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author | coadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu> | 2016-05-16 14:10:18 -0300 |
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committer | coadde [Márcio Alexandre Silva Delgado] <coadde@parabola.nu> | 2016-05-16 14:10:18 -0300 |
commit | 6c883ccd0a476185e779672405e97714d36f8f45 (patch) | |
tree | b6e338e6dc239b95c8f638c8469160b32ce12da1 | |
parent | de8436de9bc29f0fe1a35a3430acb98eced63914 (diff) | |
download | abslibre-6c883ccd0a476185e779672405e97714d36f8f45.tar.gz abslibre-6c883ccd0a476185e779672405e97714d36f8f45.tar.bz2 abslibre-6c883ccd0a476185e779672405e97714d36f8f45.zip |
pcr/reicast-git: remove deprecated patches
-rw-r--r-- | pcr/reicast-git/PKGBUILD | 15 | ||||
-rw-r--r-- | pcr/reicast-git/generalize-mappings.patch | 1979 | ||||
-rw-r--r-- | pcr/reicast-git/loop-tracing.patch | 109 | ||||
-rw-r--r-- | pcr/reicast-git/refactor-rend-stuff.patch | 1244 | ||||
-rw-r--r-- | pcr/reicast-git/sdl-opengl.patch | 251 |
5 files changed, 0 insertions, 3598 deletions
diff --git a/pcr/reicast-git/PKGBUILD b/pcr/reicast-git/PKGBUILD index 60c2fbf93..d6d7fa040 100644 --- a/pcr/reicast-git/PKGBUILD +++ b/pcr/reicast-git/PKGBUILD @@ -17,11 +17,6 @@ depends=('libgl' 'alsa-plugins' 'libpulse' 'python-evdev') # 'sdl2') source=(${_pkgname}-${pkgver}::"git+https://github.com/${_pkgname}/${_pkgname}-emulator.git" 'fix-dyna-constprop.patch' 'futuristic-memops.patch' - 'generalize-mappings.patch' - 'loop-tracing.patch' - 'loungekatt_rm-nonfree-fp.patch' - 'refactor-rend-stuff.patch' - 'sdl-opengl.patch' 'sh-block-graphs.patch' 'fix-android-translations.patch' 'purupuru.patch' @@ -29,11 +24,6 @@ source=(${_pkgname}-${pkgver}::"git+https://github.com/${_pkgname}/${_pkgname}-e sha256sums=('SKIP' 'c14287cf2b2289b9de28cedeee06fcb89ca40da50e34607780dce55d7d8e5fd6' 'ce3fe9f10555c473cafbf4e85724ebe7a8535a1fa3bfae3c9bc0fe518024f71e' - '4c0227db07dc9fa4713694bc438345261e401e0b10c89b25a3c1d20ac9acd9b9' - 'af47982ca67babb18a96014643c2394b45316f474c3b07b4e38079f780606fce' - '4a6025daded179e88174057affadbcfd539d919c35c36945aa3273fab0b0cb49' - 'aead8326ac6815b555be03030ffbdc8f6ced625c980e77eca89e570591c5eb34' - 'cf386ebaeafce046a1fc971a5b140bb6a1245840ad2c2a341541327ed6f5606c' '94694d1b615facb39b5ee92ed90c6cefc77fab23fb97f2fcc82e0aa6e1cb14c5' 'a651fd92d1bfbef0a1ca524c54b2a59a8a45c53ef76a1fe53d36d87abef93a85' '02b01a8b1a33aa543213371ec6022559c1eebbeb2d6a20173995ee618d7396a1' @@ -61,11 +51,6 @@ prepare() { # Add extra patches patch -Np1 -i "$srcdir"/fix-dyna-constprop.patch patch -Np1 -i "$srcdir"/futuristic-memops.patch -# patch -Np1 -i "$srcdir"/generalize-mappings.patch -# patch -Np1 -i "$srcdir"/loop-tracing.patch # failed build on i686 -# patch -Np1 -i "$srcdir"/loungekatt_rm-nonfree-fp.patch -# patch -Np1 -i "$srcdir"/refactor-rend-stuff.patch -# patch -Np1 -i "$srcdir"/sdl-opengl.patch patch -Np1 -i "$srcdir"/sh-block-graphs.patch patch -Np1 -i "$srcdir"/fix-android-translations.patch diff --git a/pcr/reicast-git/generalize-mappings.patch b/pcr/reicast-git/generalize-mappings.patch deleted file mode 100644 index a47681f39..000000000 --- a/pcr/reicast-git/generalize-mappings.patch +++ /dev/null @@ -1,1979 +0,0 @@ -diff -Nur a/core/linux-dist/bimap.h b/core/linux-dist/bimap.h ---- a/core/linux-dist/bimap.h 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/bimap.h 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,67 @@ -+/* SimpleBimap -+ * -+ * A basic implementation of a bidirectional map that not only allows -+ * you to get a mapped value from a key, but also the other way around. -+ * Deleting elements and other fancy (and not-so-fancy) stuff is not -+ * supported. -+ * -+ * Usage example: -+ * SimpleBimap<std::string, std::string> bimap; -+ * bimap.insert("foo", "bar"); -+ * printf("foo -> %s\n", bimap.get_by_key("foo")->c_str()); -+ * printf("bar <- %s\n", bimap.get_by_value("bar")->c_str()); -+ * if(bimap.get_by_key("somekey") == NULL) -+ * puts("somekey not found"); -+ * -+ * The above example's output: -+ * foo -> bar -+ * bar <- foo -+ * somekey not found -+ */ -+#include <cstddef> -+#include <utility> -+#include <map> -+ -+template<typename T1, typename T2> -+class SimpleBimap -+{ -+ private: -+ typedef typename std::map<T2, T1*> MapA; -+ typedef typename std::map<T1, T2*> MapB; -+ MapA map_a; -+ MapB map_b; -+ public: -+ void insert(const T1& a, const T2& b) -+ { -+ // create first pair -+ typename MapA::iterator iter_a = map_a.insert(std::pair<T2, T1*>(b, NULL)).first; -+ T2* ptr_b = const_cast<T2*>(&(iter_a->first)); -+ -+ // insert second pair (a, pointer_to_b) -+ typename MapB::iterator iter_b = map_b.insert(std::pair<T1, T2*>(a, ptr_b)).first; -+ -+ // update pointer in map_a to point to a -+ T1* ptr_a = const_cast<T1*>(&(iter_b->first)); -+ iter_a->second = ptr_a; -+ } -+ -+ const T2* get_by_key(const T1 &a) -+ { -+ typename MapB::iterator it = this->map_b.find(a); -+ if(it != this->map_b.end()) -+ { -+ return (it->second); -+ } -+ return NULL; -+ } -+ -+ const T1* get_by_value(const T2 &b) -+ { -+ typename MapA::iterator it = this->map_a.find(b); -+ if(it != this->map_a.end()) -+ { -+ return (it->second); -+ } -+ return NULL; -+ } -+}; -\ No newline at end of file -diff -Nur a/core/linux-dist/evdev.cpp b/core/linux-dist/evdev.cpp ---- a/core/linux-dist/evdev.cpp 2015-10-06 21:43:53.042336401 -0300 -+++ b/core/linux-dist/evdev.cpp 1969-12-31 21:00:00.000000000 -0300 -@@ -1,450 +0,0 @@ --#include <unistd.h> --#include <fcntl.h> --#include <linux/input.h> --#include "linux-dist/evdev.h" --#include "linux-dist/main.h" --#include "cfg/ini.h" --#include <vector> --#include <map> --#include <dlfcn.h> -- --#if defined(USE_EVDEV) -- bool libevdev_tried = false; -- bool libevdev_available = false; -- typedef int (*libevdev_func1_t)(int, const char*); -- typedef const char* (*libevdev_func2_t)(int, int); -- libevdev_func1_t libevdev_event_code_from_name; -- libevdev_func2_t libevdev_event_code_get_name; -- -- void load_libevdev() -- { -- if (libevdev_tried) -- { -- return; -- } -- -- libevdev_tried = true; -- void* lib_handle = dlopen("libevdev.so", RTLD_NOW); -- -- bool failed = false; -- -- if (!lib_handle) -- { -- fprintf(stderr, "%s\n", dlerror()); -- failed = true; -- } -- else -- { -- libevdev_event_code_from_name = reinterpret_cast<libevdev_func1_t>(dlsym(lib_handle, "libevdev_event_code_from_name")); -- -- const char* error1 = dlerror(); -- if (error1 != NULL) -- { -- fprintf(stderr, "%s\n", error1); -- failed = true; -- } -- -- libevdev_event_code_get_name = reinterpret_cast<libevdev_func2_t>(dlsym(lib_handle, "libevdev_event_code_get_name")); -- -- const char* error2 = dlerror(); -- if (error2 != NULL) -- { -- fprintf(stderr, "%s\n", error2); -- failed = true; -- } -- } -- -- if(failed) -- { -- puts("WARNING: libevdev is not available. You'll not be able to use button names instead of numeric codes in your controller mappings!\n"); -- return; -- } -- -- libevdev_available = true; -- } -- -- s8 EvdevAxisData::convert(s32 value) -- { -- return (((value - min) * 255) / range); -- } -- -- void EvdevAxisData::init(int fd, int code, bool inverted) -- { -- struct input_absinfo abs; -- if(code < 0 || ioctl(fd, EVIOCGABS(code), &abs)) -- { -- if(code >= 0) -- { -- perror("evdev ioctl"); -- } -- this->range = 255; -- this->min = 0; -- return; -- } -- s32 min = abs.minimum; -- s32 max = abs.maximum; -- printf("evdev: range of axis %d is from %d to %d\n", code, min, max); -- if(inverted) -- { -- this->range = (min - max); -- this->min = max; -- } -- else -- { -- this->range = (max - min); -- this->min = min; -- } -- } -- -- void EvdevController::init() -- { -- this->data_x.init(this->fd, this->mapping->Axis_Analog_X, this->mapping->Axis_Analog_X_Inverted); -- this->data_y.init(this->fd, this->mapping->Axis_Analog_Y, this->mapping->Axis_Analog_Y_Inverted); -- this->data_trigger_left.init(this->fd, this->mapping->Axis_Trigger_Left, this->mapping->Axis_Trigger_Left_Inverted); -- this->data_trigger_right.init(this->fd, this->mapping->Axis_Trigger_Right, this->mapping->Axis_Trigger_Right_Inverted); -- } -- -- std::map<std::string, EvdevControllerMapping> loaded_mappings; -- -- int load_keycode(ConfigFile* cfg, string section, string dc_key) -- { -- int code = -1; -- -- string keycode = cfg->get(section, dc_key, "-1"); -- if (strstr(keycode.c_str(), "KEY_") != NULL || -- strstr(keycode.c_str(), "BTN_") != NULL || -- strstr(keycode.c_str(), "ABS_") != NULL) -- { -- if(libevdev_available) -- { -- int type = ((strstr(keycode.c_str(), "ABS_") != NULL) ? EV_ABS : EV_KEY); -- code = libevdev_event_code_from_name(type, keycode.c_str()); -- } -- if(code < 0) -- { -- printf("evdev: failed to find keycode for '%s'\n", keycode.c_str()); -- } -- else -- { -- printf("%s = %s (%d)\n", dc_key.c_str(), keycode.c_str(), code); -- } -- return code; -- } -- -- code = cfg->get_int(section, dc_key, -1); -- if(code >= 0) -- { -- char* name = NULL; -- if(libevdev_available) -- { -- int type = ((strstr(dc_key.c_str(), "axis_") != NULL) ? EV_ABS : EV_KEY); -- name = (char*)libevdev_event_code_get_name(type, code); -- } -- if (name != NULL) -- { -- printf("%s = %s (%d)\n", dc_key.c_str(), name, code); -- } -- else -- { -- printf("%s = %d\n", dc_key.c_str(), code); -- } -- } -- return code; -- } -- -- EvdevControllerMapping load_mapping(FILE* fd) -- { -- ConfigFile mf; -- mf.parse(fd); -- -- EvdevControllerMapping mapping = { -- mf.get("emulator", "mapping_name", "<Unknown>").c_str(), -- load_keycode(&mf, "dreamcast", "btn_a"), -- load_keycode(&mf, "dreamcast", "btn_b"), -- load_keycode(&mf, "dreamcast", "btn_c"), -- load_keycode(&mf, "dreamcast", "btn_d"), -- load_keycode(&mf, "dreamcast", "btn_x"), -- load_keycode(&mf, "dreamcast", "btn_y"), -- load_keycode(&mf, "dreamcast", "btn_z"), -- load_keycode(&mf, "dreamcast", "btn_start"), -- load_keycode(&mf, "emulator", "btn_escape"), -- load_keycode(&mf, "dreamcast", "btn_dpad1_left"), -- load_keycode(&mf, "dreamcast", "btn_dpad1_right"), -- load_keycode(&mf, "dreamcast", "btn_dpad1_up"), -- load_keycode(&mf, "dreamcast", "btn_dpad1_down"), -- load_keycode(&mf, "dreamcast", "btn_dpad2_left"), -- load_keycode(&mf, "dreamcast", "btn_dpad2_right"), -- load_keycode(&mf, "dreamcast", "btn_dpad2_up"), -- load_keycode(&mf, "dreamcast", "btn_dpad2_down"), -- load_keycode(&mf, "compat", "btn_trigger_left"), -- load_keycode(&mf, "compat", "btn_trigger_right"), -- load_keycode(&mf, "compat", "axis_dpad1_x"), -- load_keycode(&mf, "compat", "axis_dpad1_y"), -- load_keycode(&mf, "compat", "axis_dpad2_x"), -- load_keycode(&mf, "compat", "axis_dpad2_y"), -- load_keycode(&mf, "dreamcast", "axis_x"), -- load_keycode(&mf, "dreamcast", "axis_y"), -- load_keycode(&mf, "dreamcast", "axis_trigger_left"), -- load_keycode(&mf, "dreamcast", "axis_trigger_right"), -- mf.get_bool("compat", "axis_x_inverted", false), -- mf.get_bool("compat", "axis_y_inverted", false), -- mf.get_bool("compat", "axis_trigger_left_inverted", false), -- mf.get_bool("compat", "axis_trigger_right_inverted", false) -- }; -- return mapping; -- } -- -- int input_evdev_init(EvdevController* controller, const char* device, const char* custom_mapping_fname = NULL) -- { -- load_libevdev(); -- -- char name[256] = "Unknown"; -- -- printf("evdev: Trying to open device at '%s'\n", device); -- -- int fd = open(device, O_RDONLY); -- -- if (fd >= 0) -- { -- fcntl(fd, F_SETFL, O_NONBLOCK); -- if(ioctl(fd, EVIOCGNAME(sizeof(name)), name) < 0) -- { -- perror("evdev: ioctl"); -- return -2; -- } -- else -- { -- printf("evdev: Found '%s' at '%s'\n", name, device); -- -- controller->fd = fd; -- -- const char* mapping_fname; -- -- if(custom_mapping_fname != NULL) -- { -- mapping_fname = custom_mapping_fname; -- } -- else -- { -- #if defined(TARGET_PANDORA) -- mapping_fname = "controller_pandora.cfg"; -- #elif defined(TARGET_GCW0) -- mapping_fname = "controller_gcwz.cfg"; -- #else -- if (strcmp(name, "Microsoft X-Box 360 pad") == 0 || -- strcmp(name, "Xbox 360 Wireless Receiver") == 0 || -- strcmp(name, "Xbox 360 Wireless Receiver (XBOX)") == 0) -- { -- mapping_fname = "controller_xpad.cfg"; -- } -- else if (strstr(name, "Xbox Gamepad (userspace