diff options
Diffstat (limited to 'iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyRenderTarget.h')
-rw-r--r-- | iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyRenderTarget.h | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyRenderTarget.h b/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyRenderTarget.h deleted file mode 100644 index 82b283f..0000000 --- a/iosApp/WhirlyGlobeMaplyComponent.xcframework/ios-arm64/WhirlyGlobeMaplyComponent.framework/Headers/MaplyRenderTarget.h +++ /dev/null @@ -1,119 +0,0 @@ -/* - * MaplyRenderTarget.h - * WhirlyGlobe-MaplyComponent - * - * Created by Steve Gifford on 1/13/17. - * Copyright 2011-2022 mousebird consulting - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - */ - -#import <UIKit/UIKit.h> -#import <WhirlyGlobeMaplyComponent/MaplyTexture.h> - -typedef NS_ENUM(NSUInteger,MaplyMipmapType) { - /// Don't generate a mipmap - MaplyMipmapNone, - /// Generate a basic mipmap - MaplyMipmapAverage, - /// Generate a mipmap using Gauss blurring - MaplyMipmapGauss -}; - -/** - Represents a render target (other than the screen) - - Individual objects can ask to be drawn somewhere other than the screen. - This is how we do that. - - A render target is just a link between a render every frame and a MaplyTexture. To get at the actual image you use the MaplyTexture. - - At the moment a render target can only draw the full screen, possibly at a lower resolution. - */ -@interface MaplyRenderTarget : NSObject - -/** - The texture we'll draw into. - - This is the texture we'll draw into. Use createTexture to set it up. - */ -@property (nonatomic,strong) MaplyTexture *texture; - -/** - If set, we'll clear the target textures every frame before rendering to it. - - If not set, we won't clear the render target texture between frames. - - True by default. - */ -@property (nonatomic) bool clearEveryFrame; - -/** - If we're generating a mipmap for the attached texture of a render target, this controls - how we do it. The default is none. - */ -@property (nonatomic) MaplyMipmapType mipmapType; - -/** - If set, we'll caclulate the min/max for this render target every frame. - This is a GPU based calculation for Metal. - */ -@property (nonatomic) bool calculateMinMax; - -/** - Clear the render target to this color every frame. - - Default is clear black. - */ -@property (nonatomic,strong) UIColor *clearColor; - - -/** - Clear the render target to this value on every frame. - - This is for render targets that are not purely color, such as multiple floats. - */ -@property (nonatomic,assign) float clearVal; - -/** - If set, anything rendered to this render target will blend with what's there. - - If not set, what's rendered will replace what was there before. - This is the way it normally works for screen rendering. - - Set to false by default. - */ -@property (nonatomic) bool blend; - -/** - Retrieves a single data value out of the render target. Size is the number of components * size of components. - It's best to call this in the snapshot callback. We know the destination isn't being written to at the moment. - Metal only. - */ -- (NSData *)getValueAtX:(int)x y:(int)y; - -/** - Returns the whole render target snapshot in the NSData. - It's best to call this in the snapshot callback. We know the destination isn't being written to at the moment. - Metal only. - */ -- (NSData *)getSnapshot; - -/** - Retreives the min/max data values if those are being calculated. - It's best to call this in the snapshot callback. We know the destination isn't being written to at the moment. - Metal only. - */ -- (NSData *)getMinMaxValues; - -@end |