From ad64b76c98633a452fc71a6408e567444047c59d Mon Sep 17 00:00:00 2001 From: "coadde [Márcio Alexandre Silva Delgado]" Date: Wed, 20 Jan 2016 21:11:26 -0300 Subject: reicast-git: add extra patches --- pcr/reicast-git/PKGBUILD | 85 ++++++++---------------------------------------- 1 file changed, 13 insertions(+), 72 deletions(-) (limited to 'pcr/reicast-git/PKGBUILD') diff --git a/pcr/reicast-git/PKGBUILD b/pcr/reicast-git/PKGBUILD index 20edf1fcb..304b738e6 100644 --- a/pcr/reicast-git/PKGBUILD +++ b/pcr/reicast-git/PKGBUILD @@ -5,7 +5,7 @@ _pkgname=reicast pkgname=${_pkgname}-git pkgver=r1688.0e4949e -pkgrel=1 +pkgrel=2 pkgdesc="A multiplatform Sega Dreamcast emulator" arch=('i686' 'x86_64' 'armv7h') url="http://${_pkgname}.com/" @@ -25,7 +25,9 @@ source=(${_pkgname}-${pkgver}::"git+https://github.com/${_pkgname}/${_pkgname}-e 'multiplayer-unstable.patch' 'refactor-rend-stuff.patch' 'sdl-opengl.patch' - 'sh-block-graphs.patch') + 'sh-block-graphs.patch' + 'multiplayer_new.patch' + 'fix-android-translations.patch') sha256sums=('SKIP' '12bfc58e12b3ee79b0c82159cdc70c76a4b6804f5c6986853156602bb0e6beb0' 'c14287cf2b2289b9de28cedeee06fcb89ca40da50e34607780dce55d7d8e5fd6' @@ -37,7 +39,9 @@ sha256sums=('SKIP' '7c0e2a158d7d37ddbf99a40d11a0a889e55c1e85f9c17a2602e5a2bc809ff4ac' 'aead8326ac6815b555be03030ffbdc8f6ced625c980e77eca89e570591c5eb34' 'cf386ebaeafce046a1fc971a5b140bb6a1245840ad2c2a341541327ed6f5606c' - '94694d1b615facb39b5ee92ed90c6cefc77fab23fb97f2fcc82e0aa6e1cb14c5') + '94694d1b615facb39b5ee92ed90c6cefc77fab23fb97f2fcc82e0aa6e1cb14c5' + '51681ec7f90d3b23f57e2946097798266b709570f5c8567a5742873cb14bda64' + '097362301f82c3e878352b9fb9812baa6840af054b9dc335600c39de5c22130a') pkgver() { cd "${srcdir}/${_pkgname}-${pkgver}" @@ -48,85 +52,22 @@ prepare() { cd "${srcdir}/${_pkgname}-${pkgver}" # Remove nonfree fp.h header - # rm -v core/deps/libpng/fp.h + rm -v core/deps/libpng/fp.h # Add Multiplayer support - patch -Np1 -i "$srcdir"/enable_multiplayer_support.patch + # patch -Np1 -i "$srcdir"/enable_multiplayer_support.patch + patch -Np1 -i "$srcdir"/multiplayer_new.patch # Add extra patches patch -Np1 -i "$srcdir"/fix-dyna-constprop.patch patch -Np1 -i "$srcdir"/futuristic-memops.patch # patch -Np1 -i "$srcdir"/generalize-mappings.patch # patch -Np1 -i "$srcdir"/loop-tracing.patch # failed build on i686 - patch -Np1 -i "$srcdir"/loungekatt_rm-nonfree-fp.patch - patch -Np1 -i "$srcdir"/refactor-rend-stuff.patch +# patch -Np1 -i "$srcdir"/loungekatt_rm-nonfree-fp.patch +# patch -Np1 -i "$srcdir"/refactor-rend-stuff.patch patch -Np1 -i "$srcdir"/sdl-opengl.patch patch -Np1 -i "$srcdir"/sh-block-graphs.patch - - # Add Multiplayer support (unstable) - # core/linux-dist/main.cpp - # evdev_controllers[port] = { -1, NULL }; - # evdev_device_id[port] = -1; - # maple_controller[port].enabled = true; -# patch -Np1 -i "$srcdir"/multiplayer-unstable.patch -# sed -i 's|kcode[[]port[]]|maple_controller[port].buttons|g -# s|lt[[]port[]]|maple_controller[port].trigger_left|g -# s|rt[[]port[]]|maple_controller[port].trigger_right|g -# s|joyx[[]port[]]|maple_controller[port].stick_x|g -# s|joyy[[]port[]]|maple_controller[port].stick_y|g -# s|DC_DPAD_LEFT|DC_BTN_DPAD1_LEFT|g -# s|DC_DPAD_RIGHT|DC_BTN_DPAD1_RIGHT|g -# s|DC_DPAD_UP|DC_BTN_DPAD1_UP|g -# s|DC_DPAD_DOWN|DC_BTN_DPAD1_DOWN|g -# s|DC_DPAD2_LEFT|DC_BTN_DPAD2_LEFT|g -# s|DC_DPAD2_RIGHT|DC_BTN_DPAD2_RIGHT|g -# s|DC_DPAD2_UP|DC_BTN_DPAD2_UP|g -# s|DC_DPAD2_DOWN|DC_BTN_DPAD2_DOWN|g -# s|const u32 sdl_map_|const DreamcastControllerCodes sdl_map_| -# s|const u32[*] sdl_map_|const DreamcastControllerCodes* sdl_map_| -# \|extern u16|d -# \|extern u32|d -# \|extern u8 |d -# \|extern s8 |d -# \|#define DC_|d -# \|u16 kcode|d -# \|u8 rt|d -# \|u8 lt|d -# \|u32 vks|d -# \|s8 joy|d -# \|int port = 0; port| s|4|MAPLE_NUM_PORTS| -# \|enum DreamcastController|,+32 d -# s|#include ["]types[.]h["]|#include "types.h"\n#include "hw/maple/maple_controller.h"| -# ' core/sdl/sdl.cpp \ -# core/linux-dist/main.cpp \ -# core/linux-dist/main.h \ -# shell/apple/emulator-ios/emulator/EmulatorView.mm -# sed -i 's|kcode[[]port[]]|maple_controller[port].buttons|g -# s|lt[[]port[]]|maple_controller[port].trigger_left|g -# s|rt[[]port[]]|maple_controller[port].trigger_right|g -# s|joyx[[]port[]]|maple_controller[port].stick_x|g -# s|joyy[[]port[]]|maple_controller[port].stick_y|g -# s|DC_DPAD_LEFT|DC_BTN_DPAD1_LEFT|g -# s|DC_DPAD_RIGHT|DC_BTN_DPAD1_RIGHT|g -# s|DC_DPAD_UP|DC_BTN_DPAD1_UP|g -# s|DC_DPAD_DOWN|DC_BTN_DPAD1_DOWN|g -# s|DC_DPAD2_LEFT|DC_BTN_DPAD2_LEFT|g -# s|DC_DPAD2_RIGHT|DC_BTN_DPAD2_RIGHT|g -# s|DC_DPAD2_UP|DC_BTN_DPAD2_UP|g -# s|DC_DPAD2_DOWN|DC_BTN_DPAD2_DOWN|g -# \|extern u16|d -# \|extern u8 |d -# \|extern s8 |d -# \|#define key_CONT_|d -# s|#include ["]glshaders[.]h["]|#include "glshaders.h"\n#include "hw/maple/maple_controller.h"| -# ' core/rend/gles/gles.cpp -# sed -i 's|x11_keymap[[]53[]] = DC_BTN_X;|x11_keymap[53] = DC_BTN_X;\nx11_keymap[52] = DC_BTN_Y;| -# ' core/linux-dist/x11.cpp -# sed -i 's|DC_BTN_DPAD_|DC_BTN_DPAD1_| -# ' core/hw/maple/maple_controller.h \ -# core/windows/winmain.cpp \ -# core/rend/gles/gles.cpp \ -# shell/apple/emulator-osx/emulator-osx/osx-main.mm + patch -Np1 -i "$srcdir"/fix-android-translations.patch # Add experimental shadow support: http://github.com/reicast-emulator/issues/94 sed -i 's|//DrawModVols|DrawModVols|' core/rend/gles/gldraw.cpp -- cgit v1.2.3