driver)") != NULL) -- { -- mapping_fname = "controller_xboxdrv.cfg"; -- } -- else if (strstr(name, "keyboard") != NULL || -- strstr(name, "Keyboard") != NULL) -- { -- mapping_fname = "keyboard.cfg"; -- } -- else -- { -- mapping_fname = "controller_generic.cfg"; -- } -- #endif -- } -- if(loaded_mappings.count(string(mapping_fname)) == 0) -- { -- FILE* mapping_fd = NULL; -- if(mapping_fname[0] == '/') -- { -- // Absolute mapping -- mapping_fd = fopen(mapping_fname, "r"); -- } -- else -- { -- // Mapping from ~/.reicast/mappings/ -- size_t size_needed = snprintf(NULL, 0, EVDEV_MAPPING_PATH, mapping_fname) + 1; -- char* mapping_path = (char*)malloc(size_needed); -- sprintf(mapping_path, EVDEV_MAPPING_PATH, mapping_fname); -- mapping_fd = fopen(get_readonly_data_path(mapping_path).c_str(), "r"); -- free(mapping_path); -- } -- -- if(mapping_fd != NULL) -- { -- printf("evdev: reading mapping file: '%s'\n", mapping_fname); -- loaded_mappings.insert(std::make_pair(string(mapping_fname), load_mapping(mapping_fd))); -- fclose(mapping_fd); -- -- } -- else -- { -- printf("evdev: unable to open mapping file '%s'\n", mapping_fname); -- perror("evdev"); -- return -3; -- } -- } -- controller->mapping = &loaded_mappings[string(mapping_fname)]; -- printf("evdev: Using '%s' mapping\n", controller->mapping->name); -- controller->init(); -- -- return 0; -- } -- } -- else -- { -- perror("evdev: open"); -- return -1; -- } -- } -- -- bool input_evdev_handle(EvdevController* controller, u32 port) -- { -- #define SET_FLAG(field, mask, expr) field =((expr) ? (field & ~mask) : (field | mask)) -- if (controller->fd < 0 || controller->mapping == NULL) -- { -- return false; -- } -- -- input_event ie; -- -- while(read(controller->fd, &ie, sizeof(ie)) == sizeof(ie)) -- { -- switch(ie.type) -- { -- case EV_KEY: -- if (ie.code == controller->mapping->Btn_A) { -- SET_FLAG(kcode[port], DC_BTN_A, ie.value); -- } else if (ie.code == controller->mapping->Btn_B) { -- SET_FLAG(kcode[port], DC_BTN_B, ie.value); -- } else if (ie.code == controller->mapping->Btn_C) { -- SET_FLAG(kcode[port], DC_BTN_C, ie.value); -- } else if (ie.code == controller->mapping->Btn_D) { -- SET_FLAG(kcode[port], DC_BTN_D, ie.value); -- } else if (ie.code == controller->mapping->Btn_X) { -- SET_FLAG(kcode[port], DC_BTN_X, ie.value); -- } else if (ie.code == controller->mapping->Btn_Y) { -- SET_FLAG(kcode[port], DC_BTN_Y, ie.value); -- } else if (ie.code == controller->mapping->Btn_Z) { -- SET_FLAG(kcode[port], DC_BTN_Z, ie.value); -- } else if (ie.code == controller->mapping->Btn_Start) { -- SET_FLAG(kcode[port], DC_BTN_START, ie.value); -- } else if (ie.code == controller->mapping->Btn_Escape) { -- die("death by escape key"); -- } else if (ie.code == controller->mapping->Btn_DPad_Left) { -- SET_FLAG(kcode[port], DC_DPAD_LEFT, ie.value); -- } else if (ie.code == controller->mapping->Btn_DPad_Right) { -- SET_FLAG(kcode[port], DC_DPAD_RIGHT, ie.value); -- } else if (ie.code == controller->mapping->Btn_DPad_Up) { -- SET_FLAG(kcode[port], DC_DPAD_UP, ie.value); -- } else if (ie.code == controller->mapping->Btn_DPad_Down) { -- SET_FLAG(kcode[port], DC_DPAD_DOWN, ie.value); -- } else if (ie.code == controller->mapping->Btn_DPad2_Left) { -- SET_FLAG(kcode[port], DC_DPAD2_LEFT, ie.value); -- } else if (ie.code == controller->mapping->Btn_DPad2_Right) { -- SET_FLAG(kcode[port], DC_DPAD2_RIGHT, ie.value); -- } else if (ie.code == controller->mapping->Btn_DPad2_Up) { -- SET_FLAG(kcode[port], DC_DPAD2_UP, ie.value); -- } else if (ie.code == controller->mapping->Btn_DPad2_Down) { -- SET_FLAG(kcode[port], DC_DPAD2_DOWN, ie.value); -- } else if (ie.code == controller->mapping->Btn_Trigger_Left) { -- lt[port] = (ie.value ? 255 : 0); -- } else if (ie.code == controller->mapping->Btn_Trigger_Right) { -- rt[port] = (ie.value ? 255 : 0); -- } -- break; -- case EV_ABS: -- if (ie.code == controller->mapping->Axis_DPad_X) -- { -- switch(ie.value) -- { -- case -1: -- SET_FLAG(kcode[port], DC_DPAD_LEFT, 1); -- SET_FLAG(kcode[port], DC_DPAD_RIGHT, 0); -- break; -- case 0: -- SET_FLAG(kcode[port], DC_DPAD_LEFT, 0); -- SET_FLAG(kcode[port], DC_DPAD_RIGHT, 0); -- break; -- case 1: -- SET_FLAG(kcode[port], DC_DPAD_LEFT, 0); -- SET_FLAG(kcode[port], DC_DPAD_RIGHT, 1); -- break; -- } -- } -- else if (ie.code == controller->mapping->Axis_DPad_Y) -- { -- switch(ie.value) -- { -- case -1: -- SET_FLAG(kcode[port], DC_DPAD_UP, 1); -- SET_FLAG(kcode[port], DC_DPAD_DOWN, 0); -- break; -- case 0: -- SET_FLAG(kcode[port], DC_DPAD_UP, 0); -- SET_FLAG(kcode[port], DC_DPAD_DOWN, 0); -- break; -- case 1: -- SET_FLAG(kcode[port], DC_DPAD_UP, 0); -- SET_FLAG(kcode[port], DC_DPAD_DOWN, 1); -- break; -- } -- } -- else if (ie.code == controller->mapping->Axis_DPad2_X) -- { -- switch(ie.value) -- { -- case -1: -- SET_FLAG(kcode[port], DC_DPAD2_LEFT, 1); -- SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 0); -- break; -- case 0: -- SET_FLAG(kcode[port], DC_DPAD2_LEFT, 0); -- SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 0); -- break; -- case 1: -- SET_FLAG(kcode[port], DC_DPAD2_LEFT, 0); -- SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 1); -- break; -- } -- } -- else if (ie.code == controller->mapping->Axis_DPad2_X) -- { -- switch(ie.value) -- { -- case -1: -- SET_FLAG(kcode[port], DC_DPAD2_UP, 1); -- SET_FLAG(kcode[port], DC_DPAD2_DOWN, 0); -- break; -- case 0: -- SET_FLAG(kcode[port], DC_DPAD2_UP, 0); -- SET_FLAG(kcode[port], DC_DPAD2_DOWN, 0); -- break; -- case 1: -- SET_FLAG(kcode[port], DC_DPAD2_UP, 0); -- SET_FLAG(kcode[port], DC_DPAD2_DOWN, 1); -- break; -- } -- } -- else if (ie.code == controller->mapping->Axis_Analog_X) -- { -- joyx[port] = (controller->data_x.convert(ie.value) + 128); -- } -- else if (ie.code == controller->mapping->Axis_Analog_Y) -- { -- joyy[port] = (controller->data_y.convert(ie.value) + 128); -- } -- else if (ie.code == controller->mapping->Axis_Trigger_Left) -- { -- lt[port] = controller->data_trigger_left.convert(ie.value); -- } -- else if (ie.code == controller->mapping->Axis_Trigger_Right) -- { -- rt[port] = controller->data_trigger_right.convert(ie.value); -- } -- break; -- } -- } -- } --#endif -- -diff -Nur a/core/linux-dist/evdev.h b/core/linux-dist/evdev.h ---- a/core/linux-dist/evdev.h 2015-10-06 21:43:53.042336401 -0300 -+++ b/core/linux-dist/evdev.h 1969-12-31 21:00:00.000000000 -0300 -@@ -1,74 +0,0 @@ --#pragma once --#include <linux/input.h> --#include "types.h" -- --struct EvdevControllerMapping --{ -- const char* name; -- const int Btn_A; -- const int Btn_B; -- const int Btn_C; -- const int Btn_D; -- const int Btn_X; -- const int Btn_Y; -- const int Btn_Z; -- const int Btn_Start; -- const int Btn_Escape; -- const int Btn_DPad_Left; -- const int Btn_DPad_Right; -- const int Btn_DPad_Up; -- const int Btn_DPad_Down; -- const int Btn_DPad2_Left; -- const int Btn_DPad2_Right; -- const int Btn_DPad2_Up; -- const int Btn_DPad2_Down; -- const int Btn_Trigger_Left; -- const int Btn_Trigger_Right; -- const int Axis_DPad_X; -- const int Axis_DPad_Y; -- const int Axis_DPad2_X; -- const int Axis_DPad2_Y; -- const int Axis_Analog_X; -- const int Axis_Analog_Y; -- const int Axis_Trigger_Left; -- const int Axis_Trigger_Right; -- const bool Axis_Analog_X_Inverted; -- const bool Axis_Analog_Y_Inverted; -- const bool Axis_Trigger_Left_Inverted; -- const bool Axis_Trigger_Right_Inverted; --}; -- --struct EvdevAxisData --{ -- s32 range; // smaller size than 32 bit might cause integer overflows -- s32 min; -- void init(int fd, int code, bool inverted); -- s8 convert(int value); --}; -- --struct EvdevController --{ -- int fd; -- EvdevControllerMapping* mapping; -- EvdevAxisData data_x; -- EvdevAxisData data_y; -- EvdevAxisData data_trigger_left; -- EvdevAxisData data_trigger_right; -- void init(); --}; -- --#define EVDEV_DEVICE_CONFIG_KEY "evdev_device_id_%d" --#define EVDEV_MAPPING_CONFIG_KEY "evdev_mapping_%d" --#define EVDEV_DEVICE_STRING "/dev/input/event%d" --#define EVDEV_MAPPING_PATH "/mappings/%s" -- --#ifdef TARGET_PANDORA -- #define EVDEV_DEFAULT_DEVICE_ID_1 4 --#else -- #define EVDEV_DEFAULT_DEVICE_ID_1 0 --#endif -- --#define EVDEV_DEFAULT_DEVICE_ID(port) (port == 1 ? EVDEV_DEFAULT_DEVICE_ID_1 : -1) -- --extern int input_evdev_init(EvdevController* controller, const char* device, const char* mapping_fname); --extern bool input_evdev_handle(EvdevController* controller, u32 port); -diff -Nur a/core/linux-dist/handler.cpp b/core/linux-dist/handler.cpp ---- a/core/linux-dist/handler.cpp 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/handler.cpp 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,263 @@ -+#include "handler.h" -+ -+#define SET_FLAG(field, mask, expr) field =((expr) ? (field & ~mask) : (field | mask)) -+static InputAxisID axis_ids[] = { DC_AXIS_X, DC_AXIS_Y, DC_AXIS_TRIGGER_LEFT, DC_AXIS_TRIGGER_RIGHT, EMU_AXIS_DPAD1_X, EMU_AXIS_DPAD1_Y, EMU_AXIS_DPAD2_X, EMU_AXIS_DPAD2_Y }; -+ -+InputAxisConverter::InputAxisConverter(bool inverted, InputAxisLimits limits) -+{ -+ this->m_deadzone = limits.deadzone; -+ if(inverted) -+ { -+ this->m_range = (limits.minimum - limits.maximum); -+ this->m_minimum = limits.maximum; -+ } -+ else -+ { -+ this->m_range = (limits.maximum - limits.minimum); -+ this->m_minimum = limits.minimum; -+ } -+} -+ -+s8 InputAxisConverter::convert(s32 value) -+{ -+ // If value is in deadzone, return 0 -+ if (this->m_deadzone && ((value >= 0 && value <= this->m_deadzone) || (value < 0 && value >= -this->m_deadzone))) -+ { -+ return 0; -+ } -+ if (this->m_range) -+ { -+ return (((value - this->m_minimum) * 255) / this->m_range); -+ } -+ return value; -+} -+ -+InputMappingStore InputHandler::s_mappingstore; -+ -+ -+InputHandler::InputHandler() -+{ -+ this->m_initialized = false; -+} -+ -+InputHandler::~InputHandler() -+{ -+ //TODO; -+} -+ -+bool InputHandler::initialize(u32 port, std::string device, std::string custom_mapping_filename) -+{ -+ if(this->m_initialized) -+ { -+ printf("%s: Handler is already initialized!\n", this->get_api_name().c_str()); -+ return true; -+ } -+ -+ this->m_port = port; -+ -+ bool success = this->setup_device(device); -+ -+ if(!success) -+ { -+ printf("%s: Initialization of device '%s' failed!\n", this->get_api_name().c_str(), device.c_str()); -+ return false; -+ } -+ -+ if(custom_mapping_filename.empty()) -+ { -+ this->m_mapping = NULL; -+ } -+ else -+ { -+ this->m_mapping = InputHandler::s_mappingstore.get(custom_mapping_filename, this->get_api_name()); -+ } -+ -+ if(this->m_mapping == NULL) -+ { -+ if(!custom_mapping_filename.empty()) -+ { -+ printf("%s: Loading custom mapping '%s' failed!\n", this->get_api_name().c_str(), custom_mapping_filename.c_str()); -+ } -+ std::string default_mapping_filename = this->get_default_mapping_filename(); -+ if(default_mapping_filename.empty()) -+ { -+ printf("%s: No default mapping available!\n", this->get_api_name().c_str()); -+ } -+ else -+ { -+ printf("%s: Using default mapping '%s'.\n", this->get_api_name().c_str(), default_mapping_filename.c_str()); -+ this->m_mapping = InputHandler::s_mappingstore.get(default_mapping_filename, this->get_api_name()); -+ } -+ } -+ -+ -+ if(this->m_mapping == NULL) -+ { -+ printf("%s: Couldn't load a mapping!\n", this->get_api_name().c_str()); -+ return false; -+ } -+ -+ for(int i = 0; i < 8; i++) -+ { -+ InputAxisID id = axis_ids[i]; -+ const InputAxisCode* code = this->m_mapping->get_axis_code(id); -+ if(code != NULL) -+ { -+ InputAxisLimits limits; -+ this->get_axis_limits(*code, limits); -+ if(limits.minimum != limits.maximum) -+ { -+ bool inverted = this->m_mapping->get_axis_inverted(*code); -+ this->enable_axis_converter(id, inverted, limits); -+ } -+ } -+ } -+ this->m_initialized = true; -+ return true; -+} -+ -+bool InputHandler::is_initialized() -+{ -+ return this->m_initialized; -+} -+ -+std::string InputHandler::get_default_mapping_filename() -+{ -+ return "default.cfg"; -+} -+ -+void InputHandler::get_axis_limits(const InputAxisCode code, InputAxisLimits& limits) -+{ -+ // Default stub, can be overridden in subclasses -+ limits.minimum = 0; -+ limits.maximum = 0; -+ limits.deadzone = 0; -+} -+ -+void InputHandler::handle_button(InputButtonCode code, int value) -+{ -+ if(this->m_mapping == NULL) -+ { -+ return; -+ } -+ const InputButtonID* button_id = this->m_mapping->get_button_id(code); -+ if(button_id == NULL) -+ { -+ printf("Ignoring %d (%d)\n", code, button_id); -+ return; -+ } -+ switch(*button_id) -+ { -+ case EMU_BTN_ESCAPE: -+ if(value) -+ { -+ die("death by escape key"); -+ } -+ break; -+ case EMU_BTN_TRIGGER_LEFT: -+ lt[this->m_port] = (value ? 