew.h>
#import <WhirlyGlobeMaplyComponent/MaplyTouchCancelAnimationDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyTwoFingerTapDelegate.h>
#import <WhirlyGlobeMaplyComponent/MaplyUpdateLayer.h>
#import <WhirlyGlobeMaplyComponent/MaplyVariableTarget.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorObject.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorStyle.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorStyleSimple.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorTileLineStyle.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorTileMarkerStyle.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorTilePolygonStyle.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorTileStyle.h>
#import <WhirlyGlobeMaplyComponent/MaplyVectorTileTextStyle.h>
#import <WhirlyGlobeMaplyComponent/MaplyVertexAttribute.h>
#import <WhirlyGlobeMaplyComponent/MaplyViewController.h>
#import <WhirlyGlobeMaplyComponent/MaplyViewTracker.h>
#import <WhirlyGlobeMaplyComponent/MaplyWMSTileSource.h>
#import <WhirlyGlobeMaplyComponent/MaplyZoomGestureDelegate.h>
#import <WhirlyGlobeMaplyComponent/MapnikStyle.h>
#import <WhirlyGlobeMaplyComponent/MapnikStyleRule.h>
#import <WhirlyGlobeMaplyComponent/MapnikStyleSet.h>
#import <WhirlyGlobeMaplyComponent/NSData+Zlib.h>
#import <WhirlyGlobeMaplyComponent/NSDictionary+StyleRules.h>
#import <WhirlyGlobeMaplyComponent/SLDExpressions.h>
#import <WhirlyGlobeMaplyComponent/SLDOperators.h>
#import <WhirlyGlobeMaplyComponent/SLDStyleSet.h>
#import <WhirlyGlobeMaplyComponent/SLDSymbolizers.h>
#import <WhirlyGlobeMaplyComponent/SLDWellKnownMarkers.h>
#import <WhirlyGlobeMaplyComponent/WGCoordinate.h>
#import <WhirlyGlobeMaplyComponent/WhirlyGlobeComponent.h>
#import <WhirlyGlobeMaplyComponent/WhirlyGlobeComponent.h>
#import <WhirlyGlobeMaplyComponent/WhirlyGlobeViewController.h>