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author | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2014-08-26 07:04:58 -0300 |
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committer | André Fabian Silva Delgado <emulatorman@parabola.nu> | 2014-08-26 07:04:58 -0300 |
commit | b1faf2c757d0fc750460b5f1128818a34ce2765e (patch) | |
tree | 5331209571406343fc9dc06b42ca75568da964be /libre/openshadinglanguage-parabola/llvm-141.patch | |
parent | 224ff53c78c2e8df8c6ac3f5b84964a9fd228ee3 (diff) | |
parent | c1c1b424ff2d0591dfe4dded84a8bdca530f3d9c (diff) | |
download | abslibre-b1faf2c757d0fc750460b5f1128818a34ce2765e.tar.gz abslibre-b1faf2c757d0fc750460b5f1128818a34ce2765e.tar.bz2 abslibre-b1faf2c757d0fc750460b5f1128818a34ce2765e.zip |
Merge branch 'master' of ssh://lukeshu.com:1863/srv/git/mirror/parabola/abslibre
Diffstat (limited to 'libre/openshadinglanguage-parabola/llvm-141.patch')
-rw-r--r-- | libre/openshadinglanguage-parabola/llvm-141.patch | 333 |
1 files changed, 333 insertions, 0 deletions
diff --git a/libre/openshadinglanguage-parabola/llvm-141.patch b/libre/openshadinglanguage-parabola/llvm-141.patch new file mode 100644 index 000000000..eeb82935e --- /dev/null +++ b/libre/openshadinglanguage-parabola/llvm-141.patch @@ -0,0 +1,333 @@ +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/cmake/externalpackages.cmake OpenShadingLanguage-Release-1.4.1/src/cmake/externalpackages.cmake +--- OpenShadingLanguage-Release-1.4.1.orig/src/cmake/externalpackages.cmake 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/cmake/externalpackages.cmake 2014-03-25 10:06:24.092921746 -0300 +@@ -174,9 +174,9 @@ + find_library ( LLVM_LIBRARY + NAMES LLVM-${LLVM_VERSION} + PATHS ${LLVM_LIB_DIR}) ++message (STATUS "LLVM version = ${LLVM_VERSION}") ++message (STATUS "LLVM dir = ${LLVM_DIRECTORY}") + if (VERBOSE) +- message (STATUS "LLVM version = ${LLVM_VERSION}") +- message (STATUS "LLVM dir = ${LLVM_DIRECTORY}") + message (STATUS "LLVM includes = ${LLVM_INCLUDES}") + message (STATUS "LLVM library = ${LLVM_LIBRARY}") + message (STATUS "LLVM lib dir = ${LLVM_LIB_DIR}") +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/CMakeLists.txt OpenShadingLanguage-Release-1.4.1/src/liboslexec/CMakeLists.txt +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/CMakeLists.txt 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/CMakeLists.txt 2014-03-25 10:15:14.011130861 -0300 +@@ -52,51 +52,64 @@ + MESSAGE (STATUS "LLVM_COMPILE cpp=${llvm_bc_cpp}") + endif () + SET ( ${srclist} ${${srclist}} ${llvm_bc_cpp} ) +- EXEC_PROGRAM ( "${LLVM_DIRECTORY}/bin/llvm-config" ARGS --cxxflags OUTPUT_VARIABLE LLVM_COMPILE_FLAGS ) +- set (LLVM_COMPILE_FLAGS "${LLVM_COMPILE_FLAGS} -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -O3 --combine") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-I${ILMBASE_INCLUDE_DIR}") + if (OSL_NAMESPACE) +- LIST (APPEND LLVM_COMPILE_FLAGS "-DOSL_NAMESPACE=${OSL_NAMESPACE}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-DOSL_NAMESPACE=${OSL_NAMESPACE}") + endif () + if (OPENIMAGEIO_NAMESPACE) +- LIST (APPEND LLVM_COMPILE_FLAGS "-DOPENIMAGEIO_NAMESPACE=${OPENIMAGEIO_NAMESPACE}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-DOPENIMAGEIO_NAMESPACE=${OPENIMAGEIO_NAMESPACE}") + endif () + get_property (CURRENT_DEFINITIONS DIRECTORY PROPERTY COMPILE_DEFINITIONS) + if (VERBOSE) + message (STATUS "Current #defines are ${CURRENT_DEFINITIONS}") + endif () + foreach (def ${CURRENT_DEFINITIONS}) +- LIST (APPEND LLVM_COMPILE_FLAGS "-D${def}") ++ SET (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-D${def}") + endforeach() + +- # First try looking in their build (clang++ first, then llvm-g++) +- FIND_PROGRAM(LLVM_BC_GENERATOR NAMES "clang++" "llvm-g++" PATHS "${LLVM_DIRECTORY}/bin" NO_DEFAULT_PATH NO_CMAKE_SYSTEM_PATH NO_SYSTEM_ENVIRONMENT_PATH NO_CMAKE_ENVIRONMENT_PATH NO_CMAKE_PATH) ++ # Figure out what program we will use to make the bitcode. ++ if (NOT LLVM_BC_GENERATOR) ++ FIND_PROGRAM(LLVM_BC_GENERATOR NAMES "clang++" PATHS "${LLVM_DIRECTORY}/bin" NO_DEFAULT_PATH NO_CMAKE_SYSTEM_PATH NO_SYSTEM_ENVIRONMENT_PATH NO_CMAKE_ENVIRONMENT_PATH NO_CMAKE_PATH) ++ endif () ++ # If that didn't work, look anywhere ++ if (NOT LLVM_BC_GENERATOR) ++ # Wasn't in their build, look anywhere ++ FIND_PROGRAM(LLVM_BC_GENERATOR NAMES clang++ llvm-g++) ++ endif () + +- if(NOT LLVM_BC_GENERATOR) +- # Wasn't in their build, look anywhere +- FIND_PROGRAM(LLVM_BC_GENERATOR NAMES clang++ llvm-g++) +- endif() ++ if (NOT LLVM_BC_GENERATOR) ++ message (FATAL_ERROR "You must have a valid llvm bitcode generator (clang++) somewhere.") ++ endif () ++ if (VERBOSE) ++ message (STATUS "Using ${LLVM_BC_GENERATOR} to generate bitcode.") ++ endif () + +- if(NOT LLVM_BC_GENERATOR) +- message (FATAL_ERROR "You must have a valid llvm bitcode generator (either llvm-g++ or clang++) somewhere.") +- else() +- if (VERBOSE) +- message (STATUS "Using ${LLVM_BC_GENERATOR} to generate bitcode.") +- endif () +- endif() ++ # Fix specific problem I had on new Apple systems (e.g. Mavericks) with ++ # LLVM/libc++ installed -- for some reason, LLVM 3.4 wasn't finding it, ++ # so in that specific case, append another -I to point it in the right ++ # direction. ++ if (APPLE AND ${LLVM_BC_GENERATOR} MATCHES ".*clang.*") ++ EXEC_PROGRAM ( "${LLVM_BC_GENERATOR}" ARGS --version OUTPUT_VARIABLE MY_CLANG_VERSION ) ++ string (REGEX REPLACE "clang version ([0-9][.][0-9]+).*" "\\1" MY_CLANG_VERSION "${MY_CLANG_VERSION}") ++ if ((${MY_CLANG_VERSION} VERSION_GREATER "3.3") ++ AND (EXISTS "/usr/lib/libc++.dylib") ++ AND (EXISTS "/Library/Developer/CommandLineTools/usr/lib/c++/v1")) ++ set (LLVM_COMPILE_FLAGS ${LLVM_COMPILE_FLAGS} "-I/Library/Developer/CommandLineTools/usr/lib/c++/v1") ++ endif () ++ endif () + + # Command to turn the .cpp file into LLVM assembly language .s, into + # LLVM bitcode .bc, then back into a C++ file with the bc embedded! + ADD_CUSTOM_COMMAND ( OUTPUT ${llvm_bc_cpp} + COMMAND ${LLVM_BC_GENERATOR} +- "-I${CMAKE_CURRENT_SOURCE_DIR}" +- "-I${CMAKE_SOURCE_DIR}/src/include" +- "-I${CMAKE_BINARY_DIR}/include" +- "-I${OPENIMAGEIO_INCLUDES}" +- "-I${ILMBASE_INCLUDE_DIR}" +- "-I${Boost_INCLUDE_DIRS}" +- ${LLVM_COMPILE_FLAGS} +- -O3 -S -emit-llvm -o ${llvm_asm} ${llvm_src} +- ++ ${LLVM_COMPILE_FLAGS} ++ "-I${CMAKE_CURRENT_SOURCE_DIR}" ++ "-I${CMAKE_SOURCE_DIR}/src/include" ++ "-I${CMAKE_BINARY_DIR}/include" ++ "-I${OPENIMAGEIO_INCLUDES}" ++ "-I${ILMBASE_INCLUDE_DIR}" ++ "-I${Boost_INCLUDE_DIRS}" ++ -O3 -S -emit-llvm -o ${llvm_asm} ${llvm_src} + COMMAND "${LLVM_DIRECTORY}/bin/llvm-as" -f -o ${llvm_bc} ${llvm_asm} + COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/serialize-bc.bash" ${llvm_bc} ${llvm_bc_cpp} + MAIN_DEPENDENCY ${llvm_src} +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/llvm_headers.h OpenShadingLanguage-Release-1.4.1/src/liboslexec/llvm_headers.h +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/llvm_headers.h 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/llvm_headers.h 2014-03-25 10:28:30.679823090 -0300 +@@ -33,7 +33,27 @@ + namespace llvm = LLVM_NAMESPACE; + #endif + +-#if OSL_LLVM_VERSION >= 33 ++#if OSL_LLVM_VERSION >= 34 ++ ++# include <llvm/IR/Constants.h> ++# include <llvm/IR/DerivedTypes.h> ++# include <llvm/IR/Instructions.h> ++# include <llvm/IR/Intrinsics.h> ++# include <llvm/IR/Module.h> ++# include <llvm/IR/LLVMContext.h> ++# include <llvm/IR/IRBuilder.h> ++# include <llvm/IR/DataLayout.h> ++# include <llvm/Bitcode/ReaderWriter.h> ++# include <llvm/ExecutionEngine/GenericValue.h> ++# include <llvm/ExecutionEngine/JIT.h> ++# include <llvm/ExecutionEngine/JITMemoryManager.h> ++# include <llvm/Linker.h> ++# include <llvm/IR/LegacyPassManager.h> ++# include <llvm/Support/ManagedStatic.h> ++# include <llvm/Support/MemoryBuffer.h> ++# include <llvm/Support/raw_ostream.h> ++ ++#elif OSL_LLVM_VERSION >= 33 + + # include <llvm/IR/Constants.h> + # include <llvm/IR/DerivedTypes.h> +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/llvm_instance.cpp OpenShadingLanguage-Release-1.4.1/src/liboslexec/llvm_instance.cpp +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/llvm_instance.cpp 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/llvm_instance.cpp 2014-03-25 10:23:48.454056987 -0300 +@@ -1119,6 +1119,7 @@ + virtual void deallocateFunctionBody(void *Body) { + // DON'T DEALLOCATE mm->deallocateFunctionBody (Body); + } ++#if OSL_LLVM_VERSION <= 33 + virtual uint8_t* startExceptionTable(const llvm::Function* F, + uintptr_t &ActualSize) { + return mm->startExceptionTable (F, ActualSize); +@@ -1130,6 +1131,7 @@ + virtual void deallocateExceptionTable(void *ET) { + // DON'T DEALLOCATE mm->deallocateExceptionTable(ET); + } ++#endif + virtual bool CheckInvariants(std::string &s) { + return mm->CheckInvariants(s); + } +@@ -1145,7 +1147,41 @@ + virtual unsigned GetNumCodeSlabs() { return mm->GetNumCodeSlabs(); } + virtual unsigned GetNumDataSlabs() { return mm->GetNumDataSlabs(); } + virtual unsigned GetNumStubSlabs() { return mm->GetNumStubSlabs(); } +-#if OSL_LLVM_VERSION >= 31 ++ ++#if OSL_LLVM_VERSION >= 34 ++ ++ virtual void *getPointerToNamedFunction(const std::string &Name, ++ bool AbortOnFailure = true) { ++ return mm->getPointerToNamedFunction (Name, AbortOnFailure); ++ } ++ virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID, llvm::StringRef SectionName) { ++ return mm->allocateCodeSection(Size, Alignment, SectionID, SectionName); ++ } ++ virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID, llvm::StringRef SectionName, ++ bool IsReadOnly) { ++ return mm->allocateDataSection(Size, Alignment, SectionID, ++ SectionName, IsReadOnly); ++ } ++ virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) { ++ mm->registerEHFrames (Addr, LoadAddr, Size); ++ } ++ virtual void deregisterEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) { ++ mm->deregisterEHFrames(Addr, LoadAddr, Size); ++ } ++ virtual uint64_t getSymbolAddress(const std::string &Name) { ++ return mm->getSymbolAddress (Name); ++ } ++ virtual void notifyObjectLoaded(llvm::ExecutionEngine *EE, const llvm::ObjectImage *oi) { ++ mm->notifyObjectLoaded (EE, oi); ++ } ++ virtual bool finalizeMemory(std::string *ErrMsg = 0) { ++ return mm->finalizeMemory (ErrMsg); ++ } ++ ++#elif OSL_LLVM_VERSION == 33 ++ + virtual void *getPointerToNamedFunction(const std::string &Name, + bool AbortOnFailure = true) { + return mm->getPointerToNamedFunction (Name, AbortOnFailure); +@@ -1154,7 +1190,6 @@ + unsigned SectionID) { + return mm->allocateCodeSection(Size, Alignment, SectionID); + } +-#if OSL_LLVM_VERSION >= 33 + virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID, bool IsReadOnly) { + return mm->allocateDataSection(Size, Alignment, SectionID, IsReadOnly); +@@ -1162,12 +1197,22 @@ + virtual bool applyPermissions(std::string *ErrMsg = 0) { + return mm->applyPermissions(ErrMsg); + } +-#else ++ ++#elif OSL_LLVM_VERSION == 32 || OSL_LLVM_VERSION == 31 ++ ++ virtual void *getPointerToNamedFunction(const std::string &Name, ++ bool AbortOnFailure = true) { ++ return mm->getPointerToNamedFunction (Name, AbortOnFailure); ++ } ++ virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, ++ unsigned SectionID) { ++ return mm->allocateCodeSection(Size, Alignment, SectionID); ++ } + virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID) { + return mm->allocateDataSection(Size, Alignment, SectionID); + } +-#endif ++ + #endif + }; + +@@ -1282,7 +1327,7 @@ + m_shadingsys.m_stat_empty_groups += 1; + m_shadingsys.m_stat_empty_instances += 1; // the one layer is empty + } else { +- m_llvm_passes->run (*llvm_module()); ++ m_llvm_module_passes->run (*llvm_module()); + } + + m_stat_llvm_opt_time += timer.lap(); +@@ -1417,7 +1462,12 @@ + // Some global LLVM initialization for the first thread that + // gets here. + info ("Setting up LLVM"); ++ ++#if OSL_LLVM_VERSION <= 33 ++ // Starting with LLVM 3.4, the pretty stack trace was opt-in rather ++ // than opt-out, and the following variable was removed. + llvm::DisablePrettyStackTrace = true; ++#endif + llvm::llvm_start_multithreaded (); // enable it to be thread-safe + llvm::InitializeNativeTarget(); + done = true; +@@ -1428,12 +1478,17 @@ + void + RuntimeOptimizer::llvm_setup_optimization_passes () + { +- ASSERT (m_llvm_passes == NULL && m_llvm_func_passes == NULL); ++ ASSERT (m_llvm_module_passes == NULL && m_llvm_func_passes == NULL); + + // Specify per-function passes + // ++#if OSL_LLVM_VERSION >= 34 ++ m_llvm_func_passes = new llvm::legacy::FunctionPassManager(llvm_module()); ++ llvm::legacy::FunctionPassManager &fpm (*m_llvm_func_passes); ++#else + m_llvm_func_passes = new llvm::FunctionPassManager(llvm_module()); + llvm::FunctionPassManager &fpm (*m_llvm_func_passes); ++#endif + #if OSL_LLVM_VERSION >= 32 + fpm.add (new llvm::DataLayout(llvm_module())); + #else +@@ -1442,8 +1497,13 @@ + + // Specify module-wide (interprocedural optimization) passes + // +- m_llvm_passes = new llvm::PassManager; +- llvm::PassManager &passes (*m_llvm_passes); ++#if OSL_LLVM_VERSION >= 34 ++ m_llvm_module_passes = new llvm::legacy::PassManager; ++ llvm::legacy::PassManager &passes (*m_llvm_module_passes); ++#else ++ m_llvm_module_passes = new llvm::PassManager; ++ llvm::PassManager &passes (*m_llvm_module_passes); ++#endif + #if OSL_LLVM_VERSION >= 32 + passes.add (new llvm::DataLayout(llvm_module())); + #else +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/runtimeoptimize.cpp OpenShadingLanguage-Release-1.4.1/src/liboslexec/runtimeoptimize.cpp +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/runtimeoptimize.cpp 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/runtimeoptimize.cpp 2014-03-25 10:24:53.282903590 -0300 +@@ -109,7 +109,7 @@ + m_stat_llvm_jit_time(0), + m_llvm_context(NULL), m_llvm_module(NULL), + m_llvm_exec(NULL), m_builder(NULL), +- m_llvm_passes(NULL), m_llvm_func_passes(NULL) ++ m_llvm_module_passes(NULL), m_llvm_func_passes(NULL) + { + set_debug (); + memset (&m_shaderglobals, 0, sizeof(ShaderGlobals)); +@@ -121,7 +121,7 @@ + RuntimeOptimizer::~RuntimeOptimizer () + { + delete m_builder; +- delete m_llvm_passes; ++ delete m_llvm_module_passes; + delete m_llvm_func_passes; + } + +diff -Nur OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/runtimeoptimize.h OpenShadingLanguage-Release-1.4.1/src/liboslexec/runtimeoptimize.h +--- OpenShadingLanguage-Release-1.4.1.orig/src/liboslexec/runtimeoptimize.h 2013-12-19 17:59:26.000000000 -0200 ++++ OpenShadingLanguage-Release-1.4.1/src/liboslexec/runtimeoptimize.h 2014-03-25 10:26:38.102685835 -0300 +@@ -968,8 +968,13 @@ + llvm::Type *m_llvm_type_closure_component_attr; // LLVM type for ClosureMeta::Attr + llvm::PointerType *m_llvm_type_prepare_closure_func; + llvm::PointerType *m_llvm_type_setup_closure_func; +- llvm::PassManager *m_llvm_passes; ++#if OSL_LLVM_VERSION >= 34 ++ llvm::legacy::PassManager *m_llvm_module_passes; ++ llvm::legacy::FunctionPassManager *m_llvm_func_passes; ++#else ++ llvm::PassManager *m_llvm_module_passes; + llvm::FunctionPassManager *m_llvm_func_passes; ++#endif + int m_llvm_local_mem; // Amount of memory we use for locals + + // Persistant data shared between layers |