255 : 0); -+ break; -+ case EMU_BTN_TRIGGER_RIGHT: -+ rt[this->m_port] = (value ? 255 : 0); -+ break; -+ default: -+ SET_FLAG(kcode[this->m_port], *button_id, value); -+ }; -+} -+ -+void InputHandler::handle_axis(InputAxisCode code, int value) -+{ -+ if(this->m_mapping == NULL) -+ { -+ return; -+ } -+ const InputAxisID* axis_id = this->m_mapping->get_axis_id(code); -+ if(axis_id == NULL) -+ { -+ printf("Ignoring %d\n", code); -+ return; -+ } -+ switch(*axis_id) -+ { -+ case EMU_AXIS_DPAD1_X: -+ case EMU_AXIS_DPAD1_Y: -+ case EMU_AXIS_DPAD2_X: -+ case EMU_AXIS_DPAD2_Y: -+ { -+ InputButtonID axis_button_id[2]; -+ switch(*axis_id) -+ { -+ case EMU_AXIS_DPAD1_X: -+ axis_button_id[0] = DC_BTN_DPAD1_LEFT; -+ axis_button_id[1] = DC_BTN_DPAD1_RIGHT; -+ break; -+ case EMU_AXIS_DPAD1_Y: -+ axis_button_id[0] = DC_BTN_DPAD1_UP; -+ axis_button_id[1] = DC_BTN_DPAD1_DOWN; -+ break; -+ case EMU_AXIS_DPAD2_X: -+ axis_button_id[0] = DC_BTN_DPAD2_LEFT; -+ axis_button_id[1] = DC_BTN_DPAD2_RIGHT; -+ break; -+ case EMU_AXIS_DPAD2_Y: -+ axis_button_id[0] = DC_BTN_DPAD2_UP; -+ axis_button_id[1] = DC_BTN_DPAD2_DOWN; -+ } -+ bool axis_button_value[2]; -+ axis_button_value[0] = (value < 0); -+ axis_button_value[1] = (value > 0); -+ SET_FLAG(kcode[this->m_port], axis_button_id[0], axis_button_value[0]); -+ SET_FLAG(kcode[this->m_port], axis_button_id[1], axis_button_value[1]); -+ break; -+ } -+ case DC_AXIS_X: -+ case DC_AXIS_Y: -+ case DC_AXIS_TRIGGER_LEFT: -+ case DC_AXIS_TRIGGER_RIGHT: -+ { -+ InputAxisConverter* converter = this->get_axis_converter(*axis_id); -+ s8 converted_value = ((converter == NULL) ? value : converter->convert(value)); -+ switch(*axis_id) -+ { -+ case DC_AXIS_X: -+ joyx[this->m_port] = (converted_value + 128); -+ break; -+ case DC_AXIS_Y: -+ joyy[this->m_port] = (converted_value + 128); -+ break; -+ case DC_AXIS_TRIGGER_LEFT: -+ lt[this->m_port] = converted_value; -+ break; -+ case DC_AXIS_TRIGGER_RIGHT: -+ rt[this->m_port] = converted_value; -+ break; -+ } -+ } -+ } -+} -+ -+void InputHandler::enable_axis_converter(InputAxisID axis, bool inverted, InputAxisLimits limits) -+{ -+ this->disable_axis_converter(axis); // Delete old axis converter -+ this->m_axis_converters[axis] = new InputAxisConverter(inverted, limits); -+} -+ -+void InputHandler::disable_axis_converter(InputAxisID axis) -+{ -+ InputAxisConverterStore::iterator iter = this->m_axis_converters.find(axis); -+ if(iter != this->m_axis_converters.end()) -+ { -+ delete iter->second; -+ this->m_axis_converters.erase(iter); -+ } -+} -+ -+InputAxisConverter* InputHandler::get_axis_converter(InputAxisID axis) -+{ -+ InputAxisConverterStore::iterator iter = this->m_axis_converters.find(axis); -+ if(iter == this->m_axis_converters.end()) -+ { -+ return NULL; -+ } -+ return iter->second; -+} -\ No newline at end of file -diff -Nur a/core/linux-dist/handler_evdev.cpp b/core/linux-dist/handler_evdev.cpp ---- a/core/linux-dist/handler_evdev.cpp 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/handler_evdev.cpp 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,132 @@ -+#if defined(USE_EVDEV) -+#include "handler_evdev.h" -+#include <cstring> -+#include <cerrno> -+#include <fcntl.h> -+#include <unistd.h> -+#include <linux/input.h> -+ -+#define EVDEV_DEVICE_STRING "/dev/input/event%s" -+ -+void EvdevInputHandler::get_axis_limits(const InputAxisCode code, InputAxisLimits& limits) -+{ -+ struct input_absinfo abs; -+ if(!this->m_evdev_fd < 0 || code < 0 || ioctl(this->m_evdev_fd, EVIOCGABS(code), &abs)) -+ { -+ if(this->m_evdev_fd >= 0 && code >= 0) -+ { -+ perror("evdev ioctl"); -+ } -+ limits.minimum = 0; -+ limits.maximum = 0; -+ limits.deadzone = 0; -+ return; -+ } -+ limits.minimum = abs.minimum; -+ limits.maximum = abs.maximum; -+ limits.deadzone = abs.flat; -+} -+ -+std::string EvdevInputHandler::get_api_name() -+{ -+ return "evdev"; -+} -+ -+bool EvdevInputHandler::setup_device(std::string device) -+{ -+ size_t size_needed = snprintf(NULL, 0, EVDEV_DEVICE_STRING, device.c_str()) + 1; -+ char* evdev_fname = (char*)malloc(size_needed); -+ sprintf(evdev_fname, EVDEV_DEVICE_STRING, device.c_str()); -+ -+ printf("evdev: Trying to open device '%s'\n", evdev_fname); -+ -+ this->m_evdev_fd = open(evdev_fname, O_RDONLY); -+ -+ char device_name[256] = "Unknown"; -+ -+ if (this->m_evdev_fd < 0) -+ { -+ printf("evdev: Opening device '%s' failed - %s", evdev_fname, strerror(errno)); -+ free(evdev_fname); -+ return false; -+ } -+ -+ fcntl(this->m_evdev_fd, F_SETFL, O_NONBLOCK); -+ -+ // Get device name -+ if(ioctl(this->m_evdev_fd, EVIOCGNAME(sizeof(device_name)), device_name) < 0) -+ { -+ printf("evdev: Getting name of '%s' (ioctl) failed - %s", evdev_fname, strerror(errno)); -+ free(evdev_fname); -+ return false; -+ } -+ -+ printf("evdev: Found '%s' at '%s'\n", device_name, evdev_fname); -+ this->m_evdev_devname = std::string(device_name); -+ -+ free(evdev_fname); -+ -+ return true; -+} -+ -+std::string EvdevInputHandler::get_default_mapping_filename() -+{ -+ if (this->m_evdev_devname.empty()) -+ { -+ return ""; -+ } -+ -+ std::string mapping_filename; -+ #if defined(TARGET_PANDORA) -+ mapping_filename = "controller_pandora.cfg"; -+ #elif defined(TARGET_GCW0) -+ mapping_filename = "controller_gcwz.cfg"; -+ #else -+ if (strstr(this->m_evdev_devname.c_str(), "Microsoft X-Box 360 pad") == NULL || strstr(this->m_evdev_devname.c_str(), "Xbox 360 Wireless Receiver") == NULL) -+ { -+ mapping_filename = "controller_xpad.cfg"; -+ } -+ else if (strstr(this->m_evdev_devname.c_str(), "Xbox Gamepad (userspace driver)") != NULL) -+ { -+ mapping_filename = "controller_xboxdrv.cfg"; -+ } -+ else if (strstr(this->m_evdev_devname.c_str(), "keyboard") != NULL || strstr(this->m_evdev_devname.c_str(), "Keyboard") != NULL) -+ { -+ mapping_filename = "keyboard.cfg"; -+ } -+ else -+ { -+ mapping_filename = "controller_generic.cfg"; -+ } -+ #endif -+ -+ return mapping_filename; -+} -+ -+void EvdevInputHandler::handle() -+{ -+ if (!this->is_initialized()) -+ { -+ return; -+ } -+ -+ input_event ie; -+ while(read(this->m_evdev_fd, &ie, sizeof(ie)) == sizeof(ie)) -+ { -+ //printf("evdev: type = %d - code = %d - value = %d\n", ie.type, ie.code, ie.value); -+ switch(ie.type) -+ { -+ case EV_KEY: -+ { -+ this->handle_button(ie.code, ie.value); -+ break; -+ } -+ case EV_ABS: -+ { -+ this->handle_axis(ie.code, ie.value); -+ break; -+ } -+ } -+ } -+} -+#endif -diff -Nur a/core/linux-dist/handler_evdev.h b/core/linux-dist/handler_evdev.h ---- a/core/linux-dist/handler_evdev.h 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/handler_evdev.h 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,15 @@ -+#pragma once -+#include "handler.h" -+ -+class EvdevInputHandler : public InputHandler -+{ -+ private: -+ int m_evdev_fd; -+ std::string m_evdev_devname; -+ void get_axis_limits(const InputAxisCode code, InputAxisLimits& limits); -+ public: -+ void handle(); -+ std::string get_api_name(); -+ std::string get_default_mapping_filename(); -+ bool setup_device(std::string device); -+}; -\ No newline at end of file -diff -Nur a/core/linux-dist/handler.h b/core/linux-dist/handler.h ---- a/core/linux-dist/handler.h 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/handler.h 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,49 @@ -+#pragma once -+#include "types.h" -+#include "mapping.h" -+#include "mappingstore.h" -+ -+struct InputAxisLimits -+{ -+ s32 minimum; -+ s32 maximum; -+ s32 deadzone; -+}; -+ -+class InputAxisConverter -+{ -+ private: -+ s32 m_minimum; -+ s32 m_range; -+ s32 m_deadzone; -+ public: -+ InputAxisConverter(bool inverted, InputAxisLimits limits); -+ s8 convert(s32 value); -+}; -+ -+class InputHandler -+{ -+ typedef std::map<InputAxisID, InputAxisConverter*> InputAxisConverterStore; -+ private: -+ InputAxisConverterStore m_axis_converters; -+ void enable_axis_converter(InputAxisID axis, bool inverted, InputAxisLimits limits); -+ void disable_axis_converter(InputAxisID axis); -+ InputAxisConverter* get_axis_converter(InputAxisID axis); -+ bool m_initialized; -+ protected: -+ static InputMappingStore s_mappingstore; -+ u32 m_port; -+ InputMapping* m_mapping; -+ bool is_initialized(); -+ void handle_button(InputButtonCode code, int value); -+ void handle_axis(InputAxisCode code, int value); -+ virtual void get_axis_limits(const InputAxisCode code, InputAxisLimits& limits); -+ public: -+ InputHandler(); -+ ~InputHandler(); -+ bool initialize(u32 port, std::string device, std::string custom_mapping); -+ virtual std::string get_default_mapping_filename(); -+ virtual void handle() = 0; -+ virtual std::string get_api_name() = 0; -+ virtual bool setup_device(std::string device) = 0; -+}; -\ No newline at end of file -diff -Nur a/core/linux-dist/handler_linuxjs.cpp b/core/linux-dist/handler_linuxjs.cpp ---- a/core/linux-dist/handler_linuxjs.cpp 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/handler_linuxjs.cpp 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,127 @@ -+#if defined(USE_JOYSTICK) -+#include "handler_linuxjs.h" -+#include <cstring> -+#include <cerrno> -+#include <fcntl.h> -+#include <unistd.h> -+#include <linux/joystick.h> -+ -+#define LINUXJS_DEVICE_STRING "/dev/input/js%s" -+ -+void LinuxJoystickInputHandler::get_axis_limits(const InputAxisCode code, InputAxisLimits& limits) -+{ -+ // The Linux Joystick API's axes always normalized to this minimum/maximum -+ limits.minimum = -32767; -+ limits.maximum = 32767; -+ limits.deadzone = 0; -+} -+ -+std::string LinuxJoystickInputHandler::get_api_name() -+{ -+ return "linuxjs"; -+} -+ -+bool LinuxJoystickInputHandler::setup_device(std::string device) -+{ -+ size_t size_needed = snprintf(NULL, 0, LINUXJS_DEVICE_STRING, device.c_str()) + 1; -+ char* linuxjs_fname = (char*)malloc(size_needed); -+ sprintf(linuxjs_fname, LINUXJS_DEVICE_STRING, device.c_str()); -+ -+ printf("linuxjs: Trying to open device '%s'\n", linuxjs_fname); -+ -+ this->m_linuxjs_fd = open(linuxjs_fname, O_RDONLY); -+ -+ if (this->m_linuxjs_fd < 0) -+ { -+ printf("linuxjs: Opening device '%s' failed - %s", linuxjs_fname, strerror(errno)); -+ free(linuxjs_fname); -+ return false; -+ } -+ -+ fcntl(this->m_linuxjs_fd, F_SETFL, O_NONBLOCK); -+ -+ char device_name[256] = "Unknown"; -+ int button_count = 0; -+ int axis_count = 0; -+ -+ // Get device name -+ if(ioctl(this->m_linuxjs_fd, JSIOCGNAME(sizeof(device_name)), device_name) < 0) -+ { -+ printf("linuxjs: Getting name of '%s' (ioctl) failed - %s", linuxjs_fname, strerror(errno)); -+ free(linuxjs_fname); -+ return false; -+ } -+ -+ // Get number of buttons -+ if(ioctl(this->m_linuxjs_fd, JSIOCGBUTTONS, &button_count) < 0) -+ { -+ printf("linuxjs: Getting button count of '%s' (ioctl) failed - %s", linuxjs_fname, strerror(errno)); -+ free(linuxjs_fname); -+ return false; -+ } -+ -+ // Get number of axes -+ if(ioctl(this->m_linuxjs_fd, JSIOCGAXES, &axis_count) < 0) -+ { -+ printf("linuxjs: Getting axis count of '%s' (ioctl) failed - %s", linuxjs_fname, strerror(errno)); -+ free(linuxjs_fname); -+ return false; -+ } -+ -+ printf("linuxjs: Found '%s' with %d axes and %d buttons at '%s'\n", device_name, axis_count, button_count, linuxjs_fname); -+ this->m_linuxjs_devname = std::string(device_name); -+ -+ free(linuxjs_fname); -+ -+ return true; -+} -+ -+std::string LinuxJoystickInputHandler::get_default_mapping_filename() -+{ -+ if (this->m_linuxjs_devname.empty()) -+ { -+ return ""; -+ } -+ -+ std::string mapping_filename; -+ if (strstr(this->m_linuxjs_devname.c_str(), "Microsoft X-Box 360 pad") != NULL || -+ strstr(this->m_linuxjs_devname.c_str(), "Xbox Gamepad (userspace driver)") != NULL || -+ strstr(this->m_linuxjs_devname.c_str(), "Xbox 360 Wireless Receiver") != NULL) -+ { -+ mapping_filename = "controller_xbox360.cfg"; -+ } -+ else -+ { -+ mapping_filename = "controller_generic.cfg"; -+ } -+ -+ return mapping_filename; -+} -+ -+void LinuxJoystickInputHandler::handle() -+{ -+ if (!this->is_initialized()) -+ { -+ return; -+ } -+ -+ struct js_event je; -+ while(read(this->m_linuxjs_fd, &je, sizeof(je)) == sizeof(je)) -+ { -+ printf("linuxjs: type = %d - code = %d - value = %d\n", je.type, je.number, je.value); -+ switch(je.type) -+ { -+ case JS_EVENT_BUTTON: -+ { -+ this->handle_button(je.number, je.value); -+ break; -+ } -+ case JS_EVENT_AXIS: -+ { -+ this->handle_axis(je.number, je.value); -+ break; -+ } -+ } -+ } -+} -+#endif -\ No newline at end of file -diff -Nur a/core/linux-dist/handler_linuxjs.h b/core/linux-dist/handler_linuxjs.h ---- a/core/linux-dist/handler_linuxjs.h 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/handler_linuxjs.h 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,15 @@ -+#pragma once -+#include "handler.h" -+ -+class LinuxJoystickInputHandler : public InputHandler -+{ -+ private: -+ int m_linuxjs_fd; -+ std::string m_linuxjs_devname; -+ void get_axis_limits(const InputAxisCode code, InputAxisLimits& limits); -+ public: -+ void handle(); -+ std::string get_api_name(); -+ std::string get_default_mapping_filename(); -+ bool setup_device(std::string device); -+}; -\ No newline at end of file -diff -Nur a/core/linux-dist/joystick.cpp b/core/linux-dist/joystick.cpp ---- a/core/linux-dist/joystick.cpp 2015-10-06 21:43:53.042336401 -0300 -+++ b/core/linux-dist/joystick.cpp 1969-12-31 21:00:00.000000000 -0300 -@@ -1,158 +0,0 @@ --#include <unistd.h> --#include <fcntl.h> --#include <sys/types.h> --#include <linux/joystick.h> --#include "linux-dist/joystick.h" -- --#if defined(USE_JOYSTICK) -- const u32 joystick_map_btn_usb[JOYSTICK_MAP_SIZE] = { DC_BTN_Y, DC_BTN_B, DC_BTN_A, DC_BTN_X, 0, 0, 0, 0, 0, DC_BTN_START }; -- const u32 joystick_map_axis_usb[JOYSTICK_MAP_SIZE] = { DC_AXIS_X, DC_AXIS_Y, 0, 0, 0, 0, 0, 0, 0, 0 }; -- -- const u32 joystick_map_btn_xbox360[JOYSTICK_MAP_SIZE] = { DC_BTN_A, DC_BTN_B, DC_BTN_X, DC_BTN_Y, 0, 0, 0, DC_BTN_START, 0, 0 }; -- const u32 joystick_map_axis_xbox360[JOYSTICK_MAP_SIZE] = { DC_AXIS_X, DC_AXIS_Y, DC_AXIS_LT, 0, 0, DC_AXIS_RT, DC_DPAD_LEFT, DC_DPAD_UP, 0, 0 }; -- -- const u32* joystick_map_btn = joystick_map_btn_usb; -- const u32* joystick_map_axis = joystick_map_axis_usb; -- -- int input_joystick_init(const char* device) -- { -- int axis_count = 0; -- int button_count = 0; -- char name[128] = "Unknown"; -- -- printf("joystick: Trying to open device at '%s'\n", device); -- -- int fd = open(device, O_RDONLY); -- -- if(fd >= 0) -- { -- fcntl(fd, F_SETFL, O_NONBLOCK); -- ioctl(fd, JSIOCGAXES, &axis_count); -- ioctl(fd, JSIOCGBUTTONS, &button_count); -- ioctl(fd, JSIOCGNAME(sizeof(name)), &name); -- -- printf("joystick: Found '%s' with %d axis and %d buttons at '%s'.\n", name, axis_count, button_count, device); -- -- if (strcmp(name, "Microsoft X-Box 360 pad") == 0 || -- strcmp(name, "Xbox Gamepad (userspace driver)") == 0 || -- strcmp(name, "Xbox 360 Wireless Receiver (XBOX)") == 0) -- { -- joystick_map_btn = joystick_map_btn_xbox360; -- joystick_map_axis = joystick_map_axis_xbox360; -- printf("joystick: Using Xbox 360 map\n"); -- } -- } -- else -- { -- perror("joystick open"); -- } -- -- return fd; -- } -- -- bool input_joystick_handle(int fd, u32 port) -- { -- // Joystick must be connected -- if(fd < 0) { -- return false; -- } -- -- struct js_event JE; -- while(read(fd, &JE, sizeof(JE)) == sizeof(JE)) -- if (JE.number < JOYSTICK_MAP_SIZE) -- { -- switch(JE.type & ~JS_EVENT_INIT) -- { -- case JS_EVENT_AXIS: -- { -- u32 mt = joystick_map_axis[JE.number] >> 16; -- u32 mo = joystick_map_axis[JE.number] & 0xFFFF; -- -- //printf("AXIS %d,%d\n",JE.number,JE.value); -- s8 v=(s8)(JE.value/256); //-127 ... + 127 range -- -- if (mt == 0) -- { -- kcode[port] |= mo; -- kcode[port] |= mo*2; -- if (v<-64) -- { -- kcode[port] &= ~mo; -- } -- else if (v>64) -- { -- kcode[port] &= ~(mo*2); -- } -- -- //printf("Mapped to %d %d %d\n",mo,kcode[port]&mo,kcode[port]&(mo*2)); -- } -- else if (mt == 1) -- { -- if (v >= 0) -- { -- v++; //up to 255 -- } -- //printf("AXIS %d,%d Mapped to %d %d %d\n",JE.number,JE.value,mo,v,v+127); -- if (mo == 0) -- { -- lt[port] = (v + 127); -- } -- else if (mo == 1) -- { -- rt[port] = (v + 127); -- } -- } -- else if (mt == 2) -- { -- // printf("AXIS %d,%d Mapped to %d %d [%d]",JE.number,JE.value,mo,v); -- if (mo == 0) -- { -- joyx[port] = v; -- } -- else if (mo == 1) -- { -- joyy[port] = v; -- } -- } -- } -- break; -- -- case JS_EVENT_BUTTON: -- { -- u32 mt = joystick_map_btn[JE.number] >> 16; -- u32 mo = joystick_map_btn[JE.number] & 0xFFFF; -- -- // printf("BUTTON %d,%d\n",JE.number,JE.value); -- -- if (mt == 0) -- { -- // printf("Mapped to %d\n",mo); -- if (JE.value) -- { -- kcode[port] &= ~mo; -- } -- else -- { -- kcode[port] |= mo; -- } -- } -- else if (mt == 1) -- { -- // printf("Mapped to %d %d\n",mo,JE.value?255:0); -- if (mo==0) -- { -- lt[port] = JE.value ? 255 : 0; -- } -- else if (mo==1) -- { -- rt[port] = JE.value ? 255 : 0; -- } -- } -- } -- break; -- } -- } -- -- return true; -- } --#endif -diff -Nur a/core/linux-dist/joystick.h b/core/linux-dist/joystick.h ---- a/core/linux-dist/joystick.h 2015-10-06 21:43:53.042336401 -0300 -+++ b/core/linux-dist/joystick.h 1969-12-31 21:00:00.000000000 -0300 -@@ -1,10 +0,0 @@ --#include "types.h" --#include "linux-dist/main.h" -- --#pragma once --#define JOYSTICK_DEVICE_STRING "/dev/input/js%d" --#define JOYSTICK_DEFAULT_DEVICE_ID -1 --#define JOYSTICK_MAP_SIZE 32 -- --extern int input_joystick_init(const char* device); --extern bool input_joystick_handle(int fd, u32 port); -diff -Nur a/core/linux-dist/main.cpp b/core/linux-dist/main.cpp ---- a/core/linux-dist/main.cpp 2015-10-06 21:43:53.042336401 -0300 -+++ b/core/linux-dist/main.cpp 2015-10-06 21:55:43.966475140 -0300 -@@ -14,6 +14,7 @@ - #include <sys/time.h> - #include "hw/sh4/dyna/blockmanager.h" - #include <unistd.h> -+#include "proxy.h" - - #if defined(TARGET_EMSCRIPTEN) - #include <emscripten.h> -@@ -32,11 +33,11 @@ - #endif - - #if defined(USE_EVDEV) -- #include "linux-dist/evdev.h" -+ #include "linux-dist/handler_evdev.h" - #endif - - #if defined(USE_JOYSTICK) -- #include "linux-dist/joystick.h" -+ #include "linux-dist/handler_linuxjs.h" - #endif - - #ifdef TARGET_PANDORA -@@ -84,82 +85,68 @@ - - void emit_WriteCodeCache(); - --#if defined(USE_EVDEV) -- /* evdev input */ -- static EvdevController evdev_controllers[4] = { -- { -1, NULL }, -- { -1, NULL }, -- { -1, NULL }, -- { -1, NULL } -- }; --#endif -- --#if defined(USE_JOYSTICK) -- /* legacy joystick input */ -- static int joystick_fd = -1; // Joystick file descriptor --#endif -+static InputHandlerProxy input_handlers; - - void SetupInput() - { - #if defined(USE_EVDEV) -- int evdev_device_id[4] = { -1, -1, -1, -1 }; -- size_t size_needed; -- int port, i; -+ #define EVDEV_DEVICE_CONFIG_KEY "evdev_device_id_%d" -+ #define EVDEV_MAPPING_CONFIG_KEY "evdev_mapping_%d" - -- char* evdev_device; -+ #ifdef TARGET_PANDORA -+ #define EVDEV_DEFAULT_DEVICE_ID_1 "4" -+ #else -+ #define EVDEV_DEFAULT_DEVICE_ID_1 "0" -+ #endif -+ #define EVDEV_DEFAULT_DEVICE_ID(port) (port == 1 ? EVDEV_DEFAULT_DEVICE_ID_1 : "-1") - -- for (port = 0; port < 4; port++) -+ for (int port = 0; port < 4; port++) - { -+ size_t size_needed; -+ char* evdev_config_key; -+ std::string evdev_device; -+ std::string custom_mapping_filename; -+ - size_needed = snprintf(NULL, 0, EVDEV_DEVICE_CONFIG_KEY, port+1) + 1; -- char* evdev_config_key = (char*)malloc(size_needed); -+ evdev_config_key = (char*)malloc(size_needed); - sprintf(evdev_config_key, EVDEV_DEVICE_CONFIG_KEY, port+1); -- evdev_device_id[port] = cfgLoadInt("input", evdev_config_key, EVDEV_DEFAULT_DEVICE_ID(port+1)); -+ evdev_device = cfgLoadStr("input", evdev_config_key, EVDEV_DEFAULT_DEVICE_ID(port+1)); - free(evdev_config_key); - -- // Check if the same device is already in use on another port -- if (evdev_device_id[port] < 0) -+ if(evdev_device.c_str()[0] == '-') - { - printf("evdev: Controller %d disabled by config.\n", port + 1); -+ continue; - } -- else -- { -- for (i = 0; i < port; i++) -- { -- if (evdev_device_id[port] == evdev_device_id[i]) -- { -- die("You can't assign the same device to multiple ports!\n"); -- } -- } -- -- size_needed = snprintf(NULL, 0, EVDEV_DEVICE_STRING, evdev_device_id[port]) + 1; -- evdev_device = (char*)malloc(size_needed); -- sprintf(evdev_device, EVDEV_DEVICE_STRING, evdev_device_id[port]); -- -- size_needed = snprintf(NULL, 0, EVDEV_MAPPING_CONFIG_KEY, port+1) + 1; -- evdev_config_key = (char*)malloc(size_needed); -- sprintf(evdev_config_key, EVDEV_MAPPING_CONFIG_KEY, port+1); -- const char* mapping = (cfgExists("input", evdev_config_key) == 2 ? cfgLoadStr("input", evdev_config_key, "").c_str() : NULL); -- free(evdev_config_key); - -- input_evdev_init(&evdev_controllers[port], evdev_device, mapping); -+ size_needed = snprintf(NULL, 0, EVDEV_MAPPING_CONFIG_KEY, port+1) + 1; -+ evdev_config_key = (char*)malloc(size_needed); -+ sprintf(evdev_config_key, EVDEV_MAPPING_CONFIG_KEY, port+1); -+ custom_mapping_filename = (cfgExists("input", evdev_config_key) == 2 ? cfgLoadStr("input", evdev_config_key, "") : ""); -+ free(evdev_config_key); - -- free(evdev_device); -- } -+ EvdevInputHandler* handler = new EvdevInputHandler(); -+ handler->initialize(port, evdev_device, custom_mapping_filename); -+ input_handlers.add(port, handler); - } - #endif - - #if defined(USE_JOYSTICK) -- int joystick_device_id = cfgLoadInt("input", "joystick_device_id", JOYSTICK_DEFAULT_DEVICE_ID); -- if (joystick_device_id < 0) { -- puts("Legacy Joystick input disabled by config.\n"); -+ #define JOYSTICK_DEFAULT_DEVICE_ID "-1" -+ -+ std::string linuxjs_device; -+ std::string custom_mapping_filename = ""; -+ -+ linuxjs_device = cfgLoadStr("input", "joystick_device_id", JOYSTICK_DEFAULT_DEVICE_ID); -+ if (linuxjs_device.c_str()[0] == '-') -+ { -+ puts("LinuxJoystick input disabled by config.\n"); - } - else - { -- int joystick_device_length = snprintf(NULL, 0, JOYSTICK_DEVICE_STRING, joystick_device_id); -- char* joystick_device = (char*)malloc(joystick_device_length + 1); -- sprintf(joystick_device, JOYSTICK_DEVICE_STRING, joystick_device_id); -- joystick_fd = input_joystick_init(joystick_device); -- free(joystick_device); -+ LinuxJoystickInputHandler* handler = new LinuxJoystickInputHandler(); -+ handler->initialize(0, linuxjs_device, custom_mapping_filename); -+ input_handlers.add(0, handler); - } - #endif - -@@ -178,13 +165,7 @@ - return; - #endif - -- #if defined(USE_JOYSTICK) -- input_joystick_handle(joystick_fd, port); -- #endif -- -- #if defined(USE_EVDEV) -- input_evdev_handle(&evdev_controllers[port], port); -- #endif -+ input_handlers.handle(port); - - #if defined(USE_SDL) - input_sdl_handle(port); -diff -Nur a/core/linux-dist/main.h b/core/linux-dist/main.h ---- a/core/linux-dist/main.h 2015-10-06 21:43:53.042336401 -0300 -+++ b/core/linux-dist/main.h 2015-10-06 21:55:43.966475140 -0300 -@@ -11,25 +11,34 @@ - - enum DreamcastController - { -- DC_BTN_C = 1, -- DC_BTN_B = 1<<1, -- DC_BTN_A = 1<<2, -- DC_BTN_START = 1<<3, -- DC_DPAD_UP = 1<<4, -- DC_DPAD_DOWN = 1<<5, -- DC_DPAD_LEFT = 1<<6, -- DC_DPAD_RIGHT = 1<<7, -- DC_BTN_Z = 1<<8, -- DC_BTN_Y = 1<<9, -- DC_BTN_X = 1<<10, -- DC_BTN_D = 1<<11, -- DC_DPAD2_UP = 1<<12, -- DC_DPAD2_DOWN = 1<<13, -- DC_DPAD2_LEFT = 1<<14, -- DC_DPAD2_RIGHT = 1<<15, -+ EMU_BTN_NONE = 0, -+ EMU_BTN_ESCAPE = 1<<16, -+ EMU_BTN_TRIGGER_LEFT = 1<<17, -+ EMU_BTN_TRIGGER_RIGHT = 1<<18, -+ DC_BTN_C = 1, -+ DC_BTN_B = 1<<1, -+ DC_BTN_A = 1<<2, -+ DC_BTN_START = 1<<3, -+ DC_BTN_DPAD1_UP = 1<<4, -+ DC_BTN_DPAD1_DOWN = 1<<5, -+ DC_BTN_DPAD1_LEFT = 1<<6, -+ DC_BTN_DPAD1_RIGHT = 1<<7, -+ DC_BTN_Z = 1<<8, -+ DC_BTN_Y = 1<<9, -+ DC_BTN_X = 1<<10, -+ DC_BTN_D = 1<<11, -+ DC_BTN_DPAD2_UP = 1<<12, -+ DC_BTN_DPAD2_DOWN = 1<<13, -+ DC_BTN_DPAD2_LEFT = 1<<14, -+ DC_BTN_DPAD2_RIGHT = 1<<15, - -- DC_AXIS_LT = 0X10000, -- DC_AXIS_RT = 0X10001, -- DC_AXIS_X = 0X20000, -- DC_AXIS_Y = 0X20001, -+ EMU_AXIS_NONE = 0X00000, -+ EMU_AXIS_DPAD1_X = 0X00001, -+ EMU_AXIS_DPAD1_Y = 0X00002, -+ EMU_AXIS_DPAD2_X = 0X00003, -+ EMU_AXIS_DPAD2_Y = 0X00004, -+ DC_AXIS_TRIGGER_LEFT = 