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+/*
+ * MapboxVectorTilesImageDelegate.h
+ * WhirlyGlobe-MaplyComponent
+ *
+ * Created by Steve Gifford on January 24 2018
+ * Copyright 2011-2022 Saildrone
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+
+#import <Foundation/Foundation.h>
+#import <WhirlyGlobeMaplyComponent/MaplyTileSourceNew.h>
+#import <WhirlyGlobeMaplyComponent/MaplyCoordinate.h>
+#import <WhirlyGlobeMaplyComponent/MaplyVectorStyle.h>
+#import <WhirlyGlobeMaplyComponent/MapboxVectorTiles.h>
+#import <WhirlyGlobeMaplyComponent/MaplyQuadImageFrameLoader.h>
+
+@class MapboxVectorStyleSet;
+
+/**
+ An interpreter for Mapbox Vector Tiles.
+
+ This will turn vector tiles into images, visual objects, or a combination of the two. Loader interpreters like
+ this one can be used by Loaders that talk to ondevice objects (such as MBTiles files) or remote tile
+ sources.
+ */
+@interface MapboxVectorInterpreter : NSObject<MaplyLoaderInterpreter>
+
+/** This version of the init takes an image style set, a vector style set,
+ and an offline renderer to build the image tiles.
+
+ Image tiles will be used as a background and vectors put on top of them.
+ This is very nice for the globe, but requires specialized style sheets.
+ */
+- (instancetype _Nullable ) initWithImageStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)imageStyle
+ offlineRender:(MaplyRenderController *__nonnull)renderControl
+ vectorStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)vectorStyle
+ viewC:(NSObject<MaplyRenderControllerProtocol> *__nonnull)viewC;
+
+/** This version of the init builds visual features for vector tiles.
+
+ This interpreter can be used as overlay data or a full map, depending
+ on how your style is configured.
+ */
+- (instancetype __nullable) initWithVectorStyle:(NSObject<MaplyVectorStyleDelegate> *__nonnull)vectorStyle
+ viewC:(NSObject<MaplyRenderControllerProtocol> *__nonnull)viewC;
+
+/**
+ Set an optional list of unique features we'll filter on.
+ Any feature we want to pass through must have the given attribute name and one of the values.
+ */
+- (void)setUUIDName:(NSString * __nonnull)uuidName uuidValues:(NSArray<NSString *> * __nonnull)uuids;
+
+@end