summaryrefslogtreecommitdiff
path: root/libre/icecat/mozilla-8909448.patch
blob: 22f2e17af5fcfc08346b26d469d075cf453c910d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
# HG changeset patch
# User Lee Salzman <lsalzman@mozilla.com>
# Date 1505762237 14400
#      Mon Sep 18 15:17:17 2017 -0400
# Node ID b48346dc7742fbbc8284a907983098856503a4f1
# Parent  60baec2de6577d8a109e417545ad1b6542481068
fix Skia's glyph LCD filter padding for FreeType 2.8.1

MozReview-Commit-ID: JFvnANsTS0r

diff --git a/gfx/skia/skia/src/ports/SkFontHost_cairo.cpp b/gfx/skia/skia/src/ports/SkFontHost_cairo.cpp
--- a/gfx/skia/skia/src/ports/SkFontHost_cairo.cpp
+++ b/gfx/skia/skia/src/ports/SkFontHost_cairo.cpp
@@ -661,20 +661,25 @@ void SkScalerContext_CairoFT::generateMe
         bbox.yMin &= ~63;
         bbox.xMax = (bbox.xMax + 63) & ~63;
         bbox.yMax = (bbox.yMax + 63) & ~63;
         glyph->fWidth  = SkToU16(SkFDot6Floor(bbox.xMax - bbox.xMin));
         glyph->fHeight = SkToU16(SkFDot6Floor(bbox.yMax - bbox.yMin));
         glyph->fTop    = -SkToS16(SkFDot6Floor(bbox.yMax));
         glyph->fLeft   = SkToS16(SkFDot6Floor(bbox.xMin));
 
-        if (isLCD(fRec) &&
-            gSetLcdFilter &&
-            (fLcdFilter == FT_LCD_FILTER_DEFAULT ||
-             fLcdFilter == FT_LCD_FILTER_LIGHT)) {
+        if (isLCD(fRec)) {
+            // In FreeType < 2.8.1, LCD filtering, if explicitly used, may
+            // add padding to the glyph. When not used, there is no padding.
+            // As of 2.8.1, LCD filtering is now always supported and may
+            // add padding even if an LCD filter is not explicitly set.
+            // Regardless, if no LCD filtering is used, or if LCD filtering
+            // doesn't add padding, it is safe to modify the glyph's bounds
+            // here. generateGlyphImage will detect if the mask is smaller
+            // than the bounds and clip things appropriately.
             if (fRec.fFlags & kLCD_Vertical_Flag) {
                 glyph->fTop -= 1;
                 glyph->fHeight += 2;
             } else {
                 glyph->fLeft -= 1;
                 glyph->fWidth += 2;
             }
         }