0X10000, -+ DC_AXIS_TRIGGER_RIGHT = 0X10001, -+ DC_AXIS_X = 0X20000, -+ DC_AXIS_Y = 0X20001, - }; -diff -Nur a/core/linux-dist/mapping.cpp b/core/linux-dist/mapping.cpp ---- a/core/linux-dist/mapping.cpp 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/mapping.cpp 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,159 @@ -+#include "linux-dist/mapping.h" -+#include "cfg/ini.h" -+ -+struct ButtonMap -+{ -+ InputButtonID id; -+ string section; -+ string option; -+}; -+ -+struct AxisMap -+{ -+ InputAxisID id; -+ string section; -+ string option; -+ string section_inverted; -+ string option_inverted; -+}; -+ -+static ButtonMap button_list[19] = { -+ { DC_BTN_A, "dreamcast", "btn_a" }, -+ { DC_BTN_B, "dreamcast", "btn_b" }, -+ { DC_BTN_C, "dreamcast", "btn_c" }, -+ { DC_BTN_D, "dreamcast", "btn_d" }, -+ { DC_BTN_X, "dreamcast", "btn_x" }, -+ { DC_BTN_Y, "dreamcast", "btn_y" }, -+ { DC_BTN_Z, "dreamcast", "btn_z" }, -+ { DC_BTN_START, "dreamcast", "btn_start" }, -+ { DC_BTN_DPAD1_LEFT, "dreamcast", "btn_dpad1_left" }, -+ { DC_BTN_DPAD1_RIGHT, "dreamcast", "btn_dpad1_right" }, -+ { DC_BTN_DPAD1_UP, "dreamcast", "btn_dpad1_up" }, -+ { DC_BTN_DPAD1_DOWN, "dreamcast", "btn_dpad1_down" }, -+ { DC_BTN_DPAD2_LEFT, "dreamcast", "btn_dpad2_left" }, -+ { DC_BTN_DPAD2_RIGHT, "dreamcast", "btn_dpad2_right" }, -+ { DC_BTN_DPAD2_UP, "dreamcast", "btn_dpad2_up" }, -+ { DC_BTN_DPAD2_DOWN, "dreamcast", "btn_dpad2_down" }, -+ { EMU_BTN_ESCAPE, "emulator", "btn_escape" }, -+ { EMU_BTN_TRIGGER_LEFT, "compat", "btn_trigger_left" }, -+ { EMU_BTN_TRIGGER_RIGHT, "compat", "btn_trigger_right" } -+}; -+ -+static AxisMap axis_list[8] = { -+ { DC_AXIS_X, "dreamcast", "axis_x", "compat", "axis_x_inverted" }, -+ { DC_AXIS_Y, "dreamcast", "axis_y", "compat", "axis_y_inverted" }, -+ { DC_AXIS_TRIGGER_LEFT, "dreamcast", "axis_trigger_left", "compat", "axis_trigger_left_inverted" }, -+ { DC_AXIS_TRIGGER_RIGHT, "dreamcast", "axis_trigger_right", "compat", "axis_trigger_right_inverted" }, -+ { EMU_AXIS_DPAD1_X, "compat", "axis_dpad1_x", "compat", "axis_dpad1_x_inverted" }, -+ { EMU_AXIS_DPAD1_Y, "compat", "axis_dpad1_y", "compat", "axis_dpad1_y_inverted" }, -+ { EMU_AXIS_DPAD2_X, "compat", "axis_dpad2_x", "compat", "axis_dpad2_x_inverted" }, -+ { EMU_AXIS_DPAD2_Y, "compat", "axis_dpad2_y", "compat", "axis_dpad2_y_inverted" } -+}; -+ -+const InputButtonID* InputMapping::get_button_id(InputButtonCode code) -+{ -+ return this->buttons.get_by_value(code); -+} -+ -+const InputButtonCode* InputMapping::get_button_code(InputButtonID id) -+{ -+ return this->buttons.get_by_key(id); -+} -+ -+void InputMapping::set_button(InputButtonID id, InputButtonCode code) -+{ -+ if(id != EMU_BTN_NONE) -+ { -+ this->buttons.insert(id, code); -+ } -+} -+ -+const InputAxisID* InputMapping::get_axis_id(InputAxisCode code) -+{ -+ return this->axes.get_by_value(code); -+} -+ -+const InputAxisCode* InputMapping::get_axis_code(InputAxisID id) -+{ -+ return this->axes.get_by_key(id); -+} -+ -+bool InputMapping::get_axis_inverted(InputAxisCode code) -+{ -+ std::map<InputAxisCode, bool>::iterator it = this->axes_inverted.find('b'); -+ if (it != this->axes_inverted.end()) -+ { -+ return it->second; -+ } -+ return false; -+} -+ -+void InputMapping::set_axis(InputAxisID id, InputAxisCode code, bool is_inverted) -+{ -+ if(id != EMU_AXIS_NONE) -+ { -+ this->axes.insert(id, code); -+ this->axes_inverted.insert(std::pair<InputAxisCode,bool>(code, is_inverted)); -+ } -+} -+ -+void InputMapping::load(FILE* fd) -+{ -+ ConfigFile mf; -+ mf.parse(fd); -+ -+ this->name = mf.get("emulator", "mapping_name", "<Unknown>").c_str(); -+ -+ int i; -+ for(i = 0; i < 19; i++) -+ { -+ InputButtonCode button_code = mf.get_int(button_list[i].section, button_list[i].option, -1); -+ if (button_code >= 0) -+ { -+ this->set_button(button_list[i].id, button_code); -+ } -+ } -+ -+ for(i = 0; i < 8; i++) -+ { -+ InputAxisCode axis_code = mf.get_int(axis_list[i].section, axis_list[i].option, -1); -+ if(axis_code >= 0) -+ { -+ this->set_axis(axis_list[i].id, axis_code, mf.get_bool(axis_list[i].section_inverted, axis_list[i].option_inverted, false)); -+ } -+ } -+} -+ -+void InputMapping::print() -+{ -+ int i; -+ -+ printf("\nMAPPING NAME: %s\n", this->name); -+ -+ puts("MAPPED BUTTONS:"); -+ for(i = 0; i < 19; i++) -+ { -+ const InputButtonCode* button_code = this->get_button_code(button_list[i].id); -+ if(button_code) -+ { -+ printf("%-18s = %d\n", button_list[i].option.c_str(), *button_code); -+ } -+ } -+ -+ puts("MAPPED AXES:"); -+ for(i = 0; i < 8; i++) -+ { -+ const InputAxisCode* axis_code = this->get_axis_code(axis_list[i].id); -+ if(axis_code) -+ { -+ printf("%-18s = %d", axis_list[i].option.c_str(), *axis_code); -+ if(this->get_axis_inverted(*axis_code)) -+ { -+ printf("%s", "(inverted)"); -+ } -+ printf("%s", "\n"); -+ } -+ } -+ puts(""); -+} -+ -diff -Nur a/core/linux-dist/mapping.h b/core/linux-dist/mapping.h ---- a/core/linux-dist/mapping.h 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/mapping.h 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,32 @@ -+#pragma once -+#include <map> -+#include "linux-dist/main.h" -+#include "linux-dist/bimap.h" -+ -+typedef DreamcastController InputButtonID; -+typedef DreamcastController InputAxisID; -+typedef int InputButtonCode; -+typedef int InputAxisCode; -+ -+class InputMapping -+{ -+ private: -+ SimpleBimap<InputButtonID, InputButtonCode> buttons; -+ SimpleBimap<InputAxisID, InputAxisCode> axes; -+ std::map<InputAxisCode, bool> axes_inverted; -+ -+ public: -+ const char* name; -+ -+ void set_button(InputButtonID id, InputButtonCode code); -+ const InputButtonID* get_button_id(InputButtonCode code); -+ const InputButtonCode* get_button_code(InputButtonID id); -+ -+ void set_axis(InputAxisID id, InputAxisCode code, bool inverted); -+ const InputAxisID* get_axis_id(InputAxisCode code); -+ const InputAxisCode* get_axis_code(InputAxisID id); -+ bool get_axis_inverted(InputAxisCode code); -+ -+ void load(FILE* file); -+ void print(); -+}; -diff -Nur a/core/linux-dist/mappingstore.cpp b/core/linux-dist/mappingstore.cpp ---- a/core/linux-dist/mappingstore.cpp 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/mappingstore.cpp 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,61 @@ -+#include "mappingstore.h" -+#include <errno.h> -+ -+static std::string get_mapping_path(std::string filepath, std::string subdir) -+{ -+ if (filepath.empty()) -+ { -+ return ""; -+ } -+ -+ std::string new_filepath; -+ if (filepath.at(0) != '/') -+ { -+ // It's not an absolute path -+ std::string mapping_dir = "/mappings/"; -+ if(!subdir.empty()) -+ { -+ mapping_dir.append(subdir); -+ mapping_dir.append("/"); -+ } -+ filepath.insert(0, mapping_dir); -+ new_filepath = get_readonly_data_path(filepath); -+ } -+ else -+ { -+ new_filepath = filepath; -+ } -+ -+ // TODO: Some realpath magic? How portable is it? -+ -+ return new_filepath; -+} -+ -+InputMapping* InputMappingStore::get(std::string filepath, std::string subdir) -+{ -+ std::string full_filepath = get_mapping_path(filepath, subdir); -+ if(!full_filepath.empty()) -+ { -+ if(this->loaded_mappings.count(full_filepath) == 0) -+ { -+ // Mapping has not been loaded yet -+ FILE* fp = fopen(full_filepath.c_str(), "r"); -+ if(fp == NULL) -+ { -+ printf("Unable to open mapping file '%s': %s\n", full_filepath.c_str(), strerror(errno)); -+ } -+ else -+ { -+ InputMapping* mapping = new InputMapping(); -+ mapping->load(fp); -+ this->loaded_mappings.insert(std::pair<std::string, InputMapping*>(full_filepath, mapping)); -+ } -+ } -+ std::map<std::string, InputMapping*>::iterator it = loaded_mappings.find(full_filepath); -+ if(it != loaded_mappings.end()) -+ { -+ return it->second; -+ } -+ } -+ return NULL; -+} -\ No newline at end of file -diff -Nur a/core/linux-dist/mappingstore.h b/core/linux-dist/mappingstore.h ---- a/core/linux-dist/mappingstore.h 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/mappingstore.h 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,11 @@ -+#pragma once -+#include "mapping.h" -+#include <string> -+ -+class InputMappingStore -+{ -+ private: -+ std::map<std::string, InputMapping*> loaded_mappings; -+ public: -+ InputMapping* get(std::string filepath, std::string subdir = ""); -+}; -diff -Nur a/core/linux-dist/proxy.cpp b/core/linux-dist/proxy.cpp ---- a/core/linux-dist/proxy.cpp 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/proxy.cpp 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,25 @@ -+#include "proxy.h" -+ -+InputHandlerProxy::~InputHandlerProxy() -+{ -+ //TODO -+} -+ -+void InputHandlerProxy::add(u32 port, InputHandler* handler) -+{ -+ if(handler != NULL) -+ { -+ this->handlers.insert(std::pair<u32, InputHandler*>(port, handler)); -+ } -+} -+ -+void InputHandlerProxy::handle(u32 port) -+{ -+ std::pair <InputHandlerStore::iterator, InputHandlerStore::iterator> range; -+ range = this->handlers.equal_range(port); -+ -+ for (InputHandlerStore::iterator it = range.first; it != range.second; ++it) -+ { -+ it->second->handle(); -+ } -+} -\ No newline at end of file -diff -Nur a/core/linux-dist/proxy.h b/core/linux-dist/proxy.h ---- a/core/linux-dist/proxy.h 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/linux-dist/proxy.h 2015-10-06 21:55:43.966475140 -0300 -@@ -0,0 +1,15 @@ -+#pragma once -+#include <map> -+#include "types.h" -+#include "handler.h" -+ -+class InputHandlerProxy -+{ -+ typedef std::multimap<u32, InputHandler*> InputHandlerStore; -+ private: -+ InputHandlerStore handlers; -+ public: -+ ~InputHandlerProxy(); -+ void add(u32 port, InputHandler* handler); -+ void handle(u32 port); -+}; -\ No newline at end of file -diff -Nur a/core/linux-dist/x11.cpp b/core/linux-dist/x11.cpp ---- a/core/linux-dist/x11.cpp 2015-10-06 21:43:53.042336401 -0300 -+++ b/core/linux-dist/x11.cpp 2015-10-06 21:55:43.966475140 -0300 -@@ -112,11 +112,11 @@ - - void input_x11_init() - { -- x11_keymap[113] = DC_DPAD_LEFT; -- x11_keymap[114] = DC_DPAD_RIGHT; -+ x11_keymap[113] = DC_BTN_DPAD1_LEFT; -+ x11_keymap[114] = DC_BTN_DPAD1_RIGHT; - -- x11_keymap[111] = DC_DPAD_UP; -- x11_keymap[116] = DC_DPAD_DOWN; -+ x11_keymap[111] = DC_BTN_DPAD1_UP; -+ x11_keymap[116] = DC_BTN_DPAD1_DOWN; - - x11_keymap[53] = DC_BTN_X; - x11_keymap[54] = DC_BTN_B; diff --git a/pcr/reicast-git/loop-tracing.patch b/pcr/reicast-git/loop-tracing.patch deleted file mode 100644 index 2e2b5ea97..000000000 --- a/pcr/reicast-git/loop-tracing.patch +++ /dev/null @@ -1,109 +0,0 @@ -diff -Nur a/core/rec-x86/rec_x86_driver.cpp b/core/rec-x86/rec_x86_driver.cpp ---- a/core/rec-x86/rec_x86_driver.cpp 2015-10-06 21:43:53.045336422 -0300 -+++ b/core/rec-x86/rec_x86_driver.cpp 2015-10-06 21:56:33.125833142 -0300 -@@ -289,6 +289,94 @@ - } - - -+RuntimeBlockInfo* old_block; -+ -+u32 old_loop; -+u32 old_old_loop; -+#include <map> -+ -+#include <algorithm> -+ -+u32 loops[RAM_SIZE]; -+u32 loops_cyc[RAM_SIZE]; -+u32 loops_hot[RAM_SIZE]; -+u32 loops_end[RAM_SIZE]; -+ -+ -+void print_loop_stats() { -+ -+ vector<pair<u32, u32>> vc; -+ int loopc = 0; -+ int loopo = 0; -+ -+ int ooc = 0; -+ int ooo = 0; -+ -+ for (int i = 0; i < RAM_SIZE; i += 2) { -+ if (loops_hot[i]) { -+ vc.push_back(pair<u32, u32>(-loops_cyc[i], i)); -+ -+ loopc += loops[i]; -+ -+ loopo += loops_cyc[i]; -+ } -+ -+ ooc += loops[i]; -+ ooo += loops_cyc[i]; -+ } -+ -+ sort(vc.begin(), vc.end()); -+ -+ printf("%d loops, %d, %d, %.2f, %.2f\n", vc.size(), loopc, loopo, loopc *100.0 / 1000000, loopo * 100.0 / ooo); -+ -+ memset(loops, 0, sizeof(loops)); -+ memset(loops_cyc, 0, sizeof(loops_cyc)); -+ memset(loops_hot, 0, sizeof(loops_hot)); -+ memset(loops_end, 0, sizeof(loops_end)); -+} -+int counts = 10000; -+void DYNACALL ngen_enter(RuntimeBlockInfo* block) { -+ if (BET_GET_CLS(block->BlockType) == BET_CLS_Dynamic) -+ old_block = 0; -+ -+ if (old_block) { -+ if ((old_block->addr & RAM_MASK) >= (block->addr & RAM_MASK)) { -+ loops[RAM_MASK & block->addr]++; -+ loops_cyc[RAM_MASK & block->addr] += block->guest_cycles; -+ -+ loops_end[RAM_MASK & block->addr] = max(loops_end[RAM_MASK & block->addr], RAM_MASK & old_block->addr); -+ -+ if (!loops_hot[RAM_MASK & block->addr] && loops[RAM_MASK & block->addr] > 1000) { -+ //printf("HOT LOOP %08X\n", block->addr); -+ -+ loops_hot[RAM_MASK & block->addr] = 1; -+ } -+ -+ old_old_loop = old_loop; -+ old_loop = old_block->addr & RAM_MASK; -+ } -+ -+ else { -+ if ((block->addr & RAM_MASK) > loops_end[old_loop] && old_old_loop != -1) { -+ old_loop = old_old_loop; -+ old_old_loop = -1; -+ } -+ -+ if ((block->addr & RAM_MASK) <= loops_end[old_loop]) { -+ loops[old_loop] ++; -+ loops_cyc[old_loop] += block->guest_cycles; -+ } -+ } -+ } -+ -+ old_block = block; -+ -+ if (--counts < 0) { -+ counts = 10000000; -+ print_loop_stats(); -+ } -+} -+ - void ngen_Compile(RuntimeBlockInfo* block,bool force_checks, bool reset, bool staging,bool optimise) - { - //initialise stuff -@@ -306,6 +394,10 @@ - - block->code=(DynarecCodeEntryPtr)emit_GetCCPtr(); - -+ x86e->Emit(op_mov32, ECX, unat(block)); -+ -+ x86e->Emit(op_call, x86_ptr_imm(&ngen_enter)); -+ - x86e->Emit(op_add32,&memops_t,block->memops); - x86e->Emit(op_add32,&memops_l,block->linkedmemops); - diff --git a/pcr/reicast-git/refactor-rend-stuff.patch b/pcr/reicast-git/refactor-rend-stuff.patch deleted file mode 100644 index 187ccb8d0..000000000 --- a/pcr/reicast-git/refactor-rend-stuff.patch +++ /dev/null @@ -1,1244 +0,0 @@ -diff -Nur a/core/rend/gles/gles.cpp b/core/rend/gles/gles.cpp ---- a/core/rend/gles/gles.cpp 2015-10-06 21:43:53.047336437 -0300 -+++ b/core/rend/gles/gles.cpp 2015-10-06 21:51:21.723570329 -0300 -@@ -1,27 +1,3 @@ --#include <math.h> --#include "gles.h" --#include "rend/TexCache.h" --#include "cfg/cfg.h" -- --#ifdef TARGET_PANDORA --#include <unistd.h> --#include <fcntl.h> --#include <sys/ioctl.h> --#include <linux/fb.h> -- --#ifndef FBIO_WAITFORVSYNC -- #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) --#endif --int fbdev = -1; --#endif -- --#ifndef GLES --#if HOST_OS != OS_DARWIN --#include <GL3/gl3w.c> --#pragma comment(lib,"Opengl32.lib") --#endif --#endif -- - /* - GL|ES 2 - Slower, smaller subset of gl2 -@@ -54,305 +30,126 @@ - - */ - -+#include <math.h> -+#include "cfg/cfg.h" - #include "oslib/oslib.h" - #include "rend/rend.h" -+#include "rend/TexCache.h" - #include "hw/pvr/Renderer_if.h" -+#include "deps/libpng/png.h" -+#include "gles.h" -+#include "glshaders.h" - --void GenSorted(); -- --float fb_scale_x,fb_scale_y; -- --#ifndef GLES --#define attr "in" --#define vary "out" --#else --#define attr "attribute" --#define vary "varying" -+#ifdef TARGET_PANDORA -+ #include <unistd.h> -+ #include <fcntl.h> -+ #include <sys/ioctl.h> -+ #include <linux/fb.h> - #endif --#if 1 - --//Fragment and vertex shaders code --//pretty much 1:1 copy of the d3d ones for now --const char* VertexShaderSource = --#ifndef GLES -- "#version 140 \n" -+#if !defined(GLES) && HOST_OS != OS_DARWIN -+ #include <GL3/gl3w.c> -+ #pragma comment(lib,"Opengl32.lib") - #endif --"\ --/* Vertex constants*/ \n\ --uniform highp vec4 scale; \n\ --uniform highp vec4 depth_scale; \n\ --uniform highp float sp_FOG_DENSITY; \n\ --/* Vertex input */ \n\ --" attr " highp vec4 in_pos; \n\ --" attr " lowp vec4 in_base; \n\ --" attr " lowp vec4 in_offs; \n\ --" attr " mediump vec2 in_uv; \n\ --/* output */ \n\ --" vary " lowp vec4 vtx_base; \n\ --" vary " lowp vec4 vtx_offs; \n\ --" vary " mediump vec2 vtx_uv; \n\ --" vary " highp vec3 vtx_xyz; \n\ --void main() \n\ --{ \n\ -- vtx_base=in_base; \n\ -- vtx_offs=in_offs; \n\ -- vtx_uv=in_uv; \n\ -- vec4 vpos=in_pos; \n\ -- vtx_xyz.xy = vpos.xy; \n\ -- vtx_xyz.z = vpos.z*sp_FOG_DENSITY; \n\ -- vpos.w=1.0/vpos.z; \n\ -- vpos.xy=vpos.xy*scale.xy-scale.zw; \n\ -- vpos.xy*=vpos.w; \n\ -- vpos.z=depth_scale.x+depth_scale.y*vpos.w; \n\ -- gl_Position = vpos; \n\ --}"; -- - --#else -- -- -- --const char* VertexShaderSource = -- "" -- "/* Test Projection Matrix */" -- "" -- "uniform highp mat4 Projection;" -- "" -- "" -- "/* Vertex constants */" -- "" -- "uniform highp float sp_FOG_DENSITY;" -- "uniform highp vec4 scale;" -- "" -- "/* Vertex output */" -- "" -- "attribute highp vec4 in_pos;" -- "attribute lowp vec4 in_base;" -- "attribute lowp vec4 in_offs;" -- "attribute mediump vec2 in_uv;" -- "" -- "/* Transformed input */" -- "" -- "varying lowp vec4 vtx_base;" -- "varying lowp vec4 vtx_offs;" -- "varying mediump vec2 vtx_uv;" -- "varying highp vec3 vtx_xyz;" -- "" -- "void main()" -- "{" -- " vtx_base = in_base;" -- " vtx_offs = in_offs;" -- " vtx_uv = in_uv;" -- "" -- " vec4 vpos = in_pos;" -- " vtx_xyz.xy = vpos.xy; " -- " vtx_xyz.z = vpos.z*sp_FOG_DENSITY; " -- "" -- " vpos.w = 1.0/vpos.z; " -- " vpos.z *= -scale.w; " -- " vpos.xy = vpos.xy*scale.xy-sign(scale.xy); " -- " vpos.xy *= vpos.w; " -- "" -- " gl_Position = vpos;" -- // " gl_Position = vpos * Projection;" -- "}" -- ; -+#define OSD_TEX_W 512 -+#define OSD_TEX_H 256 - -+#define key_CONT_C (1 << 0) -+#define key_CONT_B (1 << 1) -+#define key_CONT_A (1 << 2) -+#define key_CONT_START (1 << 3) -+#define key_CONT_DPAD_UP (1 << 4) -+#define key_CONT_DPAD_DOWN (1 << 5) -+#define key_CONT_DPAD_LEFT (1 << 6) -+#define key_CONT_DPAD_RIGHT (1 << 7) -+#define key_CONT_Z (1 << 8) -+#define key_CONT_Y (1 << 9) -+#define key_CONT_X (1 << 10) -+#define key_CONT_D (1 << 11) -+#define key_CONT_DPAD2_UP (1 << 12) -+#define key_CONT_DPAD2_DOWN (1 << 13) -+#define key_CONT_DPAD2_LEFT (1 << 14) -+#define key_CONT_DPAD2_RIGHT (1 << 15) - --#endif -+gl_ctx gl; - -+float fb_scale_x; -+float fb_scale_y; -+int screen_width; -+int screen_height; - -+GLuint osd_tex; - -+extern u16 kcode[4]; -+extern u8 rt[4]; -+extern u8 lt[4]; - -+u32 osd_base; -+u32 osd_count; - -+#if defined(_ANDROID) -+ extern float vjoy_pos[14][8]; -+#else -+ float vjoy_pos[14][8]= -+ { -+ {24+0,24+64,64,64}, //LEFT -+ {24+64,24+0,64,64}, //UP -+ {24+128,24+64,64,64}, //RIGHT -+ {24+64,24+128,64,64}, //DOWN -+ -+ {440+0,280+64,64,64}, //X -+ {440+64,280+0,64,64}, //Y -+ {440+128,280+64,64,64}, //B -+ {440+64,280+128,64,64}, //A -+ -+ {320-32,360+32,64,64}, //Start -+ -+ {440,200,90,64}, //RT -+ {542,200,90,64}, //LT -+ -+ {-24,128+224,128,128}, //ANALOG_RING -+ {96,320,64,64}, //ANALOG_POINT -+ {1} -+ }; -+#endif // !_ANDROID - --/* -+float vjoy_sz[2][14] = { -+ { 64,64,64,64, 64,64,64,64, 64, 90,90, 128, 64 }, -+ { 64,64,64,64, 64,64,64,64, 64, 64,64, 128, 64 }, -+}; - --cp_AlphaTest 0 1 2 2 --pp_ClipTestMode -1 0 1 3 6 --pp_UseAlpha 0 1 2 12 --pp_Texture 1 -- pp_IgnoreTexA 0 1 2 2 -- pp_ShadInstr 0 1 2 3 4 8 -- pp_Offset 0 1 2 16 -- pp_FogCtrl 0 1 2 3 4 64 --pp_Texture 0 -- pp_FogCtrl 0 2 3 4 4 -- --pp_Texture: off -> 12*4=48 shaders --pp_Texture: on -> 12*64=768 shaders --Total: 816 shaders -- --highp float fdecp(highp float flt,out highp float e) \n\ --{ \n\ -- highp float lg2=log2(flt); //ie , 2.5 \n\ -- highp float frc=fract(lg2); //ie , 0.5 \n\ -- e=lg2-frc; //ie , 2.5-0.5=2 (exp) \n\ -- return pow(2.0,frc); //2^0.5 (manitsa) \n\ --} \n\ --lowp float fog_mode2(highp float invW) \n\ --{ \n\ -- highp float foginvW=invW; \n\ -- foginvW=clamp(foginvW,1.0,255.0); \n\ -- \n\ -- highp float fogexp; //0 ... 7 \n\ -- highp float fogman=fdecp(foginvW, fogexp); //[1,2) mantissa bits. that is 1.m \n\ -- \n\ -- highp float fogman_hi=fogman*16.0-16.0; //[16,32) -16 -> [0,16) \n\ -- highp float fogman_idx=floor(fogman_hi); //[0,15] \n\ -- highp float fogman_blend=fract(fogman_hi); //[0,1) -- can also be fogman_idx-fogman_idx ! \n\ -- highp float fog_idx_fr=fogexp*16.0+fogman_idx; //[0,127] \n\ -- \n\ -- highp float fog_idx_pixel_fr=fog_idx_fr+0.5; \n\ -- highp float fog_idx_pixel_n=fog_idx_pixel_fr/128.0;//normalise to [0.5/128,127.5/128) coordinates \n\ -- \n\ -- //fog is 128x1 texure \n\ -- lowp vec2 fog_coefs=texture2D(fog_table,vec2(fog_idx_pixel_n)).rg; \n\ -- \n\ -- lowp float fog_coef=mix(fog_coefs.r,fog_coefs.g,fogman_blend); \n\ -- \n\ -- return fog_coef; \n\ --} \n\ --*/ -+#ifdef TARGET_PANDORA -+ #ifndef FBIO_WAITFORVSYNC -+ #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) -+ #endif - --#ifndef GLES --#define FRAGCOL "FragColor" --#define TEXLOOKUP "texture" --#define vary "in" --#else --#define FRAGCOL "gl_FragColor" --#define TEXLOOKUP "texture2D" -+ int fbdev = -1; -+ char OSD_Info[128]; -+ int OSD_Delay = 0; -+ char OSD_Counters[256]; -+ int OSD_Counter = 0; -+ GLuint osd_font; - #endif - -- --const char* PixelPipelineShader = --#ifndef GLES -- "#version 140 \n" -- "out vec4 FragColor; \n" -+#if !defined(_ANDROID) && !defined(TARGET_NACL32) && HOST_OS==OS_LINUX -+ #define SET_AFNT 1 - #endif --"\ --\ --#define cp_AlphaTest %d \n\ --#define pp_ClipTestMode %d.0 \n\ --#define pp_UseAlpha %d \n\ --#define pp_Texture %d \n\ --#define pp_IgnoreTexA %d \n\ --#define pp_ShadInstr %d \n\ --#define pp_Offset %d \n\ --#define pp_FogCtrl %d \n\ --/* Shader program params*/ \n\ --/* gles has no alpha test stage, so its emulated on the shader */ \n\ --uniform lowp float cp_AlphaTestValue; \n\ --uniform lowp vec4 pp_ClipTest; \n\ --uniform lowp vec3 sp_FOG_COL_RAM,sp_FOG_COL_VERT; \n\ --uniform highp vec2 sp_LOG_FOG_COEFS; \n\ --uniform sampler2D tex,fog_table; \n\ --/* Vertex input*/ \n\ --" vary " lowp vec4 vtx_base; \n\ --" vary " lowp vec4 vtx_offs; \n\ --" vary " mediump vec2 vtx_uv; \n\ --" vary " highp vec3 vtx_xyz; \n\ --lowp float fog_mode2(highp float val) \n\ --{ \n\ -- highp float fog_idx=clamp(val,0.0,127.99); \n\ -- return clamp(sp_LOG_FOG_COEFS.y*log2(fog_idx)+sp_LOG_FOG_COEFS.x,0.001,1.0); //the clamp is required due to yet another bug !\n\ --} \n\ --void main() \n\ --{ \n\ -- lowp vec4 color=vtx_base; \n\ -- #if pp_UseAlpha==0 \n\ -- color.a=1.0; \n\ -- #endif\n\ -- #if pp_FogCtrl==3 \n\ -- color=vec4(sp_FOG_COL_RAM.rgb,fog_mode2(vtx_xyz.z)); \n\ -- #endif\n\ -- #if pp_Texture==1 \n\ -- { \n\ -- lowp vec4 texcol=" TEXLOOKUP "(tex,vtx_uv); \n\ -- \n\ -- #if pp_IgnoreTexA==1 \n\ -- texcol.a=1.0; \n\ -- #endif\n\ -- \n\ -- #if pp_ShadInstr==0 \n\ -- { \n\ -- color.rgb=texcol.rgb; \n\ -- color.a=texcol.a; \n\ -- } \n\ -- #endif\n\ -- #if pp_ShadInstr==1 \n\ -- { \n\ -- color.rgb*=texcol.rgb; \n\ -- color.a=texcol.a; \n\ -- } \n\ -- #endif\n\ -- #if pp_ShadInstr==2 \n\ -- { \n\ -- color.rgb=mix(color.rgb,texcol.rgb,texcol.a); \n\ -- } \n\ -- #endif\n\ -- #if pp_ShadInstr==3 \n\ -- { \n\ -- color*=texcol; \n\ -- } \n\ -- #endif\n\ -- \n\ -- #if pp_Offset==1 \n\ -- { \n\ -- color.rgb+=vtx_offs.rgb; \n\ -- if (pp_FogCtrl==1) \n\ -- color.rgb=mix(color.rgb,sp_FOG_COL_VERT.rgb,vtx_offs.a); \n\ -- } \n\ -- #endif\n\ -- } \n\ -- #endif\n\ -- #if pp_FogCtrl==0 \n\ -- { \n\ -- color.rgb=mix(color.rgb,sp_FOG_COL_RAM.rgb,fog_mode2(vtx_xyz.z)); \n\ -- } \n\ -- #endif\n\ -- #if cp_AlphaTest == 1 \n\ -- if (cp_AlphaTestValue>color.a) discard;\n\ -- #endif \n\ -- //color.rgb=vec3(vtx_xyz.z/255.0);\n\ -- " FRAGCOL "=color; \n\ --}"; - --const char* ModifierVolumeShader = --#ifndef GLES -- "#version 140 \n" -- "out vec4 FragColor; \n" --#endif --" \ --uniform lowp float sp_ShaderColor; \n\ --/* Vertex input*/ \n\ --void main() \n\ --{ \n\ -- " FRAGCOL "=vec4(0.0, 0.0, 0.0, sp_ShaderColor); \n\ --}"; -+FILE* pngfile; - --const char* OSD_Shader = --#ifndef GLES -- "#version 140 \n" -- "out vec4 FragColor; \n" --#endif --" \ --" vary " lowp vec4 vtx_base; \n\ --" vary " mediump vec2 vtx_uv; \n\ --/* Vertex input*/ \n\ --uniform sampler2D tex; \n\ --void main() \n\ --{ \n\ -- mediump vec2 uv=vtx_uv; \n\ -- uv.y=1.0-uv.y; \n\ -- " FRAGCOL "=vtx_base*" TEXLOOKUP "(tex,uv.st); \n\n\ --}"; -+void GenSorted(); - -+bool gl_init(void* wind, void* disp); - --gl_ctx gl; -+//swap buffers -+void gl_swap(); -+//destroy the gles context and free resources -+void gl_term(); - --int screen_width; --int screen_height; -+GLuint gl_CompileShader(const char* shader,GLuint type); -+ -+bool gl_create_resources(); - - #if (HOST_OS != OS_DARWIN) && !defined(TARGET_NACL32) - #ifdef GLES -@@ -843,11 +640,6 @@ - return glIsProgram(s->program)==GL_TRUE; - } - --GLuint osd_tex; --#ifdef TARGET_PANDORA --GLuint osd_font; --#endif -- - bool gl_create_resources() - { - -@@ -938,51 +730,8 @@ - return true; - } - --bool gl_init(void* wind, void* disp); -- --//swap buffers --void gl_swap(); --//destroy the gles context and free resources --void gl_term(); -- --GLuint gl_CompileShader(const char* shader,GLuint type); -- --bool gl_create_resources(); -- - //setup - -- --bool gles_init() --{ -- -- if (!gl_init((void*)libPvr_GetRenderTarget(), -- (void*)libPvr_GetRenderSurface())) -- return false; -- -- if (!gl_create_resources()) -- return false; -- --#if defined(GLES) && HOST_OS != OS_DARWIN && !defined(TARGET_NACL32) -- #ifdef TARGET_PANDORA -- fbdev=open("/dev/fb0", O_RDONLY); -- #else -- eglSwapInterval(gl.setup.display,1); -- #endif --#endif -- -- //clean up all buffers ... -- for (int i=0;i<10;i++) -- { -- glClearColor(0.f, 0.f, 0.f, 0.f); -- glClear(GL_COLOR_BUFFER_BIT); -- gl_swap(); -- } -- -- return true; --} -- -- -- - float fog_coefs[]={0,0}; - void tryfit(float* x,float* y) - { -@@ -1043,64 +792,6 @@ - //printf("%f\n",B*log(maxdev)/log(2.0)+A); - } - -- -- --extern u16 kcode[4]; --extern u8 rt[4],lt[4]; -- --#define key_CONT_C (1 << 0) --#define key_CONT_B (1 << 1) --#define key_CONT_A (1 << 2) --#define key_CONT_START (1 << 3) --#define key_CONT_DPAD_UP (1 << 4) --#define key_CONT_DPAD_DOWN (1 << 5) --#define key_CONT_DPAD_LEFT (1 << 6) --#define key_CONT_DPAD_RIGHT (1 << 7) --#define key_CONT_Z (1 << 8) --#define key_CONT_Y (1 << 9) --#define key_CONT_X (1 << 10) --#define key_CONT_D (1 << 11) --#define key_CONT_DPAD2_UP (1 << 12) --#define key_CONT_DPAD2_DOWN (1 << 13) --#define key_CONT_DPAD2_LEFT (1 << 14) --#define key_CONT_DPAD2_RIGHT (1 << 15) -- --u32 osd_base; --u32 osd_count; -- -- --#if defined(_ANDROID) --extern float vjoy_pos[14][8]; --#else -- --float vjoy_pos[14][8]= --{ -- {24+0,24+64,64,64}, //LEFT -- {24+64,24+0,64,64}, //UP -- {24+128,24+64,64,64}, //RIGHT -- {24+64,24+128,64,64}, //DOWN -- -- {440+0,280+64,64,64}, //X -- {440+64,280+0,64,64}, //Y -- {440+128,280+64,64,64}, //B -- {440+64,280+128,64,64}, //A -- -- {320-32,360+32,64,64}, //Start -- -- {440,200,90,64}, //RT -- {542,200,90,64}, //LT -- -- {-24,128+224,128,128}, //ANALOG_RING -- {96,320,64,64}, //ANALOG_POINT -- {1} --}; --#endif // !_ANDROID -- --float vjoy_sz[2][14] = { -- { 64,64,64,64, 64,64,64,64, 64, 90,90, 128, 64 }, -- { 64,64,64,64, 64,64,64,64, 64, 64,64, 128, 64 }, --}; -- - static void DrawButton(float* xy, u32 state) - { - Vertex vtx; -@@ -1139,12 +830,6 @@ - osd_count+=4; - } - --static void ClearBG() --{ -- --} -- -- - void DrawButton2(float* xy, bool state) { DrawButton(xy,state?0:255); } - #ifdef TARGET_PANDORA - static void DrawCenteredText(float yy, float scale, int transparency, const char* text) -@@ -1247,13 +932,6 @@ - } - #endif - --#ifdef TARGET_PANDORA --char OSD_Info[128]; --int OSD_Delay=0; --char OSD_Counters[256]; --int OSD_Counter=0; --#endif -- - static void OSD_HOOK() - { - osd_base=pvrrc.verts.used(); -@@ -1290,128 +968,95 @@ - #endif - } - --extern GLuint osd_tex; --#ifdef TARGET_PANDORA --extern GLuint osd_font; --#endif -- --#define OSD_TEX_W 512 --#define OSD_TEX_H 256 -- --void OSD_DRAW() -+/* -+bool rend_single_frame() - { -- #ifndef TARGET_PANDORA -- if (osd_tex) -- { -- float u=0; -- float v=0; -- -- for (int i=0;i<13;i++) -- { -- //umin,vmin,umax,vmax -- vjoy_pos[i][4]=(u+1)/OSD_TEX_W; -- vjoy_pos[i][5]=(v+1)/OSD_TEX_H; -- -- vjoy_pos[i][6]=((u+vjoy_sz[0][i]-1))/OSD_TEX_W; -- vjoy_pos[i][7]=((v+vjoy_sz[1][i]-1))/OSD_TEX_H; -- -- u+=vjoy_sz[0][i]; -- if (u>=OSD_TEX_W) -- { -- u-=OSD_TEX_W; -- v+=vjoy_sz[1][i]; -- } -- //v+=vjoy_pos[i][3]; -- } -- -- verify(glIsProgram(gl.OSD_SHADER.program)); -+ //wait render start only if no frame pending -+ _pvrrc = DequeueRender(); - -- glBindTexture(GL_TEXTURE_2D,osd_tex); -- glUseProgram(gl.OSD_SHADER.program); -+ while (!_pvrrc) -+ { -+ rs.Wait(); -+ _pvrrc = DequeueRender(); -+ } - -- //reset rendering scale --/* -- float dc_width=640; -- float dc_height=480; -+ bool do_swp=false; -+ //if (kcode[0]&(1<<9)) -+ { - -- float dc2s_scale_h=screen_height/480.0f; -- float ds2s_offs_x=(screen_width-dc2s_scale_h*640)/2; - -- //-1 -> too much to left -- ShaderUniforms.scale_coefs[0]=2.0f/(screen_width/dc2s_scale_h); -- ShaderUniforms.scale_coefs[1]=-2/dc_height; -- ShaderUniforms.scale_coefs[2]=1-2*ds2s_offs_x/(screen_width); -- ShaderUniforms.scale_coefs[3]=-1; -+ //clear up & free data .. -+ tactx_Recycle(_pvrrc); -+ _pvrrc=0; - -- glUniform4fv( gl.OSD_SHADER.scale, 1, ShaderUniforms.scale_coefs); -+ return do_swp; -+} - */ - -- glEnable(GL_BLEND); -- glDisable(GL_DEPTH_TEST); -- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -- -- glDepthMask(false); -- glDepthFunc(GL_ALWAYS); -- -- glDisable(GL_CULL_FACE); -- glDisable(GL_SCISSOR_TEST); -- -- int dfa=osd_count/4; -- -- for (int i=0;i<dfa;i++) -- glDrawArrays(GL_TRIANGLE_STRIP,osd_base+i*4,4); -- } --#endif --#ifdef TARGET_PANDORA -- if (osd_font) -- { -- float u=0; -- float v=0; -- -- verify(glIsProgram(gl.OSD_SHADER.program)); -- -- float dc_width=640; -- float dc_height=480; -- -- float dc2s_scale_h=screen_height/480.0f; -- float ds2s_offs_x=(screen_width-dc2s_scale_h*640)/2; - -+void rend_set_fb_scale(float x,float y) -+{ -+ fb_scale_x=x; -+ fb_scale_y=y; -+} - -- glBindTexture(GL_TEXTURE_2D,osd_font); -- glUseProgram(gl.OSD_SHADER.program); -+struct glesrend : Renderer -+{ -+ bool Init(); -+ void Resize(int width, int height); -+ void Term(); - -- /* -- //-1 -> too much to left -- ShaderUniforms.scale_coefs[0]=2.0f/(screen_width/dc2s_scale_h); -- ShaderUniforms.scale_coefs[1]=-2/dc_height; -- ShaderUniforms.scale_coefs[2]=1-2*ds2s_offs_x/(screen_width); -- ShaderUniforms.scale_coefs[3]=-1; -+ bool Process(TA_context* ctx); -+ bool Render(); - -- glUniform4fv( gl.OSD_SHADER.scale, 1, ShaderUniforms.scale_coefs); --*/ -+ void Present(); - -- glEnable(GL_BLEND); -- glDisable(GL_DEPTH_TEST); -- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -+ void DrawOSD(); - -+ virtual u32 GetTexture(TSP tsp, TCW tcw); -+}; - -- glDepthMask(false); -- glDepthFunc(GL_ALWAYS); -+bool glesrend::Init() -+{ -+ -+ if (!gl_init((void*)libPvr_GetRenderTarget(), (void*)libPvr_GetRenderSurface())) -+ { -+ return false; -+ } - -+ if (!gl_create_resources()) -+ { -+ return false; -+ } - -- glDisable(GL_CULL_FACE); -- glDisable(GL_SCISSOR_TEST); -+ #if defined(GLES) && HOST_OS != OS_DARWIN && !defined(TARGET_NACL32) -+ #ifdef TARGET_PANDORA -+ fbdev = open("/dev/fb0", O_RDONLY); -+ #else -+ eglSwapInterval(gl.setup.display,1); -+ #endif -+ #endif - -+ //clean up all buffers ... -+ for (int i=0;i<10;i++) -+ { -+ glClearColor(0.f, 0.f, 0.f, 0.f); -+ glClear(GL_COLOR_BUFFER_BIT); -+ gl_swap(); -+ } - -- int dfa=osd_count/4; -+ return true; -+} - -- for (int i=0;i<dfa;i++) -- glDrawArrays(GL_TRIANGLE_STRIP,osd_base+i*4,4); -- } --#endif -+void glesrend::Resize(int width, int height) -+{ -+ screen_width = width; -+ screen_height = height; - } - --bool ProcessFrame(TA_context* ctx) -+void glesrend::Term() { }; -+ -+bool glesrend::Process(TA_context* ctx) - { - //disable RTTs for now .. - if (ctx->rend.isRTT) -@@ -1435,7 +1080,7 @@ - return true; - } - --bool RenderFrame() -+bool glesrend::Render() - { - DoCleanup(); - -@@ -1737,10 +1382,10 @@ - } - else - { --#if HOST_OS != OS_DARWIN -- //Fix this in a proper way -- glBindFramebuffer(GL_FRAMEBUFFER,0); --#endif -+ #if HOST_OS != OS_DARWIN -+ //Fix this in a proper way -+ glBindFramebuffer(GL_FRAMEBUFFER,0); -+ #endif - } - - //Clear depth -@@ -1812,68 +1457,93 @@ - return !is_rtt; - } - --#if !defined(_ANDROID) && !defined(TARGET_NACL32) --#if HOST_OS==OS_LINUX --#define SET_AFNT 1 --#endif --#endif -- --extern u16 kcode[4]; -+void glesrend::Present() -+{ -+ gl_swap(); -+ glViewport(0, 0, screen_width, screen_height); -+} - --/* --bool rend_single_frame() -+void glesrend::DrawOSD() - { -- //wait render start only if no frame pending -- _pvrrc = DequeueRender(); -+ #ifdef TARGET_PANDORA -+ GLuint osd_texture = osd_font; -+ #else -+ GLuint osd_texture = osd_tex; -+ #endif - -- while (!_pvrrc) -+ if (!osd_texture) - { -- rs.Wait(); -- _pvrrc = DequeueRender(); -+ return; - } - -- bool do_swp=false; -- //if (kcode[0]&(1<<9)) -- { -+ verify(glIsProgram(gl.OSD_SHADER.program)); - -+ #ifndef TARGET_PANDORA -+ float u = 0; -+ float v = 0; -+ -+ for (int i = 0; i < 13; i++) -+ { -+ //umin,vmin,umax,vmax -+ vjoy_pos[i][4]=(u+1)/OSD_TEX_W; -+ vjoy_pos[i][5]=(v+1)/OSD_TEX_H; - -- //clear up & free data .. -- tactx_Recycle(_pvrrc); -- _pvrrc=0; -+ vjoy_pos[i][6]=((u+vjoy_sz[0][i]-1))/OSD_TEX_W; -+ vjoy_pos[i][7]=((v+vjoy_sz[1][i]-1))/OSD_TEX_H; - -- return do_swp; --} --*/ -+ u+=vjoy_sz[0][i]; -+ if (u>=OSD_TEX_W) -+ { -+ u-=OSD_TEX_W; -+ v+=vjoy_sz[1][i]; -+ } -+ //v+=vjoy_pos[i][3]; -+ } -+ #endif - -+ glBindTexture(GL_TEXTURE_2D, osd_texture); -+ glUseProgram(gl.OSD_SHADER.program); - --void rend_set_fb_scale(float x,float y) --{ -- fb_scale_x=x; -- fb_scale_y=y; --} -+ /* -+ //reset rendering scale - --struct glesrend : Renderer --{ -- bool Init() { return gles_init(); } -- void Resize(int w, int h) { screen_width=w; screen_height=h; } -- void Term() { } -+ float dc_width=640; -+ float dc_height=480; - -- bool Process(TA_context* ctx) { return ProcessFrame(ctx); } -- bool Render() { return RenderFrame(); } -+ float dc2s_scale_h=screen_height/480.0f; -+ float ds2s_offs_x=(screen_width-dc2s_scale_h*640)/2; - -- void Present() { gl_swap(); glViewport(0, 0, screen_width, screen_height); } -+ //-1 -> too much to left -+ ShaderUniforms.scale_coefs[0]=2.0f/(screen_width/dc2s_scale_h); -+ ShaderUniforms.scale_coefs[1]=-2/dc_height; -+ ShaderUniforms.scale_coefs[2]=1-2*ds2s_offs_x/(screen_width); -+ ShaderUniforms.scale_coefs[3]=-1; - -- void DrawOSD() { OSD_DRAW(); } -+ glUniform4fv( gl.OSD_SHADER.scale, 1, ShaderUniforms.scale_coefs); -+ */ - -- virtual u32 GetTexture(TSP tsp, TCW tcw) { -- return gl_GetTexture(tsp, tcw); -- } --}; -+ glEnable(GL_BLEND); -+ glDisable(GL_DEPTH_TEST); -+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - -+ glDepthMask(false); -+ glDepthFunc(GL_ALWAYS); - --#include "deps/libpng/png.h" -+ glDisable(GL_CULL_FACE); -+ glDisable(GL_SCISSOR_TEST); - --FILE* pngfile; -+ int dfa = osd_count/4; -+ -+ for (int i = 0; i < dfa; i++) -+ { -+ glDrawArrays(GL_TRIANGLE_STRIP, osd_base + i*4, 4); -+ } -+} -+ -+u32 glesrend::GetTexture(TSP tsp, TCW tcw) -+{ -+ return gl_GetTexture(tsp, tcw); -+} - - void png_cstd_read(png_structp png_ptr, png_bytep data, png_size_t length) - { -@@ -2021,5 +1691,4 @@ - return texture; - } - -- - Renderer* rend_GLES2() { return new glesrend(); } -diff -Nur a/core/rend/gles/glshaders.cpp b/core/rend/gles/glshaders.cpp ---- a/core/rend/gles/glshaders.cpp 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/rend/gles/glshaders.cpp 2015-10-06 21:51:21.723570329 -0300 -@@ -0,0 +1,280 @@ -+#ifndef GLES -+#define attr "in" -+#define vary "out" -+#else -+#define attr "attribute" -+#define vary "varying" -+#endif -+#if 1 -+ -+//Fragment and vertex shaders code -+//pretty much 1:1 copy of the d3d ones for now -+const char* VertexShaderSource = -+#ifndef GLES -+ "#version 140 \n" -+#endif -+"\ -+/* Vertex constants*/ \n\ -+uniform highp vec4 scale; \n\ -+uniform highp vec4 depth_scale; \n\ -+uniform highp float sp_FOG_DENSITY; \n\ -+/* Vertex input */ \n\ -+" attr " highp vec4 in_pos; \n\ -+" attr " lowp vec4 in_base; \n\ -+" attr " lowp vec4 in_offs; \n\ -+" attr " mediump vec2 in_uv; \n\ -+/* output */ \n\ -+" vary " lowp vec4 vtx_base; \n\ -+" vary " lowp vec4 vtx_offs; \n\ -+" vary " mediump vec2 vtx_uv; \n\ -+" vary " highp vec3 vtx_xyz; \n\ -+void main() \n\ -+{ \n\ -+ vtx_base=in_base; \n\ -+ vtx_offs=in_offs; \n\ -+ vtx_uv=in_uv; \n\ -+ vec4 vpos=in_pos; \n\ -+ vtx_xyz.xy = vpos.xy; \n\ -+ vtx_xyz.z = vpos.z*sp_FOG_DENSITY; \n\ -+ vpos.w=1.0/vpos.z; \n\ -+ vpos.xy=vpos.xy*scale.xy-scale.zw; \n\ -+ vpos.xy*=vpos.w; \n\ -+ vpos.z=depth_scale.x+depth_scale.y*vpos.w; \n\ -+ gl_Position = vpos; \n\ -+}"; -+ -+ -+#else -+ -+ -+ -+const char* VertexShaderSource = -+ "" -+ "/* Test Projection Matrix */" -+ "" -+ "uniform highp mat4 Projection;" -+ "" -+ "" -+ "/* Vertex constants */" -+ "" -+ "uniform highp float sp_FOG_DENSITY;" -+ "uniform highp vec4 scale;" -+ "" -+ "/* Vertex output */" -+ "" -+ "attribute highp vec4 in_pos;" -+ "attribute lowp vec4 in_base;" -+ "attribute lowp vec4 in_offs;" -+ "attribute mediump vec2 in_uv;" -+ "" -+ "/* Transformed input */" -+ "" -+ "varying lowp vec4 vtx_base;" -+ "varying lowp vec4 vtx_offs;" -+ "varying mediump vec2 vtx_uv;" -+ "varying highp vec3 vtx_xyz;" -+ "" -+ "void main()" -+ "{" -+ " vtx_base = in_base;" -+ " vtx_offs = in_offs;" -+ " vtx_uv = in_uv;" -+ "" -+ " vec4 vpos = in_pos;" -+ " vtx_xyz.xy = vpos.xy; " -+ " vtx_xyz.z = vpos.z*sp_FOG_DENSITY; " -+ "" -+ " vpos.w = 1.0/vpos.z; " -+ " vpos.z *= -scale.w; " -+ " vpos.xy = vpos.xy*scale.xy-sign(scale.xy); " -+ " vpos.xy *= vpos.w; " -+ "" -+ " gl_Position = vpos;" -+ // " gl_Position = vpos * Projection;" -+ "}" -+ ; -+ -+ -+#endif -+ -+/* -+ -+cp_AlphaTest 0 1 2 2 -+pp_ClipTestMode -1 0 1 3 6 -+pp_UseAlpha 0 1 2 12 -+pp_Texture 1 -+ pp_IgnoreTexA 0 1 2 2 -+ pp_ShadInstr 0 1 2 3 4 8 -+ pp_Offset 0 1 2 16 -+ pp_FogCtrl 0 1 2 3 4 64 -+pp_Texture 0 -+ pp_FogCtrl 0 2 3 4 4 -+ -+pp_Texture: off -> 12*4=48 shaders -+pp_Texture: on -> 12*64=768 shaders -+Total: 816 shaders -+ -+highp float fdecp(highp float flt,out highp float e) \n\ -+{ \n\ -+ highp float lg2=log2(flt); //ie , 2.5 \n\ -+ highp float frc=fract(lg2); //ie , 0.5 \n\ -+ e=lg2-frc; //ie , 2.5-0.5=2 (exp) \n\ -+ return pow(2.0,frc); //2^0.5 (manitsa) \n\ -+} \n\ -+lowp float fog_mode2(highp float invW) \n\ -+{ \n\ -+ highp float foginvW=invW; \n\ -+ foginvW=clamp(foginvW,1.0,255.0); \n\ -+ \n\ -+ highp float fogexp; //0 ... 7 \n\ -+ highp float fogman=fdecp(foginvW, fogexp); //[1,2) mantissa bits. that is 1.m \n\ -+ \n\ -+ highp float fogman_hi=fogman*16.0-16.0; //[16,32) -16 -> [0,16) \n\ -+ highp float fogman_idx=floor(fogman_hi); //[0,15] \n\ -+ highp float fogman_blend=fract(fogman_hi); //[0,1) -- can also be fogman_idx-fogman_idx ! \n\ -+ highp float fog_idx_fr=fogexp*16.0+fogman_idx; //[0,127] \n\ -+ \n\ -+ highp float fog_idx_pixel_fr=fog_idx_fr+0.5; \n\ -+ highp float fog_idx_pixel_n=fog_idx_pixel_fr/128.0;//normalise to [0.5/128,127.5/128) coordinates \n\ -+ \n\ -+ //fog is 128x1 texure \n\ -+ lowp vec2 fog_coefs=texture2D(fog_table,vec2(fog_idx_pixel_n)).rg; \n\ -+ \n\ -+ lowp float fog_coef=mix(fog_coefs.r,fog_coefs.g,fogman_blend); \n\ -+ \n\ -+ return fog_coef; \n\ -+} \n\ -+*/ -+ -+#ifndef GLES -+#define FRAGCOL "FragColor" -+#define TEXLOOKUP "texture" -+#define vary "in" -+#else -+#define FRAGCOL "gl_FragColor" -+#define TEXLOOKUP "texture2D" -+#endif -+ -+ -+const char* PixelPipelineShader = -+#ifndef GLES -+ "#version 140 \n" -+ "out vec4 FragColor; \n" -+#endif -+"\ -+\ -+#define cp_AlphaTest %d \n\ -+#define pp_ClipTestMode %d.0 \n\ -+#define pp_UseAlpha %d \n\ -+#define pp_Texture %d \n\ -+#define pp_IgnoreTexA %d \n\ -+#define pp_ShadInstr %d \n\ -+#define pp_Offset %d \n\ -+#define pp_FogCtrl %d \n\ -+/* Shader program params*/ \n\ -+/* gles has no alpha test stage, so its emulated on the shader */ \n\ -+uniform lowp float cp_AlphaTestValue; \n\ -+uniform lowp vec4 pp_ClipTest; \n\ -+uniform lowp vec3 sp_FOG_COL_RAM,sp_FOG_COL_VERT; \n\ -+uniform highp vec2 sp_LOG_FOG_COEFS; \n\ -+uniform sampler2D tex,fog_table; \n\ -+/* Vertex input*/ \n\ -+" vary " lowp vec4 vtx_base; \n\ -+" vary " lowp vec4 vtx_offs; \n\ -+" vary " mediump vec2 vtx_uv; \n\ -+" vary " highp vec3 vtx_xyz; \n\ -+lowp float fog_mode2(highp float val) \n\ -+{ \n\ -+ highp float fog_idx=clamp(val,0.0,127.99); \n\ -+ return clamp(sp_LOG_FOG_COEFS.y*log2(fog_idx)+sp_LOG_FOG_COEFS.x,0.001,1.0); //the clamp is required due to yet another bug !\n\ -+} \n\ -+void main() \n\ -+{ \n\ -+ lowp vec4 color=vtx_base; \n\ -+ #if pp_UseAlpha==0 \n\ -+ color.a=1.0; \n\ -+ #endif\n\ -+ #if pp_FogCtrl==3 \n\ -+ color=vec4(sp_FOG_COL_RAM.rgb,fog_mode2(vtx_xyz.z)); \n\ -+ #endif\n\ -+ #if pp_Texture==1 \n\ -+ { \n\ -+ lowp vec4 texcol=" TEXLOOKUP "(tex,vtx_uv); \n\ -+ \n\ -+ #if pp_IgnoreTexA==1 \n\ -+ texcol.a=1.0; \n\ -+ #endif\n\ -+ \n\ -+ #if pp_ShadInstr==0 \n\ -+ { \n\ -+ color.rgb=texcol.rgb; \n\ -+ color.a=texcol.a; \n\ -+ } \n\ -+ #endif\n\ -+ #if pp_ShadInstr==1 \n\ -+ { \n\ -+ color.rgb*=texcol.rgb; \n\ -+ color.a=texcol.a; \n\ -+ } \n\ -+ #endif\n\ -+ #if pp_ShadInstr==2 \n\ -+ { \n\ -+ color.rgb=mix(color.rgb,texcol.rgb,texcol.a); \n\ -+ } \n\ -+ #endif\n\ -+ #if pp_ShadInstr==3 \n\ -+ { \n\ -+ color*=texcol; \n\ -+ } \n\ -+ #endif\n\ -+ \n\ -+ #if pp_Offset==1 \n\ -+ { \n\ -+ color.rgb+=vtx_offs.rgb; \n\ -+ if (pp_FogCtrl==1) \n\ -+ color.rgb=mix(color.rgb,sp_FOG_COL_VERT.rgb,vtx_offs.a); \n\ -+ } \n\ -+ #endif\n\ -+ } \n\ -+ #endif\n\ -+ #if pp_FogCtrl==0 \n\ -+ { \n\ -+ color.rgb=mix(color.rgb,sp_FOG_COL_RAM.rgb,fog_mode2(vtx_xyz.z)); \n\ -+ } \n\ -+ #endif\n\ -+ #if cp_AlphaTest == 1 \n\ -+ if (cp_AlphaTestValue>color.a) discard;\n\ -+ #endif \n\ -+ //color.rgb=vec3(vtx_xyz.z/255.0);\n\ -+ " FRAGCOL "=color; \n\ -+}"; -+ -+const char* ModifierVolumeShader = -+#ifndef GLES -+ "#version 140 \n" -+ "out vec4 FragColor; \n" -+#endif -+" \ -+uniform lowp float sp_ShaderColor; \n\ -+/* Vertex input*/ \n\ -+void main() \n\ -+{ \n\ -+ " FRAGCOL "=vec4(0.0, 0.0, 0.0, sp_ShaderColor); \n\ -+}"; -+ -+const char* OSD_Shader = -+#ifndef GLES -+ "#version 140 \n" -+ "out vec4 FragColor; \n" -+#endif -+" \ -+" vary " lowp vec4 vtx_base; \n\ -+" vary " mediump vec2 vtx_uv; \n\ -+/* Vertex input*/ \n\ -+uniform sampler2D tex; \n\ -+void main() \n\ -+{ \n\ -+ mediump vec2 uv=vtx_uv; \n\ -+ uv.y=1.0-uv.y; \n\ -+ " FRAGCOL "=vtx_base*" TEXLOOKUP "(tex,uv.st); \n\n\ -+}"; -diff -Nur a/core/rend/gles/glshaders.h b/core/rend/gles/glshaders.h ---- a/core/rend/gles/glshaders.h 1969-12-31 21:00:00.000000000 -0300 -+++ b/core/rend/gles/glshaders.h 2015-10-06 21:51:21.723570329 -0300 -@@ -0,0 +1,5 @@ -+#pragma once -+extern const char* VertexShaderSource; -+extern const char* PixelPipelineShader; -+extern const char* ModifierVolumeShader; -+extern const char* OSD_Shader; -\ No newline at end of file diff --git a/pcr/reicast-git/sdl-opengl.patch b/pcr/reicast-git/sdl-opengl.patch deleted file mode 100644 index 372ec9a52..000000000 --- a/pcr/reicast-git/sdl-opengl.patch +++ /dev/null @@ -1,251 +0,0 @@ -diff -Nur a/core/khronos/GL3/gl3w.c b/core/khronos/GL3/gl3w.c ---- a/core/khronos/GL3/gl3w.c 2015-10-06 21:43:53.040336386 -0300 -+++ b/core/khronos/GL3/gl3w.c 2015-10-06 22:04:39.682388782 -0300 -@@ -1,6 +1,25 @@ - #include <GL3/gl3w.h> - --#ifdef _WIN32 -+#if defined(USE_SDL2) -+ #include <SDL2/SDL.h> -+ static void open_libgl(void) -+ { -+ SDL_GL_LoadLibrary(NULL); -+ } -+ -+ static void close_libgl(void) -+ { -+ SDL_GL_UnloadLibrary(); -+ } -+ -+ static void *get_proc(const char *proc) -+ { -+ void *res = NULL; -+ res = (void*)SDL_GL_GetProcAddress(proc); -+ return res; -+ } -+ -+#elif defined(_WIN32) - #define WIN32_LEAN_AND_MEAN 1 - #include <windows.h> - -diff -Nur a/core/sdl/sdl.cpp b/core/sdl/sdl.cpp ---- a/core/sdl/sdl.cpp 2015-10-06 21:43:53.048336444 -0300 -+++ b/core/sdl/sdl.cpp 2015-10-06 22:04:39.683388790 -0300 -@@ -5,6 +5,18 @@ - #include "sdl/sdl.h" - #ifdef GLES - #include <EGL/egl.h> -+#else -+ #ifndef USE_SDL2 -+ #error "Our SDL1.2 implementation only supports GLES. You need SDL2 for OpenGL 3 support!" -+ #endif -+ #include "khronos/GL3/gl3w.h" -+#endif -+ -+#ifdef USE_SDL2 -+ static SDL_Window* window = NULL; -+ static SDL_GLContext glcontext; -+#else -+ SDL_Surface *screen = NULL; - #endif - - #ifdef TARGET_PANDORA -@@ -14,8 +26,6 @@ - #endif - #define WINDOW_HEIGHT 480 - --SDL_Surface *screen = NULL; -- - static SDL_Joystick *JoySDL = 0; - - extern bool FrameSkipping; -@@ -80,11 +90,15 @@ - - AxisCount = SDL_JoystickNumAxes(JoySDL); - ButtonCount = SDL_JoystickNumButtons(JoySDL); -- Name = SDL_JoystickName(0); -- -+ #ifdef USE_SDL2 -+ Name = SDL_JoystickName(JoySDL); -+ #else -+ Name = SDL_JoystickName(0); -+ #endif -+ - printf("SDK: Found '%s' joystick with %d axes and %d buttons\n", Name, AxisCount, ButtonCount); - -- if (strcmp(Name,"Microsoft X-Box 360 pad")==0) -+ if (Name != NULL && strcmp(Name,"Microsoft X-Box 360 pad")==0) - { - sdl_map_btn = sdl_map_btn_xbox360; - sdl_map_axis = sdl_map_axis_xbox360; -@@ -113,12 +127,16 @@ - } - #endif - -- SDL_ShowCursor(0); -+ #ifndef USE_SDL2 -+ SDL_ShowCursor(0); - -- if (SDL_WM_GrabInput( SDL_GRAB_ON ) != SDL_GRAB_ON) -- { -- printf("SDK: Error while grabbing mouse\n"); -- } -+ if (SDL_WM_GrabInput( SDL_GRAB_ON ) != SDL_GRAB_ON) -+ { -+ printf("SDL: Error while grabbing mouse\n"); -+ } -+ #else -+ SDL_SetRelativeMouseMode(SDL_TRUE); -+ #endif - } - - void input_sdl_handle(u32 port) -@@ -397,7 +415,14 @@ - #ifdef TARGET_PANDORA - strncpy(OSD_Counters, text, 256); - #else -- SDL_WM_SetCaption(text, NULL); // *TODO* Set Icon also... -+ #ifdef USE_SDL2 -+ if(window) -+ { -+ SDL_SetWindowTitle(window, text); // *TODO* Set Icon also... -+ } -+ #else -+ SDL_WM_SetCaption(text, NULL); -+ #endif - #endif - } - -@@ -415,17 +440,79 @@ - - int window_width = cfgLoadInt("x11","width", WINDOW_WIDTH); - int window_height = cfgLoadInt("x11","height", WINDOW_HEIGHT); -+ - #ifdef TARGET_PANDORA - int flags = SDL_FULLSCREEN; - #else - int flags = SDL_SWSURFACE; - #endif -- screen = SDL_SetVideoMode(window_width, window_height, 0, flags); -- if (!screen) -- { -- die("error creating SDL screen"); -- } -- x11_disp = EGL_DEFAULT_DISPLAY; -- printf("Created SDL Windows (%ix%i) successfully\n", window_width, window_height); -+ -+ #if !defined(GLES) && defined(USE_SDL2) -+ flags |= SDL_WINDOW_OPENGL; -+ -+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); -+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); -+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); -+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); -+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); -+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); -+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); -+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); -+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); -+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); -+ -+ window = SDL_CreateWindow("Reicast Emulator", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, window_width, window_height, flags); -+ if (!window) -+ { -+ die("error creating SDL window"); -+ } -+ -+ glcontext = SDL_GL_CreateContext(window); -+ if (!glcontext) -+ { -+ die("Error creating SDL GL context"); -+ } -+ SDL_GL_MakeCurrent(window, NULL); -+ #else -+ screen = SDL_SetVideoMode(window_width, window_height, 0, flags); -+ if (!screen) -+ { -+ die("error creating SDL screen"); -+ } -+ -+ x11_disp = EGL_DEFAULT_DISPLAY; -+ #endif -+ -+ printf("Created SDL Window (%ix%i) and GL Context successfully\n", window_width, window_height); - } - #endif -+ -+#if !defined(GLES) && defined(USE_SDL2) -+ extern int screen_width, screen_height; -+ -+ bool gl_init(void* wind, void* disp) -+ { -+ SDL_GL_MakeCurrent(window, glcontext); -+ return gl3wInit() != -1 && gl3wIsSupported(3, 1); -+ } -+ -+ void gl_swap() -+ { -+ SDL_GL_SwapWindow(window); -+ -+ /* Check if drawable has been resized */ -+ int new_width, new_height; -+ SDL_GL_GetDrawableSize(window, &new_width, &new_height); -+ -+ if (new_width != screen_width || new_height != screen_height) -+ { -+ screen_width = new_width; -+ screen_height = new_height; -+ } -+ } -+ -+ void gl_term() -+ { -+ SDL_GL_DeleteContext(glcontext); -+ } -+#endif -\ No newline at end of file -diff -Nur a/core/sdl/sdl.h b/core/sdl/sdl.h ---- a/core/sdl/sdl.h 2015-10-06 21:43:53.048336444 -0300 -+++ b/core/sdl/sdl.h 2015-10-06 22:04:39.683388790 -0300 -@@ -1,5 +1,9 @@ - #pragma once --#include <SDL/SDL.h> -+#ifdef USE_SDL2 -+ #include <SDL2/SDL.h> -+#else -+ #include <SDL/SDL.h> -+#endif - extern void* sdl_glc; - extern void input_sdl_init(); - extern void input_sdl_handle(u32 port); -diff -Nur a/shell/linux/Makefile b/shell/linux/Makefile ---- a/shell/linux/Makefile 2015-10-06 21:43:53.161337253 -0300 -+++ b/shell/linux/Makefile 2015-10-06 22:04:39.683388790 -0300 -@@ -175,6 +175,10 @@ - $(error Unknown platform) - endif - -+ifdef USE_SDL2 -+ USE_SDL := 1 -+endif -+ - RZDCY_SRC_DIR = ../../core - include $(RZDCY_SRC_DIR)/core.mk - -@@ -202,8 +206,14 @@ - endif - - ifdef USE_SDL -- CXXFLAGS += `sdl-config --cflags` -D USE_SDL -- LIBS += `sdl-config --libs` -+ CXXFLAGS += -D USE_SDL -+ ifdef USE_SDL2 -+ CXXFLAGS += `sdl2-config --cflags` -D USE_SDL2 -+ LIBS += `sdl2-config --libs` -+ else -+ CXXFLAGS += `sdl-config --cflags` -+ LIBS += `sdl-config --libs` -+ endif - endif - - ifdef PGO_MAKE |